Quick/Comparisons
68 | Energy Efficiency | 75 |
44 | Quick Comparison Final Score | 19 |
39 | Gaming |
Compare with something else?
Compare GeForce RTX 5060 with another →5 |
41 | Workstation | 13 |
34 | AI/ML | 6 |
| GB206 | Graphics Processor | — |
| 3328 | Cores | 448 |
| 104 / 48 | TMUs / ROPs | 28 / 8 |
| 3486.18 | Blender GPU | — |
| 88 | Forza Horizon 5 | 10 |
| 124 | The Witcher 3 | — |
| 169 | Counter-Strike 2 | 14 |
| 104 | Far Cry 6 | 11 |
| 73 | Hogwarts Legacy | - |
| 102 | Call of Duty | 13 |
| 66 | Ghost of Tsushima | - |
| 83 | Cyberpunk 2077 | - |
| 131 | Tomb Raider | 11 |
| 104 | Average FPS | 10 |
| 127 | 1080p High | 13 |
| 104 | 1080p Ultra | 10 |
| 77 | 1440p Ultra | - |
| 44 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 116707 | GB6 Compute Score | 14408 |
| 190.8 img/sec | Background Blur | 33.7 img/sec |
| 115.9 img/sec | Face Detection | 15.4 img/sec |
| 4.17 Gpixels/sec | Horizon Detection | 0.35 Gpixels/sec |
| 5.28 Gpixels/sec | Edge Detection | 0.76 Gpixels/sec |
| 7.1 Gpixels/sec | Gaussian Blur | 0.69 Gpixels/sec |
| 1.32 Gpixels/sec | Feature Matching | 0.21 Gpixels/sec |
| 523.3 Gpixels/sec | Stereo Matching | 54.7 Gpixels/sec |
| 16169.3 FPS | Particle Physics | 1957.6 FPS |
| OpenCL | API | OpenCL |
| 16865 | G3D Mark Score | 2250 |
| 854 | G2D Mark | 568 |
| 163 FPS | DirectX 11 | 16 FPS |
| 79 FPS | DirectX 12 | 11 FPS |
| 6246 Ops/s | GPU Compute | 1215 Ops/s |
| 18679 | GB6 ML Single Precision | 3157 |
| 35323 | GB6 ML Half Precision | 4191 |
| 14707 | GB6 ML Quantized | 2365 |
| 7525 | Image Classification (SP) | 1323 |
| 23623 | Image Segmentation (HP) | 1675 |
| 19973 | Image Super Resolution (Q) | 2919 |
| 41164 | Face Detection (HP) | 4386 |
| 77589 | Pose Estimation (Q) | 9348 |
| 2880 | Text Classification (SP) | 1024 |
| 5811 | Machine Translation (HP) | 1888 |
| 9966 | Object Detection (SP) | 1452 |
| 37206 | Depth Estimation (Q) | 5272 |
| 136961 | Style Transfer (SP) | 19585 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 70-120 GPixel/s | Pixel Fill Rate | 12-16 GPixel/s |
| 151-260 GTexel/s | Texture Fill Rate | 42-56 GTexel/s |
| 9.7-16.6 TFLOPS | FLOPS (FP32) | 1.3-1.8 TFLOPS |
| GDDR7 | Memory Type | System Shared |
| 8 GB | Memory Size | System RAM Dependent |
| 1750 MHz | Memory Clock | System RAM Dependent |
| 24000 Mbps | Effective Memory Speed | System RAM Dependent |
| 128-bit | Bus | — |
| No | ECC | No |
| 384 GB/s | Memory Bandwidth | — |
| PCIe 5.0 x16 | Interface | IGP |
| 45-115 W (configurable) | TGP | 10-45 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 7 nm |
| 181 mm² | Die Size | — |
| 21.9 billion | Transistor Count | — |
| 120.99 MTr/mm² | Transistor Density | — |
| 12.2 | DirectX | 12.1 |
| 1.4 | Vulkan | — |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 12 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 4 | DLSS | No |
| 2.1b | DisplayPort | — |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| April 14, 2025 | Released | January 7, 2020 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Blackwell 2.0 | Architecture | Raven |
| GB206 | GPU Codename | — |
| -Intel Core Ultra 5 245HXor above | Recommended CPU | -AMD Ryzen 5 5500Uor above |
| 11858 | Steel Nomad Lite Score | 943 |
| 12013 | Time Spy | 1068 |
| 52525 | Solar Bay | — |
| 7419 | Port Royal | — |
| 31691 | Fire Strike | 3396 |
| 21567 | Wild Life Extreme | 2015 |
| 116013 | Night Raid | 13093 |
| 952-1455 MHz (configurable) | Base Clock | 300 MHz |
| 1455-2497 MHz (configurable) | Boost Clock | 1500-2000 MHz (configurable) |
| 3328 | Shading Units | 448 |
| 104 | Texture Mapping Units (TMUs) | 28 |
| 48 | Render Output Units (ROPs) | 8 |
| 26 | Compute Units (Pipelines) | 7 |
| 104 | Tensor Cores | No |
| 26 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | — |
| 32MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |