Quick/Comparisons
68 | Energy Efficiency | 65 |
44 | Quick Comparison Final Score | 48 |
39 | Gaming |
Compare with something else?
Compare GeForce RTX 5060 with another →45 |
41 | Workstation | 45 |
34 | AI/ML | 39 |
| GB206 | Graphics Processor | GB206-300 |
| 3328 | Cores | 4608 |
| 104 / 48 | TMUs / ROPs | 144 / 48 |
| 3486.18 | Blender GPU | 4007.35 |
| 88 | Forza Horizon 5 | 96 |
| 124 | The Witcher 3 | 137 |
| 169 | Counter-Strike 2 | 195 |
| 104 | Far Cry 6 | 116 |
| 73 | Hogwarts Legacy | 79 |
| 102 | Call of Duty | 110 |
| 66 | Ghost of Tsushima | 73 |
| 83 | Cyberpunk 2077 | 92 |
| 131 | Tomb Raider | 149 |
| 104 | Average FPS | 116 |
| 127 | 1080p High | 140 |
| 104 | 1080p Ultra | 116 |
| 77 | 1440p Ultra | 88 |
| 44 | 4K Ultra | 51 |
| Low | Margin of Error | Low |
| 116707 | GB6 Compute Score | 134209 |
| 190.8 img/sec | Background Blur | 213.4 img/sec |
| 115.9 img/sec | Face Detection | 130.4 img/sec |
| 4.17 Gpixels/sec | Horizon Detection | 4.89 Gpixels/sec |
| 5.28 Gpixels/sec | Edge Detection | 6.23 Gpixels/sec |
| 7.1 Gpixels/sec | Gaussian Blur | 7.41 Gpixels/sec |
| 1.32 Gpixels/sec | Feature Matching | 1.46 Gpixels/sec |
| 523.3 Gpixels/sec | Stereo Matching | 661.9 Gpixels/sec |
| 16169.3 FPS | Particle Physics | 19395.6 FPS |
| OpenCL | API | OpenCL |
| 16865 | G3D Mark Score | 19173 |
| 854 | G2D Mark | 884 |
| 163 FPS | DirectX 11 | 186 FPS |
| 79 FPS | DirectX 12 | 91 FPS |
| 6246 Ops/s | GPU Compute | 7114 Ops/s |
| 18679 | GB6 ML Single Precision | 22022 |
| 35323 | GB6 ML Half Precision | 40929 |
| 14707 | GB6 ML Quantized | 17069 |
| 7525 | Image Classification (SP) | 8984 |
| 23623 | Image Segmentation (HP) | 26270 |
| 19973 | Image Super Resolution (Q) | 24606 |
| 41164 | Face Detection (HP) | 48283 |
| 77589 | Pose Estimation (Q) | 98180 |
| 2880 | Text Classification (SP) | 3260 |
| 5811 | Machine Translation (HP) | 5770 |
| 9966 | Object Detection (SP) | 11172 |
| 37206 | Depth Estimation (Q) | 43305 |
| 136961 | Style Transfer (SP) | 165555 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 70-120 GPixel/s | Pixel Fill Rate | 68-121 GPixel/s |
| 151-260 GTexel/s | Texture Fill Rate | 203-363 GTexel/s |
| 9.7-16.6 TFLOPS | FLOPS (FP32) | 13-23.2 TFLOPS |
| GDDR7 | Memory Type | GDDR7 |
| 8 GB | Memory Size | 8 GB |
| 1750 MHz | Memory Clock | 1750 MHz |
| 24000 Mbps | Effective Memory Speed | 24000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | No |
| 384 GB/s | Memory Bandwidth | 384 GB/s |
| PCIe 5.0 x16 | Interface | PCIe 5.0 x16 |
| 45-115 W (configurable) | TGP | 50-125 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 4 nm |
| 181 mm² | Die Size | 181 mm² |
| 21.9 billion | Transistor Count | 21.9 billion |
| 120.99 MTr/mm² | Transistor Density | 120.99 MTr/mm² |
| 12.2 | DirectX | 12.2 |
| 1.4 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 12 | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| DLSS 4 | DLSS | DLSS 4 |
| 2.1b | DisplayPort | 2.1b |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| April 14, 2025 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Blackwell 2.0 | Architecture | Blackwell 2.0 |
| GB206 | GPU Codename | GB206-300 |
| -Intel Core Ultra 5 245HXor above | Recommended CPU | -Intel Core Ultra 7 255HXor above |
| 11858 | Steel Nomad Lite Score | 13896 |
| 12013 | Time Spy | 13563 |
| 52525 | Solar Bay | 59662 |
| 7419 | Port Royal | 8648 |
| 31691 | Fire Strike | 35860 |
| 21567 | Wild Life Extreme | 24526 |
| 116013 | Night Raid | 125756 |
| 952-1455 MHz (configurable) | Base Clock | 890-1410 MHz (configurable) |
| 1455-2497 MHz (configurable) | Boost Clock | 1410-2520 MHz (configurable) |
| 3328 | Shading Units | 4608 |
| 104 | Texture Mapping Units (TMUs) | 144 |
| 48 | Render Output Units (ROPs) | 48 |
| 26 | Compute Units (Pipelines) | 36 |
| 104 | Tensor Cores | 144 |
| 26 | Ray-tracing Cores | 36 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 32MB shared | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |