Quick/Comparisons
80 | Gaming | 45 |
71 | Workstation | 43 |
66 | AI/ML |
Compare with something else?
Compare GeForce RTX 4080 with another →46 |
43 | Energy Efficiency | 55 |
75 | Quick Comparison Final Score | 44 |
| AD103 | Graphics Processor | Navi 44 |
| 9728 | Cores | 2048 |
| 304 / 112 | TMUs / ROPs | 128 / 64 |
| 8710.73 | Blender GPU | 1601.83 |
| — | Forza Horizon 5 | 112 |
| — | The Witcher 3 | 148 |
| — | Counter-Strike 2 | 185 |
| — | Far Cry 6 | 126 |
| — | Hogwarts Legacy | 88 |
| — | Call of Duty | 133 |
| — | Ghost of Tsushima | 90 |
| — | Cyberpunk 2077 | 97 |
| — | Tomb Raider | 162 |
| — | Average FPS | 127 |
| — | 1080p High | 155 |
| — | 1080p Ultra | 127 |
| — | 1440p Ultra | 94 |
| — | 4K Ultra | 54 |
| — | Margin of Error | Low |
| 217712 | GB6 Compute Score | 107640 |
| 250.4 img/sec | Background Blur | 269.5 img/sec |
| 190 img/sec | Face Detection | 151 img/sec |
| 9.56 Gpixels/sec | Horizon Detection | 3.6 Gpixels/sec |
| 12.8 Gpixels/sec | Edge Detection | 4.67 Gpixels/sec |
| 15.3 Gpixels/sec | Gaussian Blur | 5.27 Gpixels/sec |
| 1.97 Gpixels/sec | Feature Matching | 1.08 Gpixels/sec |
| 1130 Gpixels/sec | Stereo Matching | 395.3 Gpixels/sec |
| 28795.5 FPS | Particle Physics | 13165.7 FPS |
| OpenCL | API | OpenCL |
| 34430 | G3D Mark Score | 20129 |
| 1250 | G2D Mark | 1178 |
| 313 FPS | DirectX 11 | 185 FPS |
| 132 FPS | DirectX 12 | 57 FPS |
| 20406 Ops/s | GPU Compute | 11202 Ops/s |
| 36799 | GB6 ML Single Precision | 25924 |
| 53331 | GB6 ML Half Precision | 40429 |
| 28104 | GB6 ML Quantized | 22275 |
| 13466 | Image Classification (SP) | 12380 |
| 34767 | Image Segmentation (HP) | 15402 |
| 42687 | Image Super Resolution (Q) | 32024 |
| 70927 | Face Detection (HP) | 50457 |
| 239350 | Pose Estimation (Q) | 113796 |
| 3606 | Text Classification (SP) | 4460 |
| 6519 | Machine Translation (HP) | 7481 |
| 18153 | Object Detection (SP) | 11256 |
| 65667 | Depth Estimation (Q) | 53978 |
| 414848 | Style Transfer (SP) | 235750 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 281 GPixel/s | Pixel Fill Rate | 200 GPixel/s |
| 762 GTexel/s | Texture Fill Rate | 401 GTexel/s |
| 48.7 TFLOPS | FLOPS (FP32) | 25.6 TFLOPS |
| GDDR6X | Memory Type | GDDR6 |
| 16 GB | Memory Size | 16 GB |
| 1400 MHz | Memory Clock | 2518 MHz |
| 22400 Mbps | Effective Memory Speed | 20100 Mbps |
| 256-bit | Bus | 128-bit |
| No | ECC | No |
| 716.8 GB/s | Memory Bandwidth | 320 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 5.0 x16 |
| 320 W | TGP | 160 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 4 nm |
| 379 mm² | Die Size | 199 mm² |
| 45 billion | Transistor Count | 29.7 billion |
| 118.73 MTr/mm² | Transistor Density | 149.25 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.9 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | 2.1a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| September 20, 2022 | Released | June 4, 2025 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| High-end | Segment | Mid-range |
| Ada Lovelace | Architecture | RDNA 4.0 |
| AD103 | GPU Codename | Navi 44 |
| -Intel Core i7 14700Kor above | Recommended CPU | -Intel Core Ultra 5 245Kor above |
| 30172 | Steel Nomad Lite Score | 13915 |
| 28161 | Time Spy | 16405 |
| 136931 | Solar Bay | 65446 |
| 17982 | Port Royal | 9751 |
| 64633 | Fire Strike | 38969 |
| 59111 | Wild Life Extreme | 27779 |
| 184963 | Night Raid | 147967 |
| 2205 MHz | Base Clock | 1700 MHz |
| 2505 MHz | Boost Clock | 3130 MHz |
| 9728 | Shading Units | 2048 |
| 304 | Texture Mapping Units (TMUs) | 128 |
| 112 | Render Output Units (ROPs) | 64 |
| 76 | Compute Units (Pipelines) | 32 |
| 304 | Tensor Cores | 64 |
| 76 | Ray-tracing Cores | 32 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 64MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |