Quick/Comparisons
80 | Gaming | 14 |
71 | Workstation | 21 |
66 | AI/ML |
Compare with something else?
Compare GeForce RTX 4080 with another →14 |
43 | Energy Efficiency | 78 |
75 | Quick Comparison Final Score | 27 |
| AD103 | Graphics Processor | Navi 24 |
| 9728 | Cores | 1024 |
| 304 / 112 | TMUs / ROPs | 64 / 32 |
| 8710.73 | Blender GPU | 384.34 |
| — | Forza Horizon 5 | 36 |
| — | The Witcher 3 | 38 |
| — | Counter-Strike 2 | 45 |
| — | Far Cry 6 | 44 |
| — | Hogwarts Legacy | 24 |
| — | Call of Duty | 39 |
| — | Ghost of Tsushima | 19 |
| — | Cyberpunk 2077 | 27 |
| — | Tomb Raider | 46 |
| — | Average FPS | 35 |
| — | 1080p High | 46 |
| — | 1080p Ultra | 35 |
| — | 1440p Ultra | 23 |
| — | 4K Ultra | 12 |
| — | Margin of Error | Low |
| 217712 | GB6 Compute Score | 46706 |
| 250.4 img/sec | Background Blur | 112.4 img/sec |
| 190 img/sec | Face Detection | 61.7 img/sec |
| 9.56 Gpixels/sec | Horizon Detection | 1.49 Gpixels/sec |
| 12.8 Gpixels/sec | Edge Detection | 2.01 Gpixels/sec |
| 15.3 Gpixels/sec | Gaussian Blur | 1.81 Gpixels/sec |
| 1.97 Gpixels/sec | Feature Matching | 0.58 Gpixels/sec |
| 1130 Gpixels/sec | Stereo Matching | 183 Gpixels/sec |
| 28795.5 FPS | Particle Physics | 6313.2 FPS |
| OpenCL | API | OpenCL |
| 34430 | G3D Mark Score | 7346 |
| 1250 | G2D Mark | 371 |
| 313 FPS | DirectX 11 | 69 FPS |
| 132 FPS | DirectX 12 | 33 FPS |
| 20406 Ops/s | GPU Compute | 2545 Ops/s |
| 36799 | GB6 ML Single Precision | 8067 |
| 53331 | GB6 ML Half Precision | 9896 |
| 28104 | GB6 ML Quantized | 5967 |
| 13466 | Image Classification (SP) | 2972 |
| 34767 | Image Segmentation (HP) | 4132 |
| 42687 | Image Super Resolution (Q) | 9120 |
| 70927 | Face Detection (HP) | 11506 |
| 239350 | Pose Estimation (Q) | 35378 |
| 3606 | Text Classification (SP) | 1536 |
| 6519 | Machine Translation (HP) | 1869 |
| 18153 | Object Detection (SP) | 3259 |
| 65667 | Depth Estimation (Q) | 11922 |
| 414848 | Style Transfer (SP) | 81312 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 281 GPixel/s | Pixel Fill Rate | 70 GPixel/s |
| 762 GTexel/s | Texture Fill Rate | 140 GTexel/s |
| 48.7 TFLOPS | FLOPS (FP32) | 4.5 TFLOPS |
| GDDR6X | Memory Type | GDDR6 |
| 16 GB | Memory Size | 4 GB |
| 1400 MHz | Memory Clock | 2000 MHz |
| 22400 Mbps | Effective Memory Speed | 16000 Mbps |
| 256-bit | Bus | 64-bit |
| No | ECC | No |
| 716.8 GB/s | Memory Bandwidth | 128 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x4 |
| 320 W | TGP | 50 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 6 nm |
| 379 mm² | Die Size | 107 mm² |
| 45 billion | Transistor Count | 5.4 billion |
| 118.73 MTr/mm² | Transistor Density | 50.47 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.9 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | 1.4 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| September 20, 2022 | Released | January 4, 2022 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| High-end | Segment | Entry-level |
| Ada Lovelace | Architecture | RDNA 2.0 |
| AD103 | GPU Codename | Navi 24 |
| -Intel Core i7 14700Kor above | Recommended CPU | -AMD Ryzen 5 6600Hor above |
| 30172 | Steel Nomad Lite Score | 3850 |
| 28161 | Time Spy | 3831 |
| 136931 | Solar Bay | 15034 |
| 17982 | Port Royal | 248 |
| 64633 | Fire Strike | 12343 |
| 59111 | Wild Life Extreme | 8150 |
| 184963 | Night Raid | 45550 |
| 2205 MHz | Base Clock | 2000 MHz |
| 2505 MHz | Boost Clock | 2190 MHz |
| 9728 | Shading Units | 1024 |
| 304 | Texture Mapping Units (TMUs) | 64 |
| 112 | Render Output Units (ROPs) | 32 |
| 76 | Compute Units (Pipelines) | 16 |
| 304 | Tensor Cores | — |
| 76 | Ray-tracing Cores | 16 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 64MB shared | L2 Cache | 1MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |