Quick/Comparisons
The GeForce RTX 4080's 80 score in gaming is significantly higher than the Intel Arc 130T's 11, thanks to its excellent performance and large 16GB memory pool.
The GeForce RTX 4080's 71 score in content creation is higher than the Intel Arc 130T's 15, due to its strong workstation capabilities and larger memory capacity.
Both GPUs have similar scores in AI/ML, with the GeForce RTX 4080's 66 and the Intel Arc 130T's 15, indicating a close competition in this area.
80 | Gaming | 11 |
71 | Workstation | 15 |
66 | AI/ML | 15 |
43 | Energy Efficiency | 89 |
75 | Quick Comparison Final Score | 25 |
| AD103 | Graphics Processor | Arrow Lake iGPU |
| 9728 | Cores | 896 |
| 304 / 112 | TMUs / ROPs | 56 / 28 |
| 8710.73 | Blender GPU | 640.3 |
| — | Forza Horizon 5 | 25 |
| — | The Witcher 3 | 31 |
| — | Counter-Strike 2 | 25 |
| — | Far Cry 6 | 32 |
| — | Hogwarts Legacy | 12 |
| — | Call of Duty | 28 |
| — | Ghost of Tsushima | 15 |
| — | Cyberpunk 2077 | 18 |
| — | Tomb Raider | 31 |
| — | Average FPS | 24 |
| — | 1080p High | 32 |
| — | 1080p Ultra | 24 |
| — | 1440p Ultra | 18 |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 217712 | GB6 Compute Score | 36282 |
| 250.4 img/sec | Background Blur | 70.9 img/sec |
| 190 img/sec | Face Detection | 34.9 img/sec |
| 9.56 Gpixels/sec | Horizon Detection | 1.13 Gpixels/sec |
| 12.8 Gpixels/sec | Edge Detection | 1.42 Gpixels/sec |
| 15.3 Gpixels/sec | Gaussian Blur | 1.96 Gpixels/sec |
| 1.97 Gpixels/sec | Feature Matching | 0.45 Gpixels/sec |
| 1130 Gpixels/sec | Stereo Matching | 131.5 Gpixels/sec |
| 28795.5 FPS | Particle Physics | 7360.9 FPS |
| OpenCL | API | OpenCL |
| 34430 | G3D Mark Score | 6157 |
| 1250 | G2D Mark | 793 |
| 313 FPS | DirectX 11 | 43 FPS |
| 132 FPS | DirectX 12 | 27 FPS |
| 20406 Ops/s | GPU Compute | 2702 Ops/s |
| 36799 | GB6 ML Single Precision | 7262 |
| 53331 | GB6 ML Half Precision | 9964 |
| 28104 | GB6 ML Quantized | 5008 |
| 13466 | Image Classification (SP) | 3978 |
| 34767 | Image Segmentation (HP) | 8374 |
| 42687 | Image Super Resolution (Q) | 5792 |
| 70927 | Face Detection (HP) | 13023 |
| 239350 | Pose Estimation (Q) | 16149 |
| 3606 | Text Classification (SP) | 1356 |
| 6519 | Machine Translation (HP) | 2594 |
| 18153 | Object Detection (SP) | 4754 |
| 65667 | Depth Estimation (Q) | 12040 |
| 414848 | Style Transfer (SP) | 51653 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 281 GPixel/s | Pixel Fill Rate | 62 GPixel/s |
| 762 GTexel/s | Texture Fill Rate | 123 GTexel/s |
| 48.7 TFLOPS | FLOPS (FP32) | 3.9 TFLOPS |
| GDDR6X | Memory Type | System Shared |
| 16 GB | Memory Size | — |
| 1400 MHz | Memory Clock | — |
| 22400 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | — |
| 716.8 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x8 |
| 320 W | TGP | 35 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| 379 mm² | Die Size | — |
| 45 billion | Transistor Count | — |
| 118.73 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.9 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| September 20, 2022 | Released | January 6, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| High-end | Segment | Entry-level |
| Ada Lovelace | Architecture | Xe+ |
| AD103 | GPU Codename | Arrow Lake iGPU |
| -Intel Core i7 14700Kor above | Recommended CPU | -Intel Core Ultra 5 225Hor above |
| 30172 | Steel Nomad Lite Score | 2921 |
| 28161 | Time Spy | 3407 |
| 136931 | Solar Bay | 12731 |
| 17982 | Port Royal | 1902 |
| 64633 | Fire Strike | 8020 |
| 59111 | Wild Life Extreme | 5985 |
| 184963 | Night Raid | 37233 |
| 2205 MHz | Base Clock | 300 MHz |
| 2505 MHz | Boost Clock | 2200 MHz |
| 9728 | Shading Units | 896 |
| 304 | Texture Mapping Units (TMUs) | 56 |
| 112 | Render Output Units (ROPs) | 28 |
| 76 | Compute Units (Pipelines) | 7 |
| 304 | Tensor Cores | 112 |
| 76 | Ray-tracing Cores | 7 |
| 128KB per cluster | L1 Cache | — |
| 64MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
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