Quick/Comparisons
The GeForce RTX 4080 takes the lead in gaming performance with an 80 score, thanks to its large 16GB memory pool and excellent frame rates.
The GeForce RTX 4080 edges out the GeForce RTX 4080 Laptop in workstation performance, with a 71 score, due to its higher memory capacity and better efficiency.
The GeForce RTX 4080 outperforms the GeForce RTX 4080 Laptop in AI/ML tasks with a 66 score, leveraging its 16GB GDDR6X memory and Ada Lovelace architecture.
80 | Gaming | 57 |
71 | Workstation | 55 |
66 | AI/ML | 48 |
43 | Energy Efficiency | 45 |
75 | Quick Comparison Final Score | 53 |
| AD103 | Graphics Processor | AD104 (GN21-X9) |
| 9728 | Cores | 7424 |
| 304 / 112 | TMUs / ROPs | 232 / 80 |
| 8710.73 | Blender GPU | 5463.87 |
| — | Forza Horizon 5 | 120 |
| — | The Witcher 3 | 163 |
| — | Counter-Strike 2 | 209 |
| — | Far Cry 6 | 139 |
| — | Hogwarts Legacy | 98 |
| — | Call of Duty | 153 |
| — | Ghost of Tsushima | 92 |
| — | Cyberpunk 2077 | 122 |
| — | Tomb Raider | 208 |
| — | Average FPS | 145 |
| — | 1080p High | 171 |
| — | 1080p Ultra | 145 |
| — | 1440p Ultra | 112 |
| — | 4K Ultra | 66 |
| — | Margin of Error | Low |
| 217712 | GB6 Compute Score | 170767 |
| 250.4 img/sec | Background Blur | 328.9 img/sec |
| 190 img/sec | Face Detection | 192.3 img/sec |
| 9.56 Gpixels/sec | Horizon Detection | 6.51 Gpixels/sec |
| 12.8 Gpixels/sec | Edge Detection | 9.11 Gpixels/sec |
| 15.3 Gpixels/sec | Gaussian Blur | 10.1 Gpixels/sec |
| 1.97 Gpixels/sec | Feature Matching | 1.56 Gpixels/sec |
| 1130 Gpixels/sec | Stereo Matching | 660.7 Gpixels/sec |
| 28795.5 FPS | Particle Physics | 20765.5 FPS |
| OpenCL | API | OpenCL |
| 34430 | G3D Mark Score | 24711 |
| 1250 | G2D Mark | 922 |
| 313 FPS | DirectX 11 | 241 FPS |
| 132 FPS | DirectX 12 | 96 FPS |
| 20406 Ops/s | GPU Compute | 11008 Ops/s |
| 36799 | GB6 ML Single Precision | 26637 |
| 53331 | GB6 ML Half Precision | 39211 |
| 28104 | GB6 ML Quantized | 19995 |
| 13466 | Image Classification (SP) | 10385 |
| 34767 | Image Segmentation (HP) | 25896 |
| 42687 | Image Super Resolution (Q) | 27816 |
| 70927 | Face Detection (HP) | 51976 |
| 239350 | Pose Estimation (Q) | 142459 |
| 3606 | Text Classification (SP) | 3405 |
| 6519 | Machine Translation (HP) | 4860 |
| 18153 | Object Detection (SP) | 13308 |
| 65667 | Depth Estimation (Q) | 49203 |
| 414848 | Style Transfer (SP) | 262792 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 281 GPixel/s | Pixel Fill Rate | 133-182 GPixel/s |
| 762 GTexel/s | Texture Fill Rate | 386-529 GTexel/s |
| 48.7 TFLOPS | FLOPS (FP32) | 24.7-33.9 TFLOPS |
| GDDR6X | Memory Type | GDDR6 |
| 16 GB | Memory Size | 12 GB |
| 1400 MHz | Memory Clock | 2250 MHz |
| 22400 Mbps | Effective Memory Speed | 18000 Mbps |
| 256-bit | Bus | 192-bit |
| No | ECC | No |
| 716.8 GB/s | Memory Bandwidth | 432 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 320 W | TGP | 60-175 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| 379 mm² | Die Size | 295 mm² |
| 45 billion | Transistor Count | 35.8 billion |
| 118.73 MTr/mm² | Transistor Density | 121.36 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.9 | CUDA | 8.9 |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | DLSS 3 |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| September 20, 2022 | Released | February 8, 2023 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| High-end | Segment | High-end |
| Ada Lovelace | Architecture | Ada Lovelace |
| AD103 | GPU Codename | AD104 (GN21-X9) |
| -Intel Core i7 14700Kor above | Recommended CPU | -Intel Core Ultra 9 185Hor above |
| 30172 | Steel Nomad Lite Score | 19263 |
| 28161 | Time Spy | 18832 |
| 136931 | Solar Bay | 85404 |
| 17982 | Port Royal | 11837 |
| 64633 | Fire Strike | 41182 |
| 59111 | Wild Life Extreme | 36965 |
| 184963 | Night Raid | 147212 |
| 2205 MHz | Base Clock | 1290-1860 MHz (configurable) |
| 2505 MHz | Boost Clock | 1665-2280 MHz (configurable) |
| 9728 | Shading Units | 7424 |
| 304 | Texture Mapping Units (TMUs) | 232 |
| 112 | Render Output Units (ROPs) | 80 |
| 76 | Compute Units (Pipelines) | 58 |
| 304 | Tensor Cores | 232 |
| 76 | Ray-tracing Cores | 58 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 64MB shared | L2 Cache | 48MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
Compare with something else?
Compare GeForce RTX 4080 with another →