Quick/Comparisons
57 | Gaming | 12 |
55 | Workstation | 16 |
48 | AI/ML |
Compare with something else?
Compare GeForce RTX 4080 with another →18 |
45 | Energy Efficiency | 89 |
53 | Quick Comparison Final Score | 26 |
| AD104 (GN21-X9) | Graphics Processor | Arrow Lake iGPU |
| 7424 | Cores | 1024 |
| 232 / 80 | TMUs / ROPs | 64 / 32 |
| 5463.87 | Blender GPU | 765.53 |
| 120 | Forza Horizon 5 | 29 |
| 163 | The Witcher 3 | 33 |
| 209 | Counter-Strike 2 | 33 |
| 139 | Far Cry 6 | 35 |
| 98 | Hogwarts Legacy | 14 |
| 153 | Call of Duty | 27 |
| 92 | Ghost of Tsushima | 17 |
| 122 | Cyberpunk 2077 | 20 |
| 208 | Tomb Raider | 35 |
| 145 | Average FPS | 27 |
| 171 | 1080p High | 35 |
| 145 | 1080p Ultra | 27 |
| 112 | 1440p Ultra | 19 |
| 66 | 4K Ultra | 10 |
| Low | Margin of Error | Low |
| 170767 | GB6 Compute Score | 42502 |
| 328.9 img/sec | Background Blur | 90 img/sec |
| 192.3 img/sec | Face Detection | 39.5 img/sec |
| 6.51 Gpixels/sec | Horizon Detection | 1.21 Gpixels/sec |
| 9.11 Gpixels/sec | Edge Detection | 1.52 Gpixels/sec |
| 10.1 Gpixels/sec | Gaussian Blur | 2.41 Gpixels/sec |
| 1.56 Gpixels/sec | Feature Matching | 0.51 Gpixels/sec |
| 660.7 Gpixels/sec | Stereo Matching | 161.8 Gpixels/sec |
| 20765.5 FPS | Particle Physics | 9155.9 FPS |
| OpenCL | API | OpenCL |
| 24711 | G3D Mark Score | 6620 |
| 922 | G2D Mark | 835 |
| 241 FPS | DirectX 11 | 47 FPS |
| 96 FPS | DirectX 12 | 29 FPS |
| 11008 Ops/s | GPU Compute | 2992 Ops/s |
| 26637 | GB6 ML Single Precision | 8764 |
| 39211 | GB6 ML Half Precision | 12046 |
| 19995 | GB6 ML Quantized | 5815 |
| 10385 | Image Classification (SP) | 5224 |
| 25896 | Image Segmentation (HP) | 10501 |
| 27816 | Image Super Resolution (Q) | 6436 |
| 51976 | Face Detection (HP) | 15277 |
| 142459 | Pose Estimation (Q) | 19008 |
| 3405 | Text Classification (SP) | 1566 |
| 4860 | Machine Translation (HP) | 2969 |
| 13308 | Object Detection (SP) | 6172 |
| 49203 | Depth Estimation (Q) | 14526 |
| 262792 | Style Transfer (SP) | 62049 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 133-182 GPixel/s | Pixel Fill Rate | 72-75 GPixel/s |
| 386-529 GTexel/s | Texture Fill Rate | 144-150 GTexel/s |
| 24.7-33.9 TFLOPS | FLOPS (FP32) | 4.6-4.8 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 12 GB | Memory Size | — |
| 2250 MHz | Memory Clock | — |
| 18000 Mbps | Effective Memory Speed | — |
| 192-bit | Bus | — |
| No | ECC | — |
| 432 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x8 |
| 60-175 W (configurable) | TGP | 35 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| 295 mm² | Die Size | — |
| 35.8 billion | Transistor Count | — |
| 121.36 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.9 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| February 8, 2023 | Released | January 6, 2025 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| High-end | Segment | Entry-level |
| Ada Lovelace | Architecture | Xe+ |
| AD104 (GN21-X9) | GPU Codename | Arrow Lake iGPU |
| -Intel Core Ultra 9 185Hor above | Recommended CPU | -Intel Core Ultra 5 235Hor above |
| 11837 | Port Royal | 1990 |
| 19263 | Steel Nomad Lite Score | 3255 |
| 18832 | Time Spy | 3793 |
| 85404 | Solar Bay | 14650 |
| 41182 | Fire Strike | 8598 |
| 36965 | Wild Life Extreme | 6648 |
| 147212 | Night Raid | 38856 |
| 1290-1860 MHz (configurable) | Base Clock | 300 MHz |
| 1665-2280 MHz (configurable) | Boost Clock | 2250-2350 MHz (configurable) |
| 7424 | Shading Units | 1024 |
| 232 | Texture Mapping Units (TMUs) | 64 |
| 80 | Render Output Units (ROPs) | 32 |
| 58 | Compute Units (Pipelines) | 8 |
| 232 | Tensor Cores | 128 |
| 58 | Ray-tracing Cores | 8 |
| 128KB per cluster | L1 Cache | — |
| 48MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |