Quick/Comparisons
61 | Gaming | 5 |
69 | Workstation | 13 |
53 | AI/ML |
Compare with something else?
Compare GeForce RTX 3090 with another →6 |
35 | Energy Efficiency | 75 |
62 | Quick Comparison Final Score | 19 |
| GA102 | Graphics Processor | — |
| 10496 | Cores | 448 |
| 328 / 112 | TMUs / ROPs | 28 / 8 |
| 5800.59 | Blender GPU | — |
| 125 | Forza Horizon 5 | 10 |
| 175 | The Witcher 3 | — |
| 212 | Counter-Strike 2 | 14 |
| 142 | Far Cry 6 | 11 |
| 106 | Hogwarts Legacy | - |
| 159 | Call of Duty | 13 |
| 97 | Ghost of Tsushima | - |
| 132 | Cyberpunk 2077 | - |
| 226 | Tomb Raider | 11 |
| 153 | Average FPS | 10 |
| 179 | 1080p High | 13 |
| 153 | 1080p Ultra | 10 |
| 119 | 1440p Ultra | - |
| 70 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 211669 | GB6 Compute Score | 14408 |
| 320.8 img/sec | Background Blur | 33.7 img/sec |
| 207.2 img/sec | Face Detection | 15.4 img/sec |
| 10.1 Gpixels/sec | Horizon Detection | 0.35 Gpixels/sec |
| 14.4 Gpixels/sec | Edge Detection | 0.76 Gpixels/sec |
| 11.5 Gpixels/sec | Gaussian Blur | 0.69 Gpixels/sec |
| 1.48 Gpixels/sec | Feature Matching | 0.21 Gpixels/sec |
| 984.2 Gpixels/sec | Stereo Matching | 54.7 Gpixels/sec |
| 27764.9 FPS | Particle Physics | 1957.6 FPS |
| OpenCL | API | OpenCL |
| 26551 | G3D Mark Score | 2250 |
| 1069 | G2D Mark | 568 |
| 218 FPS | DirectX 11 | 16 FPS |
| 110 FPS | DirectX 12 | 11 FPS |
| 15117 Ops/s | GPU Compute | 1215 Ops/s |
| 27237 | GB6 ML Single Precision | 3157 |
| 41500 | GB6 ML Half Precision | 4191 |
| 15927 | GB6 ML Quantized | 2365 |
| 10665 | Image Classification (SP) | 1323 |
| 28963 | Image Segmentation (HP) | 1675 |
| 22697 | Image Super Resolution (Q) | 2919 |
| 55232 | Face Detection (HP) | 4386 |
| 128155 | Pose Estimation (Q) | 9348 |
| 3152 | Text Classification (SP) | 1024 |
| 5088 | Machine Translation (HP) | 1888 |
| 13891 | Object Detection (SP) | 1452 |
| 37984 | Depth Estimation (Q) | 5272 |
| 272000 | Style Transfer (SP) | 19585 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 190 GPixel/s | Pixel Fill Rate | 12-16 GPixel/s |
| 556 GTexel/s | Texture Fill Rate | 42-56 GTexel/s |
| 35.6 TFLOPS | FLOPS (FP32) | 1.3-1.8 TFLOPS |
| GDDR6X | Memory Type | System Shared |
| 24 GB | Memory Size | System RAM Dependent |
| 1219 MHz | Memory Clock | System RAM Dependent |
| 19500 Mbps | Effective Memory Speed | System RAM Dependent |
| 384-bit | Bus | — |
| No | ECC | No |
| 936.2 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | IGP |
| 350 W | TGP | 10-45 W (configurable) |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 7 nm |
| 628 mm² | Die Size | — |
| 28 billion | Transistor Count | — |
| 44.59 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.1 |
| 1.3 | Vulkan | — |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| September 24, 2020 | Released | January 7, 2020 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| High-end | Segment | Entry-level |
| Ampere | Architecture | Raven |
| GA102 | GPU Codename | — |
| -Intel Core i9 12900Kor above | Recommended CPU | -AMD Ryzen 5 5500Uor above |
| 21851 | Steel Nomad Lite Score | 943 |
| 19896 | Time Spy | 1068 |
| 97375 | Solar Bay | — |
| 13631 | Port Royal | — |
| 47515 | Fire Strike | 3396 |
| 43673 | Wild Life Extreme | 2015 |
| 139755 | Night Raid | 13093 |
| 1395 MHz | Base Clock | 300 MHz |
| 1695 MHz | Boost Clock | 1500-2000 MHz (configurable) |
| 10496 | Shading Units | 448 |
| 328 | Texture Mapping Units (TMUs) | 28 |
| 112 | Render Output Units (ROPs) | 8 |
| 82 | Compute Units (Pipelines) | 7 |
| 328 | Tensor Cores | No |
| 82 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | — |
| 6MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |