Quick/Comparisons
61 | Gaming | 73 |
69 | Workstation | 62 |
53 | AI/ML |
Compare with something else?
Compare GeForce RTX 3090 with another →67 |
35 | Energy Efficiency | 49 |
62 | Quick Comparison Final Score | 68 |
| GA102 | Graphics Processor | Navi 48 |
| 10496 | Cores | 4096 |
| 328 / 112 | TMUs / ROPs | 256 / 128 |
| 5800.59 | Blender GPU | 3176.42 |
| 125 | Forza Horizon 5 | 169 |
| 175 | The Witcher 3 | 236 |
| 212 | Counter-Strike 2 | 224 |
| 142 | Far Cry 6 | 178 |
| 106 | Hogwarts Legacy | 132 |
| 159 | Call of Duty | 234 |
| 97 | Ghost of Tsushima | 135 |
| 132 | Cyberpunk 2077 | 166 |
| 226 | Tomb Raider | 268 |
| 153 | Average FPS | 194 |
| 179 | 1080p High | 229 |
| 153 | 1080p Ultra | 194 |
| 119 | 1440p Ultra | 150 |
| 70 | 4K Ultra | 89 |
| Low | Margin of Error | Low |
| 211669 | GB6 Compute Score | 182816 |
| 320.8 img/sec | Background Blur | 427.4 img/sec |
| 207.2 img/sec | Face Detection | 251 img/sec |
| 10.1 Gpixels/sec | Horizon Detection | 6.77 Gpixels/sec |
| 14.4 Gpixels/sec | Edge Detection | 9.42 Gpixels/sec |
| 11.5 Gpixels/sec | Gaussian Blur | 9.35 Gpixels/sec |
| 1.48 Gpixels/sec | Feature Matching | 1.42 Gpixels/sec |
| 984.2 Gpixels/sec | Stereo Matching | 651.4 Gpixels/sec |
| 27764.9 FPS | Particle Physics | 23630 FPS |
| OpenCL | API | OpenCL |
| 26551 | G3D Mark Score | 26904 |
| 1069 | G2D Mark | 1319 |
| 218 FPS | DirectX 11 | 295 FPS |
| 110 FPS | DirectX 12 | 77 FPS |
| 15117 Ops/s | GPU Compute | 15995 Ops/s |
| 27237 | GB6 ML Single Precision | 39190 |
| 41500 | GB6 ML Half Precision | 55727 |
| 15927 | GB6 ML Quantized | 33599 |
| 10665 | Image Classification (SP) | 18001 |
| 28963 | Image Segmentation (HP) | 25174 |
| 22697 | Image Super Resolution (Q) | 45714 |
| 55232 | Face Detection (HP) | 74776 |
| 128155 | Pose Estimation (Q) | 196137 |
| 3152 | Text Classification (SP) | 5163 |
| 5088 | Machine Translation (HP) | 8677 |
| 13891 | Object Detection (SP) | 19602 |
| 37984 | Depth Estimation (Q) | 74879 |
| 272000 | Style Transfer (SP) | 411302 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 190 GPixel/s | Pixel Fill Rate | 380 GPixel/s |
| 556 GTexel/s | Texture Fill Rate | 760 GTexel/s |
| 35.6 TFLOPS | FLOPS (FP32) | 48.7 TFLOPS |
| GDDR6X | Memory Type | GDDR6 |
| 24 GB | Memory Size | 16 GB |
| 1219 MHz | Memory Clock | 2518 MHz |
| 19500 Mbps | Effective Memory Speed | 20100 Mbps |
| 384-bit | Bus | 256-bit |
| No | ECC | No |
| 936.2 GB/s | Memory Bandwidth | 640 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 5.0 x16 |
| 350 W | TGP | 304 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 4 nm |
| 628 mm² | Die Size | 356.5 mm² |
| 28 billion | Transistor Count | 53.9 billion |
| 44.59 MTr/mm² | Transistor Density | 151.19 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.6 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 2.1a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| September 24, 2020 | Released | January 7, 2025 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| High-end | Segment | High-end |
| Ampere | Architecture | RDNA 4.0 |
| GA102 | GPU Codename | Navi 48 |
| -Intel Core i9 12900Kor above | Recommended CPU | -Intel Core Ultra 5 245Kor above |
| 21851 | Steel Nomad Lite Score | 26180 |
| 19896 | Time Spy | 29701 |
| 97375 | Solar Bay | 121225 |
| 13631 | Port Royal | 18525 |
| 47515 | Fire Strike | 66381 |
| 43673 | Wild Life Extreme | 54685 |
| 139755 | Night Raid | 195698 |
| 1395 MHz | Base Clock | 1660 MHz |
| 1695 MHz | Boost Clock | 2970 MHz |
| 10496 | Shading Units | 4096 |
| 328 | Texture Mapping Units (TMUs) | 256 |
| 112 | Render Output Units (ROPs) | 128 |
| 82 | Compute Units (Pipelines) | 64 |
| 328 | Tensor Cores | 128 |
| 82 | Ray-tracing Cores | 64 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 6MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |