Quick/Comparisons
60 | Gaming | 17 |
64 | Workstation | 27 |
46 | AI/ML |
Compare with something else?
Compare GeForce RTX 3080 with another →17 |
35 | Energy Efficiency | 61 |
59 | Quick Comparison Final Score | 27 |
| GA102 | Graphics Processor | GA107 |
| 10240 | Cores | 2048 |
| 320 / 112 | TMUs / ROPs | 64 / 32 |
| 5565.9 | Blender GPU | 1142.3 |
| 128 | Forza Horizon 5 | 43 |
| 174 | The Witcher 3 | 53 |
| 205 | Counter-Strike 2 | 79 |
| 139 | Far Cry 6 | 55 |
| 108 | Hogwarts Legacy | 31 |
| 161 | Call of Duty | 39 |
| 96 | Ghost of Tsushima | 26 |
| 128 | Cyberpunk 2077 | 36 |
| 219 | Tomb Raider | 61 |
| 151 | Average FPS | 47 |
| 180 | 1080p High | 59 |
| 151 | 1080p Ultra | 47 |
| 117 | 1440p Ultra | 32 |
| 69 | 4K Ultra | 17 |
| Low | Margin of Error | High |
| 196756 | GB6 Compute Score | 48591 |
| 239.8 img/sec | Background Blur | 80.6 img/sec |
| 156.8 img/sec | Face Detection | 47.7 img/sec |
| 10.8 Gpixels/sec | Horizon Detection | 2.14 Gpixels/sec |
| 14.8 Gpixels/sec | Edge Detection | 2.82 Gpixels/sec |
| 11.9 Gpixels/sec | Gaussian Blur | 2 Gpixels/sec |
| 1.53 Gpixels/sec | Feature Matching | 0.61 Gpixels/sec |
| 889.6 Gpixels/sec | Stereo Matching | 199.8 Gpixels/sec |
| 26054.6 FPS | Particle Physics | 6124.5 FPS |
| OpenCL | API | OpenCL |
| 26777 | G3D Mark Score | 9487 |
| 1095 | G2D Mark | 524 |
| 222 FPS | DirectX 11 | 65 FPS |
| 109 FPS | DirectX 12 | 47 FPS |
| 15025 Ops/s | GPU Compute | 3856 Ops/s |
| 25945 | GB6 ML Single Precision | 9684 |
| 38430 | GB6 ML Half Precision | 18365 |
| 15331 | GB6 ML Quantized | 6700 |
| 9747 | Image Classification (SP) | 4109 |
| 26654 | Image Segmentation (HP) | 10426 |
| 21475 | Image Super Resolution (Q) | 8368 |
| 49813 | Face Detection (HP) | 18130 |
| 135370 | Pose Estimation (Q) | 32595 |
| 2796 | Text Classification (SP) | 2340 |
| 4757 | Machine Translation (HP) | 3225 |
| 12924 | Object Detection (SP) | 4684 |
| 36756 | Depth Estimation (Q) | 16324 |
| 274032 | Style Transfer (SP) | 70507 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 186 GPixel/s | Pixel Fill Rate | 34-56 GPixel/s |
| 533 GTexel/s | Texture Fill Rate | 68-111 GTexel/s |
| 34.1 TFLOPS | FLOPS (FP32) | 4.3-7.1 TFLOPS |
| GDDR6X | Memory Type | GDDR6 |
| 12 GB | Memory Size | 4 GB |
| 1188 MHz | Memory Clock | 1375 MHz |
| 19000 Mbps | Effective Memory Speed | 11000 Mbps |
| 384-bit | Bus | 128-bit |
| No | ECC | No |
| 912 GB/s | Memory Bandwidth | 176 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x8 |
| 350 W | TGP | 35-95 W (configurable) |
| Samsung | Manufacturing | Samsung |
| 8 nm | Fabrication Process | 8 nm |
| 628 mm² | Die Size | 200 mm² |
| 28 billion | Transistor Count | 8.7 billion |
| 44.59 MTr/mm² | Transistor Density | 43.5 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.6 | CUDA | 8.6 |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | DLSS 2 |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 3, 2021 | Released | March 30, 2022 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| High-end | Segment | Entry-level |
| Ampere | Architecture | Ampere |
| GA102 | GPU Codename | GA107 |
| -Intel Core i9 12900Kor above | Recommended CPU | -Intel Core i7 12800Hor above |
| 21408 | Steel Nomad Lite Score | 5042 |
| 19632 | Time Spy | 4727 |
| 96597 | Solar Bay | 21233 |
| 13265 | Port Royal | 762 |
| 47867 | Fire Strike | 11952 |
| 42716 | Wild Life Extreme | — |
| 144955 | Night Raid | — |
| 1365 MHz | Base Clock | 712-1530 MHz (configurable) |
| 1665 MHz | Boost Clock | 1057-1740 MHz (configurable) |
| 10240 | Shading Units | 2048 |
| 320 | Texture Mapping Units (TMUs) | 64 |
| 112 | Render Output Units (ROPs) | 32 |
| 80 | Compute Units (Pipelines) | 16 |
| 320 | Tensor Cores | 64 |
| 80 | Ray-tracing Cores | 16 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 6MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |