Quick/Comparisons
43 | Gaming | 5 |
44 | Workstation | 15 |
35 | AI/ML |
Compare with something else?
Compare GeForce RTX 3070 with another →5 |
35 | Energy Efficiency | 79 |
42 | Quick Comparison Final Score | 20 |
| GA104 | Graphics Processor | Tiger Lake GT2 |
| 5888 | Cores | 768 |
| 184 / 96 | TMUs / ROPs | 48 / 24 |
| 3368.42 | Blender GPU | — |
| 99 | Forza Horizon 5 | 9 |
| 143 | The Witcher 3 | 11 |
| 194 | Counter-Strike 2 | 12 |
| 121 | Far Cry 6 | 11 |
| 80 | Hogwarts Legacy | — |
| 113 | Call of Duty | 11 |
| 74 | Ghost of Tsushima | - |
| 94 | Cyberpunk 2077 | - |
| 153 | Tomb Raider | 13 |
| 119 | Average FPS | 10 |
| 141 | 1080p High | 13 |
| 119 | 1080p Ultra | 10 |
| 88 | 1440p Ultra | - |
| 50 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 126195 | GB6 Compute Score | 17326 |
| 161.6 img/sec | Background Blur | 34.5 img/sec |
| 117.2 img/sec | Face Detection | 27.4 img/sec |
| 5.89 Gpixels/sec | Horizon Detection | 0.75 Gpixels/sec |
| 8.05 Gpixels/sec | Edge Detection | 1.11 Gpixels/sec |
| 6.65 Gpixels/sec | Gaussian Blur | 0.39 Gpixels/sec |
| 1.25 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 550.6 Gpixels/sec | Stereo Matching | 55.6 Gpixels/sec |
| 17613.1 FPS | Particle Physics | 3061.7 FPS |
| OpenCL | API | OpenCL |
| 22128 | G3D Mark Score | — |
| 1005 | G2D Mark | — |
| 182 FPS | DirectX 11 | — |
| 84 FPS | DirectX 12 | — |
| 11062 Ops/s | GPU Compute | — |
| 19789 | GB6 ML Single Precision | 3218 |
| 33013 | GB6 ML Half Precision | 3202 |
| 12443 | GB6 ML Quantized | 1996 |
| 7624 | Image Classification (SP) | 1428 |
| 23420 | Image Segmentation (HP) | 2420 |
| 17898 | Image Super Resolution (Q) | 1551 |
| 40535 | Face Detection (HP) | 3685 |
| 83624 | Pose Estimation (Q) | 6255 |
| 2724 | Text Classification (SP) | 938 |
| 4481 | Machine Translation (HP) | 1028 |
| 10304 | Object Detection (SP) | 1581 |
| 30418 | Depth Estimation (Q) | 4305 |
| 180089 | Style Transfer (SP) | 26119 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 166 GPixel/s | Pixel Fill Rate | 23-37 GPixel/s |
| 317 GTexel/s | Texture Fill Rate | 46-74 GTexel/s |
| 20.3 TFLOPS | FLOPS (FP32) | 1.5-2.4 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 8 GB | Memory Size | System RAM Dependent |
| 1750 MHz | Memory Clock | System RAM Dependent |
| 14000 Mbps | Effective Memory Speed | System RAM Dependent |
| 256-bit | Bus | — |
| No | ECC | No |
| 448 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | Ring Bus |
| 220 W | TGP | 15 W |
| Samsung | Manufacturing | Intel |
| 8 nm | Fabrication Process | 10 nm |
| 392 mm² | Die Size | 146 mm² |
| 17 billion | Transistor Count | — |
| 43.37 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| October 22, 2020 | Released | August 15, 2020 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Ampere | Architecture | Generation 12.1 |
| GA104 | GPU Codename | Tiger Lake GT2 |
| -Intel Core i7 12700Kor above | Recommended CPU | -Intel Core i7 1160G7or above |
| 14153 | Steel Nomad Lite Score | 882 |
| 13643 | Time Spy | 1282 |
| 64426 | Solar Bay | — |
| 8311 | Port Royal | — |
| 34054 | Fire Strike | 4415 |
| 28486 | Wild Life Extreme | 3124 |
| 122039 | Night Raid | 14097 |
| 1500 MHz | Base Clock | 300 MHz |
| 1725 MHz | Boost Clock | 950-1550 MHz (configurable) |
| 5888 | Shading Units | 768 |
| 184 | Texture Mapping Units (TMUs) | 48 |
| 96 | Render Output Units (ROPs) | 24 |
| 46 | Compute Units (Pipelines) | 96 |
| 184 | Tensor Cores | — |
| 46 | Ray-tracing Cores | — |
| 128KB per cluster | L1 Cache | — |
| 4MB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |