Quick/Comparisons
The Nvidia RTX 6000 Ada takes the lead in gaming performance, thanks to its higher score of 80, outpacing the GeForce RTX 3070 Ti's 46.
The Nvidia RTX 6000 Ada excels in content creation with a score of 94, significantly outperforming the GeForce RTX 3070 Ti's 49.
The Nvidia RTX 6000 Ada leads in AI/ML performance with a score of 75, surpassing the GeForce RTX 3070 Ti's 39.
46 | Gaming | 80 |
49 | Workstation | 94 |
39 | AI/ML | 75 |
35 | Energy Efficiency | 44 |
46 | Quick Comparison Final Score | 83 |
| GA104 | Graphics Processor | AD102 |
| 6144 | Cores | 18176 |
| 192 / 96 | TMUs / ROPs | 568 / 192 |
| 3746.83 | Blender GPU | 11038.91 |
| 104 | Forza Horizon 5 | 165 |
| 143 | The Witcher 3 | 219 |
| 198 | Counter-Strike 2 | 221 |
| 125 | Far Cry 6 | 164 |
| 85 | Hogwarts Legacy | 133 |
| 120 | Call of Duty | 216 |
| 81 | Ghost of Tsushima | 123 |
| 102 | Cyberpunk 2077 | 172 |
| 161 | Tomb Raider | 267 |
| 124 | Average FPS | 187 |
| 150 | 1080p High | 219 |
| 124 | 1080p Ultra | 187 |
| 93 | 1440p Ultra | 148 |
| 54 | 4K Ultra | 89 |
| Low | Margin of Error | High |
| 136096 | GB6 Compute Score | 389848 |
| 197 img/sec | Background Blur | 618.3 img/sec |
| 128.1 img/sec | Face Detection | 399.9 img/sec |
| 6.56 Gpixels/sec | Horizon Detection | 15.1 Gpixels/sec |
| 8.81 Gpixels/sec | Edge Detection | 22.1 Gpixels/sec |
| 6.47 Gpixels/sec | Gaussian Blur | 26.3 Gpixels/sec |
| 1.26 Gpixels/sec | Feature Matching | 2.33 Gpixels/sec |
| 609.3 Gpixels/sec | Stereo Matching | 2210 Gpixels/sec |
| 18205 FPS | Particle Physics | 53494.5 FPS |
| OpenCL | API | OpenCL |
| 23260 | G3D Mark Score | 28613 |
| 1061 | G2D Mark | 1005 |
| 192 FPS | DirectX 11 | 284 FPS |
| 91 FPS | DirectX 12 | 102 FPS |
| 11452 Ops/s | GPU Compute | 22439 Ops/s |
| 22516 | GB6 ML Single Precision | 37270 |
| 36377 | GB6 ML Half Precision | 53469 |
| 14215 | GB6 ML Quantized | 27850 |
| 8615 | Image Classification (SP) | 13367 |
| 24659 | Image Segmentation (HP) | 32477 |
| 20631 | Image Super Resolution (Q) | 42056 |
| 43834 | Face Detection (HP) | 69004 |
| 98347 | Pose Estimation (Q) | 230965 |
| 3162 | Text Classification (SP) | 3491 |
| 4911 | Machine Translation (HP) | 5545 |
| 11498 | Object Detection (SP) | 18668 |
| 34719 | Depth Estimation (Q) | 68370 |
| 196833 | Style Transfer (SP) | 520389 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 170 GPixel/s | Pixel Fill Rate | 481 GPixel/s |
| 340 GTexel/s | Texture Fill Rate | 1423 GTexel/s |
| 21.7 TFLOPS | FLOPS (FP32) | 91.1 TFLOPS |
| GDDR6X | Memory Type | GDDR6 |
| 8 GB | Memory Size | 48 GB |
| 1188 MHz | Memory Clock | 2500 MHz |
| 19000 Mbps | Effective Memory Speed | 20000 Mbps |
| 256-bit | Bus | 384-bit |
| No | ECC | No |
| 608.3 GB/s | Memory Bandwidth | 960 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 290 W | TGP | 300 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 392 mm² | Die Size | 609 mm² |
| 17 billion | Transistor Count | 76 billion |
| 43.37 MTr/mm² | Transistor Density | 124.79 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.6 | CUDA | 8.9 |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | DLSS 3 |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| June 10, 2021 | Released | December 3, 2022 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Professional |
| Mid-range | Segment | High-end |
| Ampere | Architecture | Ada Lovelace |
| GA104 | GPU Codename | AD102 |
| -Intel Core i7 12700Kor above | Recommended CPU | -Intel Core i9 14900Kor above |
| 15402 | Steel Nomad Lite Score | 32284 |
| 14880 | Time Spy | 26686 |
| 69900 | Solar Bay | 145429 |
| 8884 | Port Royal | 19557 |
| 37238 | Fire Strike | 62803 |
| 31911 | Wild Life Extreme | 53640 |
| 134012 | Night Raid | 148225 |
| 1575 MHz | Base Clock | 915 MHz |
| 1770 MHz | Boost Clock | 2505 MHz |
| 6144 | Shading Units | 18176 |
| 192 | Texture Mapping Units (TMUs) | 568 |
| 96 | Render Output Units (ROPs) | 192 |
| 48 | Compute Units (Pipelines) | 142 |
| 192 | Tensor Cores | 568 |
| 48 | Ray-tracing Cores | 142 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 96MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
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