Quick/Comparisons
38 | Gaming | 22 |
42 | Workstation | 29 |
31 | AI/ML |
Compare with something else?
Compare GeForce RTX 3060 with another →21 |
35 | Energy Efficiency | 45 |
38 | Quick Comparison Final Score | 25 |
| GA104 | Graphics Processor | Navi 10 |
| 4864 | Cores | 2304 |
| 152 / 80 | TMUs / ROPs | 144 / 64 |
| 2992.04 | Blender GPU | 619.59 |
| 87 | Forza Horizon 5 | 60 |
| 124 | The Witcher 3 | 79 |
| 167 | Counter-Strike 2 | 105 |
| 106 | Far Cry 6 | 73 |
| 71 | Hogwarts Legacy | 46 |
| 100 | Call of Duty | 67 |
| 68 | Ghost of Tsushima | 46 |
| 82 | Cyberpunk 2077 | 47 |
| 128 | Tomb Raider | 88 |
| 104 | Average FPS | 68 |
| 127 | 1080p High | 88 |
| 104 | 1080p Ultra | 68 |
| 77 | 1440p Ultra | 46 |
| 43 | 4K Ultra | 25 |
| Low | Margin of Error | Low |
| 115518 | GB6 Compute Score | 66629 |
| 185.1 img/sec | Background Blur | 123.2 img/sec |
| 108.4 img/sec | Face Detection | 71.4 img/sec |
| 5.35 Gpixels/sec | Horizon Detection | 2.85 Gpixels/sec |
| 7.17 Gpixels/sec | Edge Detection | 4.1 Gpixels/sec |
| 5.54 Gpixels/sec | Gaussian Blur | 3.48 Gpixels/sec |
| 1.15 Gpixels/sec | Feature Matching | 0.62 Gpixels/sec |
| 478 Gpixels/sec | Stereo Matching | 253.9 Gpixels/sec |
| 15183 FPS | Particle Physics | 7670.6 FPS |
| OpenCL | API | OpenCL |
| 20272 | G3D Mark Score | 13410 |
| 990 | G2D Mark | 872 |
| 164 FPS | DirectX 11 | 96 FPS |
| 78 FPS | DirectX 12 | 52 FPS |
| 9905 Ops/s | GPU Compute | 6222 Ops/s |
| 17811 | GB6 ML Single Precision | 12529 |
| 29969 | GB6 ML Half Precision | 14594 |
| 11367 | GB6 ML Quantized | 9434 |
| 7384 | Image Classification (SP) | 5459 |
| 19320 | Image Segmentation (HP) | 6448 |
| 16108 | Image Super Resolution (Q) | 15013 |
| 34615 | Face Detection (HP) | 17318 |
| 74811 | Pose Estimation (Q) | 62592 |
| 2638 | Text Classification (SP) | 1533 |
| 4136 | Machine Translation (HP) | 3771 |
| 8718 | Object Detection (SP) | 5601 |
| 25946 | Depth Estimation (Q) | 22988 |
| 153275 | Style Transfer (SP) | 120386 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 133 GPixel/s | Pixel Fill Rate | 100 GPixel/s |
| 253 GTexel/s | Texture Fill Rate | 225 GTexel/s |
| 16.2 TFLOPS | FLOPS (FP32) | 7.2 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 8 GB | Memory Size | 6 GB |
| 1750 MHz | Memory Clock | 1500 MHz |
| 14000 Mbps | Effective Memory Speed | 12000 Mbps |
| 256-bit | Bus | 192-bit |
| No | ECC | No |
| 448 GB/s | Memory Bandwidth | 288 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 200 W | TGP | 150 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 7 nm |
| 392 mm² | Die Size | 251 mm² |
| 17 billion | Transistor Count | 10 billion |
| 43.37 MTr/mm² | Transistor Density | 39.84 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| December 2, 2020 | Released | January 21, 2020 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Ampere | Architecture | RDNA 1.0 |
| GA104 | GPU Codename | Navi 10 |
| -Intel Core i5 12600Kor above | Recommended CPU | -Intel Core i5 9500or above |
| 11978 | Steel Nomad Lite Score | 6995 |
| 11707 | Time Spy | 7632 |
| 54374 | Solar Bay | — |
| 6971 | Port Royal | — |
| 29568 | Fire Strike | 22322 |
| 24415 | Wild Life Extreme | 14669 |
| 109854 | Night Raid | 86737 |
| 2 IPC | Instructions Per Cycle | 2 IPC |
| 1410 MHz | Base Clock | 1130 MHz |
| 1665 MHz | Boost Clock | 1560 MHz |
| 4864 | Shading Units | 2304 |
| 152 | Texture Mapping Units (TMUs) | 144 |
| 80 | Render Output Units (ROPs) | 64 |
| 38 | Compute Units (Pipelines) | — |
| 152 | Tensor Cores | No |
| 38 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | — |
| 4MB shared | L2 Cache | 3MB shared |