Quick/Comparisons
38 | Gaming | 12 |
42 | Workstation | 16 |
31 | AI/ML |
Compare with something else?
Compare GeForce RTX 3060 with another →18 |
35 | Energy Efficiency | 89 |
38 | Quick Comparison Final Score | 26 |
| GA104 | Graphics Processor | Arrow Lake iGPU |
| 4864 | Cores | 1024 |
| 152 / 80 | TMUs / ROPs | 64 / 32 |
| 2992.04 | Blender GPU | 765.53 |
| 87 | Forza Horizon 5 | 29 |
| 124 | The Witcher 3 | 33 |
| 167 | Counter-Strike 2 | 33 |
| 106 | Far Cry 6 | 35 |
| 71 | Hogwarts Legacy | 14 |
| 100 | Call of Duty | 27 |
| 68 | Ghost of Tsushima | 17 |
| 82 | Cyberpunk 2077 | 20 |
| 128 | Tomb Raider | 35 |
| 104 | Average FPS | 27 |
| 127 | 1080p High | 35 |
| 104 | 1080p Ultra | 27 |
| 77 | 1440p Ultra | 19 |
| 43 | 4K Ultra | 10 |
| Low | Margin of Error | Low |
| 115518 | GB6 Compute Score | 42502 |
| 185.1 img/sec | Background Blur | 90 img/sec |
| 108.4 img/sec | Face Detection | 39.5 img/sec |
| 5.35 Gpixels/sec | Horizon Detection | 1.21 Gpixels/sec |
| 7.17 Gpixels/sec | Edge Detection | 1.52 Gpixels/sec |
| 5.54 Gpixels/sec | Gaussian Blur | 2.41 Gpixels/sec |
| 1.15 Gpixels/sec | Feature Matching | 0.51 Gpixels/sec |
| 478 Gpixels/sec | Stereo Matching | 161.8 Gpixels/sec |
| 15183 FPS | Particle Physics | 9155.9 FPS |
| OpenCL | API | OpenCL |
| 20272 | G3D Mark Score | 6620 |
| 990 | G2D Mark | 835 |
| 164 FPS | DirectX 11 | 47 FPS |
| 78 FPS | DirectX 12 | 29 FPS |
| 9905 Ops/s | GPU Compute | 2992 Ops/s |
| 17811 | GB6 ML Single Precision | 8764 |
| 29969 | GB6 ML Half Precision | 12046 |
| 11367 | GB6 ML Quantized | 5815 |
| 7384 | Image Classification (SP) | 5224 |
| 19320 | Image Segmentation (HP) | 10501 |
| 16108 | Image Super Resolution (Q) | 6436 |
| 34615 | Face Detection (HP) | 15277 |
| 74811 | Pose Estimation (Q) | 19008 |
| 2638 | Text Classification (SP) | 1566 |
| 4136 | Machine Translation (HP) | 2969 |
| 8718 | Object Detection (SP) | 6172 |
| 25946 | Depth Estimation (Q) | 14526 |
| 153275 | Style Transfer (SP) | 62049 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 133 GPixel/s | Pixel Fill Rate | 72-75 GPixel/s |
| 253 GTexel/s | Texture Fill Rate | 144-150 GTexel/s |
| 16.2 TFLOPS | FLOPS (FP32) | 4.6-4.8 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 8 GB | Memory Size | — |
| 1750 MHz | Memory Clock | — |
| 14000 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | — |
| 448 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x8 |
| 200 W | TGP | 35 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 392 mm² | Die Size | — |
| 17 billion | Transistor Count | — |
| 43.37 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.6 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| December 2, 2020 | Released | January 6, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Ampere | Architecture | Xe+ |
| GA104 | GPU Codename | Arrow Lake iGPU |
| -Intel Core i5 12600Kor above | Recommended CPU | -Intel Core Ultra 5 235Hor above |
| 11978 | Steel Nomad Lite Score | 3255 |
| 11707 | Time Spy | 3793 |
| 54374 | Solar Bay | 14650 |
| 6971 | Port Royal | 1990 |
| 29568 | Fire Strike | 8598 |
| 24415 | Wild Life Extreme | 6648 |
| 109854 | Night Raid | 38856 |
| 2 IPC | Instructions Per Cycle | 2 IPC |
| 1410 MHz | Base Clock | 300 MHz |
| 1665 MHz | Boost Clock | 2250-2350 MHz (configurable) |
| 4864 | Shading Units | 1024 |
| 152 | Texture Mapping Units (TMUs) | 64 |
| 80 | Render Output Units (ROPs) | 32 |
| 38 | Compute Units (Pipelines) | 8 |
| 152 | Tensor Cores | 128 |
| 38 | Ray-tracing Cores | 8 |
| 128KB per cluster | L1 Cache | — |
| 4MB shared | L2 Cache | 4MB shared |