Quick/Comparisons
29 | Gaming | 5 |
35 | Workstation | 13 |
26 | AI/ML |
Compare with something else?
Compare GeForce RTX 3060 with another →6 |
46 | Energy Efficiency | 75 |
33 | Quick Comparison Final Score | 19 |
| GA106 (GN20-E3) | Graphics Processor | — |
| 3840 | Cores | 448 |
| 120 / 48 | TMUs / ROPs | 28 / 8 |
| 2342.93 | Blender GPU | — |
| 63 | Forza Horizon 5 | 10 |
| 93 | The Witcher 3 | — |
| 126 | Counter-Strike 2 | 14 |
| 82 | Far Cry 6 | 11 |
| 49 | Hogwarts Legacy | - |
| 68 | Call of Duty | 13 |
| 44 | Ghost of Tsushima | - |
| 57 | Cyberpunk 2077 | - |
| 92 | Tomb Raider | 11 |
| 75 | Average FPS | 10 |
| 94 | 1080p High | 13 |
| 75 | 1080p Ultra | 10 |
| 55 | 1440p Ultra | - |
| 30 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 94459 | GB6 Compute Score | 14408 |
| 153.5 img/sec | Background Blur | 33.7 img/sec |
| 90 img/sec | Face Detection | 15.4 img/sec |
| 4.1 Gpixels/sec | Horizon Detection | 0.35 Gpixels/sec |
| 5.77 Gpixels/sec | Edge Detection | 0.76 Gpixels/sec |
| 4.35 Gpixels/sec | Gaussian Blur | 0.69 Gpixels/sec |
| 1.01 Gpixels/sec | Feature Matching | 0.21 Gpixels/sec |
| 385.9 Gpixels/sec | Stereo Matching | 54.7 Gpixels/sec |
| 12770 FPS | Particle Physics | 1957.6 FPS |
| OpenCL | API | OpenCL |
| 13143 | G3D Mark Score | 2250 |
| 585 | G2D Mark | 568 |
| 109 FPS | DirectX 11 | 16 FPS |
| 58 FPS | DirectX 12 | 11 FPS |
| 5649 Ops/s | GPU Compute | 1215 Ops/s |
| 14362 | GB6 ML Single Precision | 3157 |
| 25888 | GB6 ML Half Precision | 4191 |
| 9677 | GB6 ML Quantized | 2365 |
| 6257 | Image Classification (SP) | 1323 |
| 16583 | Image Segmentation (HP) | 1675 |
| 12510 | Image Super Resolution (Q) | 2919 |
| 29528 | Face Detection (HP) | 4386 |
| 51349 | Pose Estimation (Q) | 9348 |
| 2685 | Text Classification (SP) | 1024 |
| 3939 | Machine Translation (HP) | 1888 |
| 7206 | Object Detection (SP) | 1452 |
| 24343 | Depth Estimation (Q) | 5272 |
| 113151 | Style Transfer (SP) | 19585 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 62-82 GPixel/s | Pixel Fill Rate | 12-16 GPixel/s |
| 154-204 GTexel/s | Texture Fill Rate | 42-56 GTexel/s |
| 9.9-13.1 TFLOPS | FLOPS (FP32) | 1.3-1.8 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 6 GB | Memory Size | System RAM Dependent |
| 1750 MHz | Memory Clock | System RAM Dependent |
| 12000-14000 Mbps | Effective Memory Speed | System RAM Dependent |
| 192-bit | Bus | — |
| No | ECC | No |
| 336 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | IGP |
| 60-140 W (configurable) | TGP | 10-45 W (configurable) |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 7 nm |
| 300 mm² | Die Size | — |
| 13.25 billion | Transistor Count | — |
| 44.17 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.1 |
| 1.2 | Vulkan | — |
| 4.6 | OpenGL | 4.6 |
| 2 | OpenCL | 2.2 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| January 12, 2021 | Released | January 7, 2020 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Ampere | Architecture | Raven |
| GA106 (GN20-E3) | GPU Codename | — |
| -Intel Core i5 12500Hor above | Recommended CPU | -AMD Ryzen 5 5500Uor above |
| 8163 | Steel Nomad Lite Score | 943 |
| 8319 | Time Spy | 1068 |
| 36350 | Solar Bay | — |
| 4709 | Port Royal | — |
| 20179 | Fire Strike | 3396 |
| 16476 | Wild Life Extreme | 2015 |
| 72260 | Night Raid | 13093 |
| 816-1387 MHz (configurable) | Base Clock | 300 MHz |
| 1283-1703 MHz (configurable) | Boost Clock | 1500-2000 MHz (configurable) |
| 3840 | Shading Units | 448 |
| 120 | Texture Mapping Units (TMUs) | 28 |
| 48 | Render Output Units (ROPs) | 8 |
| 30 | Compute Units (Pipelines) | 7 |
| 120 | Tensor Cores | No |
| 30 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | — |
| 3MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |