Quick/Comparisons
23 | Gaming | 12 |
29 | Workstation | 16 |
22 | AI/ML |
Compare with something else?
Compare GeForce RTX 3050 with another →18 |
50 | Energy Efficiency | 89 |
25 | Quick Comparison Final Score | 26 |
| GA106 | Graphics Processor | Arrow Lake iGPU |
| 2560 | Cores | 1024 |
| 80 / 32 | TMUs / ROPs | 64 / 32 |
| 1475.37 | Blender GPU | 765.53 |
| 52 | Forza Horizon 5 | 29 |
| 71 | The Witcher 3 | 33 |
| 99 | Counter-Strike 2 | 33 |
| 68 | Far Cry 6 | 35 |
| 37 | Hogwarts Legacy | 14 |
| 52 | Call of Duty | 27 |
| 35 | Ghost of Tsushima | 17 |
| 42 | Cyberpunk 2077 | 20 |
| 76 | Tomb Raider | 35 |
| 59 | Average FPS | 27 |
| 75 | 1080p High | 35 |
| 59 | 1080p Ultra | 27 |
| 43 | 1440p Ultra | 19 |
| 23 | 4K Ultra | 10 |
| Low | Margin of Error | Low |
| 67028 | GB6 Compute Score | 42502 |
| 110.4 img/sec | Background Blur | 90 img/sec |
| 64.4 img/sec | Face Detection | 39.5 img/sec |
| 2.87 Gpixels/sec | Horizon Detection | 1.21 Gpixels/sec |
| 3.76 Gpixels/sec | Edge Detection | 1.52 Gpixels/sec |
| 2.89 Gpixels/sec | Gaussian Blur | 2.41 Gpixels/sec |
| 0.81 Gpixels/sec | Feature Matching | 0.51 Gpixels/sec |
| 270.9 Gpixels/sec | Stereo Matching | 161.8 Gpixels/sec |
| 9339.7 FPS | Particle Physics | 9155.9 FPS |
| OpenCL | API | OpenCL |
| 12503 | G3D Mark Score | 6620 |
| 918 | G2D Mark | 835 |
| 90 FPS | DirectX 11 | 47 FPS |
| 59 FPS | DirectX 12 | 29 FPS |
| 6438 Ops/s | GPU Compute | 2992 Ops/s |
| 11848 | GB6 ML Single Precision | 8764 |
| 21368 | GB6 ML Half Precision | 12046 |
| 7905 | GB6 ML Quantized | 5815 |
| 4958 | Image Classification (SP) | 5224 |
| 12747 | Image Segmentation (HP) | 10501 |
| 9816 | Image Super Resolution (Q) | 6436 |
| 22467 | Face Detection (HP) | 15277 |
| 41362 | Pose Estimation (Q) | 19008 |
| 2563 | Text Classification (SP) | 1566 |
| 3721 | Machine Translation (HP) | 2969 |
| 5929 | Object Detection (SP) | 6172 |
| 18361 | Depth Estimation (Q) | 14526 |
| 84665 | Style Transfer (SP) | 62049 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 57 GPixel/s | Pixel Fill Rate | 72-75 GPixel/s |
| 142 GTexel/s | Texture Fill Rate | 144-150 GTexel/s |
| 9.1 TFLOPS | FLOPS (FP32) | 4.6-4.8 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 8 GB | Memory Size | — |
| 1750 MHz | Memory Clock | — |
| 14000 Mbps | Effective Memory Speed | — |
| 128-bit | Bus | — |
| No | ECC | — |
| 224 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x8 | Interface | PCIe 4.0 x8 |
| 130 W | TGP | 35 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 276 mm² | Die Size | — |
| 12 billion | Transistor Count | — |
| 43.48 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.6 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| January 27, 2022 | Released | January 6, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Ampere | Architecture | Xe+ |
| GA106 | GPU Codename | Arrow Lake iGPU |
| -Intel Core i5 12400or above | Recommended CPU | -Intel Core Ultra 5 235Hor above |
| 6352 | Steel Nomad Lite Score | 3255 |
| 6235 | Time Spy | 3793 |
| 30139 | Solar Bay | 14650 |
| 3545 | Port Royal | 1990 |
| 15968 | Fire Strike | 8598 |
| 12803 | Wild Life Extreme | 6648 |
| 74799 | Night Raid | 38856 |
| 1552 MHz | Base Clock | 300 MHz |
| 1777 MHz | Boost Clock | 2250-2350 MHz (configurable) |
| 2560 | Shading Units | 1024 |
| 80 | Texture Mapping Units (TMUs) | 64 |
| 32 | Render Output Units (ROPs) | 32 |
| 20 | Compute Units (Pipelines) | 8 |
| 80 | Tensor Cores | 128 |
| 20 | Ray-tracing Cores | 8 |
| 128KB per cluster | L1 Cache | — |
| 2MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |