Quick/Comparisons
20 | Gaming | 14 |
26 | Workstation | 24 |
20 | AI/ML |
Compare with something else?
Compare GeForce RTX 3050 with another →14 |
59 | Energy Efficiency | 24 |
28 | Quick Comparison Final Score | 17 |
| GA107 (GN20-P1) | Graphics Processor | Polaris 20 |
| 2560 | Cores | 2304 |
| 80 / 48 | TMUs / ROPs | 144 / 32 |
| 1323.51 | Blender GPU | 391.86 |
| 50 | Forza Horizon 5 | 38 |
| 59 | The Witcher 3 | 41 |
| 89 | Counter-Strike 2 | 56 |
| 58 | Far Cry 6 | 46 |
| 35 | Hogwarts Legacy | 28 |
| 43 | Call of Duty | 41 |
| 32 | Ghost of Tsushima | 24 |
| 39 | Cyberpunk 2077 | 28 |
| 69 | Tomb Raider | 52 |
| 53 | Average FPS | 39 |
| 67 | 1080p High | 51 |
| 53 | 1080p Ultra | 39 |
| 37 | 1440p Ultra | 26 |
| 19 | 4K Ultra | 13 |
| Low | Margin of Error | Low |
| 65121 | GB6 Compute Score | 40514 |
| 107.9 img/sec | Background Blur | 59.5 img/sec |
| 62.6 img/sec | Face Detection | 33.8 img/sec |
| 2.75 Gpixels/sec | Horizon Detection | 1.56 Gpixels/sec |
| 3.61 Gpixels/sec | Edge Detection | 3.1 Gpixels/sec |
| 2.89 Gpixels/sec | Gaussian Blur | 2.92 Gpixels/sec |
| 0.81 Gpixels/sec | Feature Matching | 0.33 Gpixels/sec |
| 275.9 Gpixels/sec | Stereo Matching | 161.8 Gpixels/sec |
| 8303.3 FPS | Particle Physics | 5395.1 FPS |
| OpenCL | API | OpenCL |
| 10086 | G3D Mark Score | 8792 |
| 498 | G2D Mark | 769 |
| 75 FPS | DirectX 11 | 60 FPS |
| 49 FPS | DirectX 12 | 43 FPS |
| 4322 Ops/s | GPU Compute | 3431 Ops/s |
| 11209 | GB6 ML Single Precision | 7905 |
| 20383 | GB6 ML Half Precision | 8166 |
| 7783 | GB6 ML Quantized | 5642 |
| 4716 | Image Classification (SP) | 3143 |
| 12032 | Image Segmentation (HP) | 3955 |
| 9965 | Image Super Resolution (Q) | 7872 |
| 20723 | Face Detection (HP) | 11922 |
| 41186 | Pose Estimation (Q) | 41162 |
| 2133 | Text Classification (SP) | 1199 |
| 3449 | Machine Translation (HP) | 1773 |
| 5585 | Object Detection (SP) | 3620 |
| 19119 | Depth Estimation (Q) | 13995 |
| 86331 | Style Transfer (SP) | 84083 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 50-81 GPixel/s | Pixel Fill Rate | 43 GPixel/s |
| 83-136 GTexel/s | Texture Fill Rate | 193 GTexel/s |
| 5.3-8.7 TFLOPS | FLOPS (FP32) | 6.2 TFLOPS |
| GDDR6 | Memory Type | GDDR5 |
| 4 GB | Memory Size | 8 GB |
| 1500 MHz | Memory Clock | 2000 MHz |
| 12000 Mbps | Effective Memory Speed | 8000 Mbps |
| 128-bit | Bus | 256-bit |
| No | ECC | No |
| 192 GB/s | Memory Bandwidth | 256 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 3.0 x16 |
| 35-95 W (configurable) | TGP | 185 W |
| Samsung | Manufacturing | GlobalFoundries |
| 8 nm | Fabrication Process | 14 nm |
| 276 mm² | Die Size | 232 mm² |
| 12 billion | Transistor Count | 5 billion |
| 43.48 MTr/mm² | Transistor Density | 21.55 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| January 1, 2021 | Released | April 18, 2017 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Ampere | Architecture | GCN 4.0 |
| GA107 (GN20-P1) | GPU Codename | Polaris 20 |
| -Intel Core i7 12700Hor above | Recommended CPU | -Intel Core i5 8500or above |
| 5684 | Steel Nomad Lite Score | 4182 |
| 5383 | Time Spy | 4354 |
| 24147 | Solar Bay | — |
| 570 | Port Royal | 527 |
| 13499 | Fire Strike | 14979 |
| 10255 | Wild Life Extreme | 8920 |
| 56622 | Night Raid | 56872 |
| 735-1463 MHz (configurable) | Base Clock | 1257 MHz |
| 1035-1695 MHz (configurable) | Boost Clock | 1340 MHz |
| 2560 | Shading Units | 2304 |
| 80 | Texture Mapping Units (TMUs) | 144 |
| 48 | Render Output Units (ROPs) | 32 |
| 20 | Compute Units (Pipelines) | — |
| 80 | Tensor Cores | No |
| 20 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | 16KB per cluster |
| 2MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |