Quick/Comparisons
20 | Gaming | 18 |
26 | Workstation | 17 |
20 | AI/ML |
Compare with something else?
Compare GeForce RTX 3050 with another →| — |
59 | Energy Efficiency | 92 |
28 | Quick Comparison Final Score | 31 |
| GA107 (GN20-P1) | Graphics Processor | Lunar Lake iGPU |
| 2560 | Cores | 1024 |
| 80 / 48 | TMUs / ROPs | — |
| 1323.51 | Blender GPU | 561.11 |
| 50 | Forza Horizon 5 | — |
| 59 | The Witcher 3 | — |
| 89 | Counter-Strike 2 | — |
| 58 | Far Cry 6 | — |
| 35 | Hogwarts Legacy | — |
| 43 | Call of Duty | — |
| 32 | Ghost of Tsushima | — |
| 39 | Cyberpunk 2077 | — |
| 69 | Tomb Raider | — |
| 53 | Average FPS | — |
| 67 | 1080p High | — |
| 53 | 1080p Ultra | — |
| 37 | 1440p Ultra | — |
| 19 | 4K Ultra | — |
| Low | Margin of Error | — |
| 65121 | GB6 Compute Score | 30059 |
| 107.9 img/sec | Background Blur | 73.6 img/sec |
| 62.6 img/sec | Face Detection | 39 img/sec |
| 2.75 Gpixels/sec | Horizon Detection | 0.79 Gpixels/sec |
| 3.61 Gpixels/sec | Edge Detection | 1.11 Gpixels/sec |
| 2.89 Gpixels/sec | Gaussian Blur | 1.6 Gpixels/sec |
| 0.81 Gpixels/sec | Feature Matching | 0.38 Gpixels/sec |
| 275.9 Gpixels/sec | Stereo Matching | 107.1 Gpixels/sec |
| 8303.3 FPS | Particle Physics | 4521.5 FPS |
| OpenCL | API | OpenCL |
| 10086 | G3D Mark Score | 5133 |
| 498 | G2D Mark | 658 |
| 75 FPS | DirectX 11 | 38 FPS |
| 49 FPS | DirectX 12 | 28 FPS |
| 4322 Ops/s | GPU Compute | 2871 Ops/s |
| 11209 | GB6 ML Single Precision | — |
| 20383 | GB6 ML Half Precision | — |
| 7783 | GB6 ML Quantized | — |
| 4716 | Image Classification (SP) | — |
| 12032 | Image Segmentation (HP) | — |
| 9965 | Image Super Resolution (Q) | — |
| 20723 | Face Detection (HP) | — |
| 41186 | Pose Estimation (Q) | — |
| 2133 | Text Classification (SP) | — |
| 3449 | Machine Translation (HP) | — |
| 5585 | Object Detection (SP) | — |
| 19119 | Depth Estimation (Q) | — |
| 86331 | Style Transfer (SP) | — |
| ONNX | Framework | — |
| DirectML | Backend | — |
| 50-81 GPixel/s | Pixel Fill Rate | — |
| 83-136 GTexel/s | Texture Fill Rate | — |
| 5.3-8.7 TFLOPS | FLOPS (FP32) | 4-4.2 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 4 GB | Memory Size | — |
| 1500 MHz | Memory Clock | — |
| 12000 Mbps | Effective Memory Speed | — |
| 128-bit | Bus | — |
| No | ECC | No |
| 192 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | Ring Bus |
| 35-95 W (configurable) | TGP | 30 W |
| Samsung | Manufacturing | Intel |
| 8 nm | Fabrication Process | 3 nm |
| 276 mm² | Die Size | — |
| 12 billion | Transistor Count | — |
| 43.48 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.2 | Vulkan | — |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.6 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| January 1, 2021 | Released | September 4, 2024 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Mid-range |
| Ampere | Architecture | Xe2 |
| GA107 (GN20-P1) | GPU Codename | Lunar Lake iGPU |
| -Intel Core i7 12700Hor above | Recommended CPU | -Intel Core Ultra 7 256Vor above |
| 5684 | Steel Nomad Lite Score | — |
| 5383 | Time Spy | 3715 |
| 24147 | Solar Bay | — |
| 570 | Port Royal | — |
| 13499 | Fire Strike | — |
| 10255 | Wild Life Extreme | — |
| 56622 | Night Raid | — |
| 735-1463 MHz (configurable) | Base Clock | 600 MHz |
| 1035-1695 MHz (configurable) | Boost Clock | 1950-2050 MHz (configurable) |
| 2560 | Shading Units | 1024 |
| 80 | Texture Mapping Units (TMUs) | — |
| 48 | Render Output Units (ROPs) | — |
| 20 | Compute Units (Pipelines) | — |
| 80 | Tensor Cores | No |
| 20 | Ray-tracing Cores | 8 |
| 128KB per cluster | L1 Cache | — |
| 2MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |