Quick/Comparisons
25 | Workstation | 9 |
18 | AI/ML | 9 |
59 | Energy Efficiency |
Compare with something else?
Compare GeForce RTX 3050 with another →86 |
27 | Quick Comparison Final Score | 20 |
18 | Gaming | 6 |
| GA107 | Graphics Processor | Krackan Point |
| 2048 | Cores | 256 |
| 64 / 40 | TMUs / ROPs | 16 / 8 |
| 1162.84 | Blender GPU | 122.02 |
| 44 | Forza Horizon 5 | 13 |
| 55 | The Witcher 3 | 12 |
| 80 | Counter-Strike 2 | 18 |
| 53 | Far Cry 6 | 16 |
| 27 | Hogwarts Legacy | - |
| 39 | Call of Duty | 19 |
| 24 | Ghost of Tsushima | 9 |
| 34 | Cyberpunk 2077 | 9 |
| 59 | Tomb Raider | 17 |
| 46 | Average FPS | 13 |
| 60 | 1080p High | 18 |
| 46 | 1080p Ultra | 13 |
| 32 | 1440p Ultra | 10 |
| 17 | 4K Ultra | - |
| Low | Margin of Error | High |
| 58733 | GB6 Compute Score | 14025 |
| 88.6 img/sec | Background Blur | 31.8 img/sec |
| 57.3 img/sec | Face Detection | 16.8 img/sec |
| 2.53 Gpixels/sec | Horizon Detection | 0.46 Gpixels/sec |
| 3.33 Gpixels/sec | Edge Detection | 0.58 Gpixels/sec |
| 2.55 Gpixels/sec | Gaussian Blur | 0.42 Gpixels/sec |
| 0.76 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 256.5 Gpixels/sec | Stereo Matching | 52.5 Gpixels/sec |
| 7465.5 FPS | Particle Physics | 2048.6 FPS |
| OpenCL | API | OpenCL |
| 9493 | G3D Mark Score | — |
| 490 | G2D Mark | — |
| 71 FPS | DirectX 11 | — |
| 46 FPS | DirectX 12 | — |
| 3860 Ops/s | GPU Compute | — |
| 10038 | GB6 ML Single Precision | 4884 |
| 19152 | GB6 ML Half Precision | 6067 |
| 6984 | GB6 ML Quantized | 3946 |
| 4349 | Image Classification (SP) | 1988 |
| 11416 | Image Segmentation (HP) | 2184 |
| 8973 | Image Super Resolution (Q) | 4788 |
| 18927 | Face Detection (HP) | 6857 |
| 34631 | Pose Estimation (Q) | 17396 |
| 2269 | Text Classification (SP) | 1628 |
| 3539 | Machine Translation (HP) | 2053 |
| 5046 | Object Detection (SP) | 1825 |
| 15772 | Depth Estimation (Q) | 8471 |
| 75260 | Style Transfer (SP) | 31032 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 42-70 GPixel/s | Pixel Fill Rate | 23 GPixel/s |
| 68-111 GTexel/s | Texture Fill Rate | 46 GTexel/s |
| 4.3-7.1 TFLOPS | FLOPS (FP32) | 1.5 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 4 GB | Memory Size | — |
| 1500 MHz | Memory Clock | — |
| 12000 Mbps | Effective Memory Speed | — |
| 128-bit | Bus | — |
| No | ECC | — |
| 192 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 35-95 W (configurable) | TGP | 15-54 W (configurable) |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 4 nm |
| 200 mm² | Die Size | — |
| 8.7 billion | Transistor Count | — |
| 43.5 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 8.6 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| January 1, 2021 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Ampere | Architecture | RDNA 3.5 |
| GA107 | GPU Codename | Krackan Point |
| — | Recommended CPU | -AMD Ryzen AI 5 340or above |
| 4914 | Steel Nomad Lite Score | 1293 |
| 4884 | Time Spy | 1700 |
| 21603 | Solar Bay | 7155 |
| 552 | Port Royal | 577 |
| 12561 | Fire Strike | 5317 |
| 9421 | Wild Life Extreme | — |
| 53654 | Night Raid | 22727 |
| 712-1530 MHz (configurable) | Base Clock | 400 MHz |
| 1057-1740 MHz (configurable) | Boost Clock | 2900 MHz |
| 2048 | Shading Units | 256 |
| 64 | Texture Mapping Units (TMUs) | 16 |
| 40 | Render Output Units (ROPs) | 8 |
| 16 | Compute Units (Pipelines) | 4 |
| 64 | Tensor Cores | No |
| 16 | Ray-tracing Cores | 4 |
| 128KB per cluster | L1 Cache | 512KB per cluster |
| 2MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |