Quick/Comparisons
29 | Gaming | 3 |
37 | Workstation | 12 |
28 | AI/ML |
Compare with something else?
Compare GeForce RTX 2070 with another →1 |
28 | Energy Efficiency | 80 |
31 | Quick Comparison Final Score | 18 |
| TU106 | Graphics Processor | Jasper Lake GT1 |
| 2304 | Cores | 192 |
| 144 / 64 | TMUs / ROPs | 12 / 6 |
| 2200.46 | Blender GPU | — |
| 66 | Forza Horizon 5 | — |
| 97 | The Witcher 3 | — |
| 134 | Counter-Strike 2 | — |
| 85 | Far Cry 6 | — |
| 56 | Hogwarts Legacy | — |
| 70 | Call of Duty | — |
| 50 | Ghost of Tsushima | — |
| 62 | Cyberpunk 2077 | — |
| 99 | Tomb Raider | — |
| 80 | Average FPS | — |
| 99 | 1080p High | — |
| 80 | 1080p Ultra | — |
| 58 | 1440p Ultra | — |
| 31 | 4K Ultra | — |
| Low | Margin of Error | — |
| 97923 | GB6 Compute Score | 2769 |
| 200 img/sec | Background Blur | 5.76 img/sec |
| 106.8 img/sec | Face Detection | 3.54 img/sec |
| 3.73 Gpixels/sec | Horizon Detection | 0.12 Gpixels/sec |
| 4.57 Gpixels/sec | Edge Detection | 0.16 Gpixels/sec |
| 4.84 Gpixels/sec | Gaussian Blur | 0.09 Gpixels/sec |
| 1.07 Gpixels/sec | Feature Matching | 0.03 Gpixels/sec |
| 452 Gpixels/sec | Stereo Matching | 8.23 Gpixels/sec |
| 11141.9 FPS | Particle Physics | 404.6 FPS |
| OpenCL | API | OpenCL |
| 16066 | G3D Mark Score | — |
| 817 | G2D Mark | — |
| 130 FPS | DirectX 11 | — |
| 61 FPS | DirectX 12 | — |
| 6388 Ops/s | GPU Compute | — |
| 12633 | GB6 ML Single Precision | 582 |
| 20355 | GB6 ML Half Precision | 684 |
| 8999 | GB6 ML Quantized | 449 |
| 5244 | Image Classification (SP) | 278 |
| 9644 | Image Segmentation (HP) | 400 |
| 13716 | Image Super Resolution (Q) | 427 |
| 21326 | Face Detection (HP) | 669 |
| 57284 | Pose Estimation (Q) | 1140 |
| 1857 | Text Classification (SP) | 241 |
| 2542 | Machine Translation (HP) | 284 |
| 6466 | Object Detection (SP) | 319 |
| 22978 | Depth Estimation (Q) | 907 |
| 111896 | Style Transfer (SP) | 4096 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 104 GPixel/s | Pixel Fill Rate | 5-7 GPixel/s |
| 233 GTexel/s | Texture Fill Rate | 9-14 GTexel/s |
| 7.5 TFLOPS | FLOPS (FP32) | 0.3-0.5 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 8 GB | Memory Size | — |
| 1750 MHz | Memory Clock | — |
| 14000 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | No |
| 448 GB/s | Memory Bandwidth | — |
| PCIe 3.0 x16 | Interface | Ring Bus |
| 175 W | TGP | 6-10 W (configurable) |
| TSMC | Manufacturing | Intel |
| 12 nm | Fabrication Process | 10 nm |
| 445 mm² | Die Size | — |
| 10 billion | Transistor Count | — |
| 22.47 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 7.5 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| October 17, 2018 | Released | January 11, 2021 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Turing | Architecture | Generation 11.0 |
| TU106 | GPU Codename | Jasper Lake GT1 |
| -Intel Core i7 9700Kor above | Recommended CPU | -Intel Celeron N5100or above |
| 8488 | Steel Nomad Lite Score | 252 |
| 9076 | Time Spy | 298 |
| 39691 | Solar Bay | — |
| 5194 | Port Royal | — |
| 23209 | Fire Strike | 1060 |
| 18260 | Wild Life Extreme | 729 |
| 92325 | Night Raid | 4543 |
| 1410 MHz | Base Clock | 350-450 MHz (configurable) |
| 1620 MHz | Boost Clock | 750-1200 MHz (configurable) |
| 2304 | Shading Units | 192 |
| 144 | Texture Mapping Units (TMUs) | 12 |
| 64 | Render Output Units (ROPs) | 6 |
| 36 | Compute Units (Pipelines) | 24 |
| 288 | Tensor Cores | No |
| 36 | Ray-tracing Cores | No |
| 64KB per cluster | L1 Cache | — |
| 4MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |