Quick/Comparisons
25 | Gaming | 56 |
31 | Workstation | 67 |
26 | AI/ML |
Compare with something else?
Compare GeForce RTX 2060 with another →53 |
33 | Energy Efficiency | 49 |
27 | Quick Comparison Final Score | 57 |
| TU106 | Graphics Processor | GB203-300-A1 |
| 1920 | Cores | 7680 |
| 120 / 48 | TMUs / ROPs | 240 / 96 |
| 1631.65 | Blender GPU | 5699.95 |
| 61 | Forza Horizon 5 | 114 |
| 85 | The Witcher 3 | 157 |
| 117 | Counter-Strike 2 | 204 |
| 75 | Far Cry 6 | 132 |
| 46 | Hogwarts Legacy | 96 |
| 61 | Call of Duty | 143 |
| 42 | Ghost of Tsushima | 87 |
| 52 | Cyberpunk 2077 | 118 |
| 84 | Tomb Raider | 197 |
| 69 | Average FPS | 139 |
| 87 | 1080p High | 166 |
| 69 | 1080p Ultra | 139 |
| 50 | 1440p Ultra | 106 |
| 28 | 4K Ultra | 63 |
| Low | Margin of Error | High |
| 78934 | GB6 Compute Score | 197909 |
| 144.4 img/sec | Background Blur | 267.1 img/sec |
| 75.2 img/sec | Face Detection | 165.5 img/sec |
| 3.08 Gpixels/sec | Horizon Detection | 8.72 Gpixels/sec |
| 4.25 Gpixels/sec | Edge Detection | 12.3 Gpixels/sec |
| 4.21 Gpixels/sec | Gaussian Blur | 12.6 Gpixels/sec |
| 0.93 Gpixels/sec | Feature Matching | 1.83 Gpixels/sec |
| 354.4 Gpixels/sec | Stereo Matching | 942.6 Gpixels/sec |
| 8559.4 FPS | Particle Physics | 25637.1 FPS |
| OpenCL | API | OpenCL |
| 14098 | G3D Mark Score | 23401 |
| 744 | G2D Mark | 874 |
| 111 FPS | DirectX 11 | 232 FPS |
| 53 FPS | DirectX 12 | 109 FPS |
| 5448 Ops/s | GPU Compute | 8154 Ops/s |
| 12466 | GB6 ML Single Precision | 27844 |
| 21712 | GB6 ML Half Precision | 48544 |
| 8757 | GB6 ML Quantized | 21478 |
| 5453 | Image Classification (SP) | 11723 |
| 12449 | Image Segmentation (HP) | 32142 |
| 11020 | Image Super Resolution (Q) | 30735 |
| 24511 | Face Detection (HP) | 58722 |
| 47746 | Pose Estimation (Q) | 129551 |
| 2000 | Text Classification (SP) | 3539 |
| 3360 | Machine Translation (HP) | 6242 |
| 6343 | Object Detection (SP) | 14495 |
| 20909 | Depth Estimation (Q) | 50690 |
| 101870 | Style Transfer (SP) | 231154 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 81 GPixel/s | Pixel Fill Rate | 163-180 GPixel/s |
| 202 GTexel/s | Texture Fill Rate | 408-450 GTexel/s |
| 6.5 TFLOPS | FLOPS (FP32) | 26.1-28.8 TFLOPS |
| GDDR6 | Memory Type | GDDR7 |
| 6 GB | Memory Size | 16 GB |
| 1750 MHz | Memory Clock | 1750 MHz |
| 14000 Mbps | Effective Memory Speed | 28000 Mbps |
| 192-bit | Bus | 256-bit |
| No | ECC | No |
| 336 GB/s | Memory Bandwidth | 896 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 5.0 x16 |
| 160 W | TGP | 80-175 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 5 nm |
| 445 mm² | Die Size | 378 mm² |
| 10 billion | Transistor Count | 45.6 billion |
| 22.47 MTr/mm² | Transistor Density | 120.63 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 7.5 | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | DLSS 4 |
| 1.4a | DisplayPort | 2.1b |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 15, 2019 | Released | March 18, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| Mid-range | Segment | High-end |
| Turing | Architecture | Blackwell 2.0 |
| TU106 | GPU Codename | GB203-300-A1 |
| -Intel Core i5 9600Kor above | Recommended CPU | -Intel Core Ultra 9 275HXor above |
| 7385 | Steel Nomad Lite Score | 22035 |
| 7565 | Time Spy | 13961 |
| 34164 | Solar Bay | — |
| 4134 | Port Royal | 12094 |
| 19776 | Fire Strike | 38402 |
| 15549 | Wild Life Extreme | — |
| 85108 | Night Raid | — |
| 1365 MHz | Base Clock | 975-1702 MHz (configurable) |
| 1680 MHz | Boost Clock | 1702-1875 MHz (configurable) |
| 1920 | Shading Units | 7680 |
| 120 | Texture Mapping Units (TMUs) | 240 |
| 48 | Render Output Units (ROPs) | 96 |
| 30 | Compute Units (Pipelines) | 60 |
| 240 | Tensor Cores | 240 |
| 30 | Ray-tracing Cores | 60 |
| 64KB per cluster | L1 Cache | 128KB per cluster |
| 3MB shared | L2 Cache | 64MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |