Quick/Comparisons
The Nvidia RTX Pro 6000 Blackwell's exceptional gaming performance makes it the clear winner, with a 78-point gap in this category. Its 99 score dwarfs the GeForce RTX 2060 Mobile's 21.
The Nvidia RTX Pro 6000 Blackwell's perfect score in the workstation category makes it the clear winner, with a 71-point gap in this category. Its 100 score leaves the GeForce RTX 2060 Mobile's 29 score far behind.
The Nvidia RTX Pro 6000 Blackwell's strong AI/ML performance makes it the clear winner, with a 71-point gap in this category. Its 93 score leaves the GeForce RTX 2060 Mobile's 22 score significantly behind.
21 | Gaming | 99 |
29 | Workstation | 100 |
22 | AI/ML | 93 |
46 | Energy Efficiency | 49 |
27 | Quick Comparison Final Score | 98 |
| TU106 (N18E-G1-B) | Graphics Processor | GB202-300-A1 |
| 1920 | Cores | 24064 |
| 120 / 48 | TMUs / ROPs | 752 / 190 |
| 1387.02 | Blender GPU | 16644.8 |
| 49 | Forza Horizon 5 | 230 |
| 66 | The Witcher 3 | 304 |
| 91 | Counter-Strike 2 | 259 |
| 61 | Far Cry 6 | 198 |
| 34 | Hogwarts Legacy | 192 |
| 46 | Call of Duty | 301 |
| 32 | Ghost of Tsushima | 172 |
| 43 | Cyberpunk 2077 | 221 |
| 71 | Tomb Raider | 303 |
| 55 | Average FPS | 242 |
| 72 | 1080p High | 282 |
| 55 | 1080p Ultra | 242 |
| 39 | 1440p Ultra | 197 |
| 20 | 4K Ultra | 118 |
| Low | Margin of Error | High |
| 73982 | GB6 Compute Score | 419470 |
| 150.7 img/sec | Background Blur | 366.1 img/sec |
| 75.5 img/sec | Face Detection | 248 img/sec |
| 2.83 Gpixels/sec | Horizon Detection | 23.3 Gpixels/sec |
| 3.68 Gpixels/sec | Edge Detection | 35.2 Gpixels/sec |
| 4.08 Gpixels/sec | Gaussian Blur | 45 Gpixels/sec |
| 0.89 Gpixels/sec | Feature Matching | 2.47 Gpixels/sec |
| 257.7 Gpixels/sec | Stereo Matching | 3040 Gpixels/sec |
| 9069.6 FPS | Particle Physics | 42574.6 FPS |
| OpenCL | API | OpenCL |
| 11353 | G3D Mark Score | 37305 |
| 540 | G2D Mark | 1375 |
| 96 FPS | DirectX 11 | 338 FPS |
| 39 FPS | DirectX 12 | 153 FPS |
| 3992 Ops/s | GPU Compute | 26895 Ops/s |
| 10073 | GB6 ML Single Precision | 50053 |
| 17250 | GB6 ML Half Precision | 74036 |
| 7165 | GB6 ML Quantized | 37636 |
| 4450 | Image Classification (SP) | 16903 |
| 9120 | Image Segmentation (HP) | 48518 |
| 9180 | Image Super Resolution (Q) | 54618 |
| 18866 | Face Detection (HP) | 103224 |
| 41027 | Pose Estimation (Q) | 338587 |
| 1741 | Text Classification (SP) | 3894 |
| 2269 | Machine Translation (HP) | 7291 |
| 4980 | Object Detection (SP) | 26498 |
| 18044 | Depth Estimation (Q) | 90853 |
| 91554 | Style Transfer (SP) | 635289 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 56-58 GPixel/s | Pixel Fill Rate | 497 GPixel/s |
| 141-144 GTexel/s | Texture Fill Rate | 1968 GTexel/s |
| 4.5-4.6 TFLOPS | FLOPS (FP32) | 126 TFLOPS |
| GDDR6 | Memory Type | GDDR7 |
| 6 GB | Memory Size | 96 GB |
| 1375 MHz | Memory Clock | 1750 MHz |
| 11000 Mbps | Effective Memory Speed | 28000 Mbps |
| 192-bit | Bus | 512-bit |
| No | ECC | Yes |
| 264 GB/s | Memory Bandwidth | 1792 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 5.0 x16 |
| 80-115 W (configurable) | TGP | 600 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 5 nm |
| 445 mm² | Die Size | 750 mm² |
| 10.8 billion | Transistor Count | 92.2 billion |
| 24.27 MTr/mm² | Transistor Density | 122.93 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.2 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 7.5 | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | DLSS 4 |
| 1.4 | DisplayPort | 2.1b |
| Laptop | Case | Desktop |
| Gaming | Purpose | Professional |
| High-end | Segment | High-end |
| Turing | Architecture | Blackwell 2.0 |
| TU106 (N18E-G1-B) | GPU Codename | GB202-300-A1 |
| -Intel Core i7 10750Hor above | Recommended CPU | -AMD Ryzen 9 9955HX3Dor above |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 29, 2019 | Released | March 18, 2026 |
| 5764 | Steel Nomad Lite Score | 50516 |
| 5959 | Time Spy | 42437 |
| 25775 | Solar Bay | 258808 |
| 3328 | Port Royal | 39952 |
| 15850 | Fire Strike | 72183 |
| 11601 | Wild Life Extreme | 110070 |
| 62117 | Night Raid | 216213 |
| 960 MHz | Base Clock | 1590 MHz |
| 1175-1200 MHz (configurable) | Boost Clock | 2617 MHz |
| 1920 | Shading Units | 24064 |
| 120 | Texture Mapping Units (TMUs) | 752 |
| 48 | Render Output Units (ROPs) | 190 |
| 30 | Compute Units (Pipelines) | 188 |
| 240 | Tensor Cores | 752 |
| 30 | Ray-tracing Cores | 188 |
| 64KB per cluster | L1 Cache | 128KB per cluster |
| 3MB shared | L2 Cache | 128MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
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