Quick/Comparisons
The Radeon RX 7900 XT's significantly higher gaming score of 72, compared to the GeForce MX570's 21, makes it the clear winner for gaming use cases. Its large 20GB memory pool and RDNA 3.0 architecture contribute to its superior performance.
The Radeon RX 7900 XT's higher workstation score of 70, compared to the GeForce MX570's 17, makes it the winner for content creation use cases. Its solid performance and large memory pool make it well-suited for demanding tasks.
The Radeon RX 7900 XT's higher AI/ML score of 68, compared to the GeForce MX570's 12, makes it the winner for AI and machine learning use cases. Its dedicated AI tensor cores and RDNA 3.0 architecture contribute to its superior performance in this area.
21 | Gaming | 72 |
17 | Workstation | 70 |
12 | AI/ML | 68 |
75 | Energy Efficiency | 45 |
28 | Quick Comparison Final Score | 70 |
| GA107S | Graphics Processor | Navi 31 |
| 2048 | Cores | 5376 |
| 64 / 40 | TMUs / ROPs | 336 / 192 |
| 489.72 | Blender GPU | 3548.59 |
| — | Forza Horizon 5 | 157 |
| — | The Witcher 3 | 228 |
| — | Counter-Strike 2 | 223 |
| — | Far Cry 6 | 173 |
| — | Hogwarts Legacy | 126 |
| — | Call of Duty | 222 |
| — | Ghost of Tsushima | 129 |
| — | Cyberpunk 2077 | 158 |
| — | Tomb Raider | 247 |
| — | Average FPS | 185 |
| — | 1080p High | 219 |
| — | 1080p Ultra | 185 |
| — | 1440p Ultra | 144 |
| — | 4K Ultra | 85 |
| — | Margin of Error | Low |
| 42999 | GB6 Compute Score | 203754 |
| 77.2 img/sec | Background Blur | 419.8 img/sec |
| 40.3 img/sec | Face Detection | 240.5 img/sec |
| 1.65 Gpixels/sec | Horizon Detection | 8.72 Gpixels/sec |
| 2.13 Gpixels/sec | Edge Detection | 12 Gpixels/sec |
| 2.04 Gpixels/sec | Gaussian Blur | 9.88 Gpixels/sec |
| 0.57 Gpixels/sec | Feature Matching | 1.71 Gpixels/sec |
| 181.5 Gpixels/sec | Stereo Matching | 701.7 Gpixels/sec |
| 5728.6 FPS | Particle Physics | 26631.4 FPS |
| OpenCL | API | OpenCL |
| 5795 | G3D Mark Score | 29015 |
| 388 | G2D Mark | 1241 |
| 38 FPS | DirectX 11 | 340 FPS |
| 30 FPS | DirectX 12 | 111 FPS |
| 2561 Ops/s | GPU Compute | 16851 Ops/s |
| 5997 | GB6 ML Single Precision | 39099 |
| 11591 | GB6 ML Half Precision | 47298 |
| 4316 | GB6 ML Quantized | 30875 |
| 2792 | Image Classification (SP) | 16951 |
| 5831 | Image Segmentation (HP) | 23234 |
| 5115 | Image Super Resolution (Q) | 41128 |
| 9491 | Face Detection (HP) | 67615 |
| 19218 | Pose Estimation (Q) | 237026 |
| 1996 | Text Classification (SP) | 4961 |
| 1992 | Machine Translation (HP) | 7043 |
| 2848 | Object Detection (SP) | 18737 |
| 10712 | Depth Estimation (Q) | 67746 |
| 44344 | Style Transfer (SP) | 457919 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 59 GPixel/s | Pixel Fill Rate | 460 GPixel/s |
| 95 GTexel/s | Texture Fill Rate | 804 GTexel/s |
| 6 TFLOPS | FLOPS (FP32) | 51.5 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 4 GB | Memory Size | 20 GB |
| 1500 MHz | Memory Clock | 2500 MHz |
| 12000 Mbps | Effective Memory Speed | 20000 Mbps |
| 64-bit | Bus | 320-bit |
| — | ECC | No |
| 96 GB/s | Memory Bandwidth | 800 GB/s |
| PCIe 4.0 x8 | Interface | PCIe 4.0 x16 |
| 45 W | TGP | 300 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 200 mm² | Die Size | 529 mm² |
| 8.7 billion | Transistor Count | 57 billion |
| 43.5 MTr/mm² | Transistor Density | 107.75 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4 | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| January 1, 2022 | Released | December 13, 2023 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Ampere | Architecture | RDNA 3.0 |
| GA107S | GPU Codename | Navi 31 |
| -Intel Core i7 1255Uor above | Recommended CPU | -Intel Core i7 13700Kor above |
| — | Steel Nomad Lite Score | 24675 |
| — | Time Spy | 27067 |
| — | Solar Bay | 104912 |
| — | Port Royal | 14358 |
| — | Fire Strike | 67256 |
| — | Wild Life Extreme | 48319 |
| — | Night Raid | 176267 |
| 1155 MHz | Base Clock | 1387 MHz |
| 1477 MHz | Boost Clock | 2394 MHz |
| 2048 | Shading Units | 5376 |
| 64 | Texture Mapping Units (TMUs) | 336 |
| 40 | Render Output Units (ROPs) | 192 |
| 16 | Compute Units (Pipelines) | — |
| 64 | Tensor Cores | — |
| 16 | Ray-tracing Cores | 84 |
| 128KB per cluster | L1 Cache | 256KB per cluster |
| 2MB shared | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |
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