Quick/Comparisons
The Radeon RX 7900 XTX's superior gaming performance, with a score of 81, far surpasses the GeForce MX550's score of 9.
The Radeon RX 7900 XTX's score of 75 in content creation is higher than the GeForce MX550's score of 17, making it the better choice.
The Radeon RX 7900 XTX's score of 74 in AI/ML is higher than the GeForce MX550's score of 8, making it the better choice.
9 | Gaming | 81 |
17 | Workstation | 75 |
8 | AI/ML |
Compare with something else?
Compare GeForce MX550 with another →74 |
74 | Energy Efficiency | 43 |
22 | Quick Comparison Final Score | 77 |
| TU117 | Graphics Processor | Navi 31 |
| 1024 | Cores | 6144 |
| 32 / 16 | TMUs / ROPs | 384 / 192 |
| 240.21 | Blender GPU | 4055.35 |
| 18 | Forza Horizon 5 | 174 |
| 22 | The Witcher 3 | 256 |
| 31 | Counter-Strike 2 | 232 |
| 28 | Far Cry 6 | 182 |
| 13 | Hogwarts Legacy | 137 |
| 27 | Call of Duty | 255 |
| 9 | Ghost of Tsushima | 138 |
| 13 | Cyberpunk 2077 | 181 |
| 29 | Tomb Raider | 277 |
| 21 | Average FPS | 204 |
| 28 | 1080p High | 241 |
| 21 | 1080p Ultra | 204 |
| 15 | 1440p Ultra | 159 |
| - | 4K Ultra | 94 |
| High | Margin of Error | Low |
| 38596 | GB6 Compute Score | 224686 |
| 70.9 img/sec | Background Blur | 423.9 img/sec |
| 37 img/sec | Face Detection | 270.8 img/sec |
| 1.28 Gpixels/sec | Horizon Detection | 9.23 Gpixels/sec |
| 1.7 Gpixels/sec | Edge Detection | 13.7 Gpixels/sec |
| 1.9 Gpixels/sec | Gaussian Blur | 11.1 Gpixels/sec |
| 0.55 Gpixels/sec | Feature Matching | 1.74 Gpixels/sec |
| 180.5 Gpixels/sec | Stereo Matching | 871 Gpixels/sec |
| 5147.2 FPS | Particle Physics | 29891.2 FPS |
| OpenCL | API | OpenCL |
| 4443 | G3D Mark Score | 31406 |
| 388 | G2D Mark | 1285 |
| 33 FPS | DirectX 11 | 356 FPS |
| 28 FPS | DirectX 12 | 133 FPS |
| 2173 Ops/s | GPU Compute | 17768 Ops/s |
| 4930 | GB6 ML Single Precision | 42092 |
| 4630 | GB6 ML Half Precision | 50673 |
| 3611 | GB6 ML Quantized | 32874 |
| 1833 | Image Classification (SP) | 18608 |
| 3301 | Image Segmentation (HP) | 25385 |
| 4390 | Image Super Resolution (Q) | 45641 |
| 5360 | Face Detection (HP) | 71321 |
| 15739 | Pose Estimation (Q) | 257258 |
| 1514 | Text Classification (SP) | 5240 |
| 1827 | Machine Translation (HP) | 7425 |
| 2338 | Object Detection (SP) | 21335 |
| 8861 | Depth Estimation (Q) | 66140 |
| 37895 | Style Transfer (SP) | 483867 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 21 GPixel/s | Pixel Fill Rate | 480 GPixel/s |
| 42 GTexel/s | Texture Fill Rate | 959 GTexel/s |
| 2.7 TFLOPS | FLOPS (FP32) | 61.4 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 24 GB |
| 1500 MHz | Memory Clock | 2500 MHz |
| 12000 Mbps | Effective Memory Speed | 20000 Mbps |
| 64-bit | Bus | 384-bit |
| No | ECC | No |
| 96 GB/s | Memory Bandwidth | 960 GB/s |
| PCIe 4.0 x8 | Interface | PCIe 4.0 x16 |
| 25 W | TGP | 355 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 5 nm |
| 200 mm² | Die Size | 529 mm² |
| 4.7 billion | Transistor Count | 57 billion |
| 23.5 MTr/mm² | Transistor Density | 107.75 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 7.5 | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4 | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| January 1, 2022 | Released | November 3, 2022 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Turing | Architecture | RDNA 3.0 |
| TU117 | GPU Codename | Navi 31 |
| -Intel Core i7 1260Por above | Recommended CPU | -Intel Core i7 13700Kor above |
| 2514 | Steel Nomad Lite Score | 29870 |
| 2380 | Time Spy | 30766 |
| — | Solar Bay | 123758 |
| — | Port Royal | 16749 |
| 5959 | Fire Strike | 73217 |
| 5060 | Wild Life Extreme | 58530 |
| 29231 | Night Raid | 184767 |
| 1065 MHz | Base Clock | 1929 MHz |
| 1320 MHz | Boost Clock | 2498 MHz |
| 1024 | Shading Units | 6144 |
| 32 | Texture Mapping Units (TMUs) | 384 |
| 16 | Render Output Units (ROPs) | 192 |
| 8 | Compute Units (Pipelines) | — |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | 96 |
| 128KB per cluster | L1 Cache | 256KB per cluster |
| 2MB shared | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |