Quick/Comparisons
9 | Gaming | 21 |
17 | Workstation | 29 |
8 | AI/ML |
Compare with something else?
Compare GeForce MX550 with another →22 |
74 | Energy Efficiency | 46 |
22 | Quick Comparison Final Score | 27 |
| TU117 | Graphics Processor | TU106 (N18E-G1-B) |
| 1024 | Cores | 1920 |
| 32 / 16 | TMUs / ROPs | 120 / 48 |
| 240.21 | Blender GPU | 1387.02 |
| 18 | Forza Horizon 5 | 49 |
| 22 | The Witcher 3 | 66 |
| 31 | Counter-Strike 2 | 91 |
| 28 | Far Cry 6 | 61 |
| 13 | Hogwarts Legacy | 34 |
| 27 | Call of Duty | 46 |
| 9 | Ghost of Tsushima | 32 |
| 13 | Cyberpunk 2077 | 43 |
| 29 | Tomb Raider | 71 |
| 21 | Average FPS | 55 |
| 28 | 1080p High | 72 |
| 21 | 1080p Ultra | 55 |
| 15 | 1440p Ultra | 39 |
| - | 4K Ultra | 20 |
| High | Margin of Error | Low |
| 38596 | GB6 Compute Score | 73982 |
| 70.9 img/sec | Background Blur | 150.7 img/sec |
| 37 img/sec | Face Detection | 75.5 img/sec |
| 1.28 Gpixels/sec | Horizon Detection | 2.83 Gpixels/sec |
| 1.7 Gpixels/sec | Edge Detection | 3.68 Gpixels/sec |
| 1.9 Gpixels/sec | Gaussian Blur | 4.08 Gpixels/sec |
| 0.55 Gpixels/sec | Feature Matching | 0.89 Gpixels/sec |
| 180.5 Gpixels/sec | Stereo Matching | 257.7 Gpixels/sec |
| 5147.2 FPS | Particle Physics | 9069.6 FPS |
| OpenCL | API | OpenCL |
| 4443 | G3D Mark Score | 11353 |
| 388 | G2D Mark | 540 |
| 33 FPS | DirectX 11 | 96 FPS |
| 28 FPS | DirectX 12 | 39 FPS |
| 2173 Ops/s | GPU Compute | 3992 Ops/s |
| 4930 | GB6 ML Single Precision | 10073 |
| 4630 | GB6 ML Half Precision | 17250 |
| 3611 | GB6 ML Quantized | 7165 |
| 1833 | Image Classification (SP) | 4450 |
| 3301 | Image Segmentation (HP) | 9120 |
| 4390 | Image Super Resolution (Q) | 9180 |
| 5360 | Face Detection (HP) | 18866 |
| 15739 | Pose Estimation (Q) | 41027 |
| 1514 | Text Classification (SP) | 1741 |
| 1827 | Machine Translation (HP) | 2269 |
| 2338 | Object Detection (SP) | 4980 |
| 8861 | Depth Estimation (Q) | 18044 |
| 37895 | Style Transfer (SP) | 91554 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 21 GPixel/s | Pixel Fill Rate | 56-58 GPixel/s |
| 42 GTexel/s | Texture Fill Rate | 141-144 GTexel/s |
| 2.7 TFLOPS | FLOPS (FP32) | 4.5-4.6 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 6 GB |
| 1500 MHz | Memory Clock | 1375 MHz |
| 12000 Mbps | Effective Memory Speed | 11000 Mbps |
| 64-bit | Bus | 192-bit |
| No | ECC | No |
| 96 GB/s | Memory Bandwidth | 264 GB/s |
| PCIe 4.0 x8 | Interface | PCIe 3.0 x16 |
| 25 W | TGP | 80-115 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 12 nm |
| 200 mm² | Die Size | 445 mm² |
| 4.7 billion | Transistor Count | 10.8 billion |
| 23.5 MTr/mm² | Transistor Density | 24.27 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 1.2 |
| 7.5 | CUDA | 7.5 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| 1.4 | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 1, 2022 | Released | January 29, 2019 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Turing | Architecture | Turing |
| TU117 | GPU Codename | TU106 (N18E-G1-B) |
| -Intel Core i7 1260Por above | Recommended CPU | -Intel Core i7 10750Hor above |
| 2514 | Steel Nomad Lite Score | 5764 |
| 2380 | Time Spy | 5959 |
| — | Solar Bay | 25775 |
| — | Port Royal | 3328 |
| 5959 | Fire Strike | 15850 |
| 5060 | Wild Life Extreme | 11601 |
| 29231 | Night Raid | 62117 |
| 1065 MHz | Base Clock | 960 MHz |
| 1320 MHz | Boost Clock | 1175-1200 MHz (configurable) |
| 1024 | Shading Units | 1920 |
| 32 | Texture Mapping Units (TMUs) | 120 |
| 16 | Render Output Units (ROPs) | 48 |
| 8 | Compute Units (Pipelines) | 30 |
| No | Tensor Cores | 240 |
| No | Ray-tracing Cores | 30 |
| 128KB per cluster | L1 Cache | 64KB per cluster |
| 2MB shared | L2 Cache | 3MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |