Quick/Comparisons
6 | Gaming | 2 |
14 | Workstation | 7 |
7 | AI/ML |
Compare with something else?
Compare GeForce MX450 with another →2 |
71 | Energy Efficiency | 79 |
19 | Quick Comparison Final Score | 16 |
| TU117 | Graphics Processor | Ice Lake G1 Gen. 11 |
| 896 | Cores | 256 |
| 56 / 32 | TMUs / ROPs | 16 / 8 |
| 201.01 | Blender GPU | — |
| 10 | Forza Horizon 5 | — |
| 12 | The Witcher 3 | — |
| 22 | Counter-Strike 2 | — |
| 21 | Far Cry 6 | — |
| 10 | Hogwarts Legacy | — |
| 23 | Call of Duty | — |
| - | Ghost of Tsushima | — |
| - | Cyberpunk 2077 | — |
| 17 | Tomb Raider | — |
| 14 | Average FPS | — |
| 20 | 1080p High | — |
| 14 | 1080p Ultra | — |
| 10 | 1440p Ultra | — |
| - | 4K Ultra | — |
| Medium | Margin of Error | — |
| 34221 | GB6 Compute Score | 4800 |
| 65.7 img/sec | Background Blur | 9.94 img/sec |
| 33.3 img/sec | Face Detection | 5.9 img/sec |
| 1.01 Gpixels/sec | Horizon Detection | 0.18 Gpixels/sec |
| 1.39 Gpixels/sec | Edge Detection | 0.24 Gpixels/sec |
| 1.61 Gpixels/sec | Gaussian Blur | 0.19 Gpixels/sec |
| 0.48 Gpixels/sec | Feature Matching | 0.05 Gpixels/sec |
| 176 Gpixels/sec | Stereo Matching | 14 Gpixels/sec |
| 5012.4 FPS | Particle Physics | 852 FPS |
| OpenCL | API | OpenCL |
| 3718 | G3D Mark Score | 1384 |
| 305 | G2D Mark | 324 |
| 26 FPS | DirectX 11 | 11 FPS |
| 23 FPS | DirectX 12 | 6 FPS |
| 1867 Ops/s | GPU Compute | 813 Ops/s |
| 4394 | GB6 ML Single Precision | 842 |
| 4387 | GB6 ML Half Precision | 916 |
| 3246 | GB6 ML Quantized | 637 |
| 1911 | Image Classification (SP) | 325 |
| 2536 | Image Segmentation (HP) | 598 |
| 4111 | Image Super Resolution (Q) | 884 |
| 5175 | Face Detection (HP) | 821 |
| 13374 | Pose Estimation (Q) | 2386 |
| 1514 | Text Classification (SP) | 274 |
| 1481 | Machine Translation (HP) | 333 |
| 2070 | Object Detection (SP) | 369 |
| 7813 | Depth Estimation (Q) | 1290 |
| 36156 | Style Transfer (SP) | 6941 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 30-50 GPixel/s | Pixel Fill Rate | 7-8 GPixel/s |
| 52-88 GTexel/s | Texture Fill Rate | 14-17 GTexel/s |
| 1.7-2.8 TFLOPS | FLOPS (FP32) | 0.5 TFLOPS |
| 10000 Mbps | Effective Memory Speed | System RAM Dependent |
| 64-bit | Bus | — |
| — | ECC | — |
| 80 GB/s | Memory Bandwidth | — |
| GDDR6 | Memory Type | System Shared |
| 2 GB | Memory Size | System RAM Dependent |
| 1250 MHz | Memory Clock | System RAM Dependent |
| PCIe 4.0 x4 | Interface | Ring Bus |
| 10-30 W (configurable) | TGP | 15 W |
| TSMC | Manufacturing | Intel |
| 12 nm | Fabrication Process | 10 nm |
| 200 mm² | Die Size | — |
| 4.7 billion | Transistor Count | — |
| 23.5 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.5 |
| 1.2 | OpenCL | 2.2 |
| 7.5 | CUDA | — |
| No | Ray Tracing | — |
| No | DLSS | — |
| 1.4 | DisplayPort | — |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| August 25, 2020 | Released | May 28, 2019 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Turing | Architecture | Generation 11 |
| TU117 | GPU Codename | Ice Lake G1 Gen. 11 |
| -Intel Core i5 11300Hor above | Recommended CPU | -Intel Core i3 1005G1or above |
| 1174 | Steel Nomad Lite Score | 336 |
| 2118 | Time Spy | 386 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 5267 | Fire Strike | 1175 |
| 4259 | Wild Life Extreme | 819 |
| 26243 | Night Raid | 5442 |
| 720-1395 MHz (configurable) | Base Clock | 300 MHz |
| 930-1575 MHz (configurable) | Boost Clock | 900-1050 MHz (configurable) |
| 896 | Shading Units | 256 |
| 56 | Texture Mapping Units (TMUs) | 16 |
| 32 | Render Output Units (ROPs) | 8 |
| 14 | Compute Units (Pipelines) | 32 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | — |
| 64KB per cluster | L1 Cache | — |
| 512KB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |