Quick/Comparisons
6 | Gaming | 32 |
14 | Workstation | 39 |
7 | AI/ML |
Compare with something else?
Compare GeForce MX450 with another →33 |
71 | Energy Efficiency | 27 |
19 | Quick Comparison Final Score | 34 |
| TU117 | Graphics Processor | TU104 |
| 896 | Cores | 2560 |
| 56 / 32 | TMUs / ROPs | 160 / 64 |
| 201.01 | Blender GPU | 2361.66 |
| 10 | Forza Horizon 5 | 77 |
| 12 | The Witcher 3 | 109 |
| 22 | Counter-Strike 2 | 150 |
| 21 | Far Cry 6 | 91 |
| 10 | Hogwarts Legacy | 61 |
| 23 | Call of Duty | 82 |
| - | Ghost of Tsushima | 58 |
| - | Cyberpunk 2077 | 71 |
| 17 | Tomb Raider | 113 |
| 14 | Average FPS | 90 |
| 20 | 1080p High | 111 |
| 14 | 1080p Ultra | 90 |
| 10 | 1440p Ultra | 66 |
| - | 4K Ultra | 38 |
| Medium | Margin of Error | Low |
| 34221 | GB6 Compute Score | 105349 |
| 65.7 img/sec | Background Blur | 166.7 img/sec |
| 33.3 img/sec | Face Detection | 103.3 img/sec |
| 1.01 Gpixels/sec | Horizon Detection | 4.21 Gpixels/sec |
| 1.39 Gpixels/sec | Edge Detection | 5.56 Gpixels/sec |
| 1.61 Gpixels/sec | Gaussian Blur | 5.58 Gpixels/sec |
| 0.48 Gpixels/sec | Feature Matching | 1.17 Gpixels/sec |
| 176 Gpixels/sec | Stereo Matching | 489.7 Gpixels/sec |
| 5012.4 FPS | Particle Physics | 13242.9 FPS |
| OpenCL | API | OpenCL |
| 3718 | G3D Mark Score | 18141 |
| 305 | G2D Mark | 878 |
| 26 FPS | DirectX 11 | 153 FPS |
| 23 FPS | DirectX 12 | 67 FPS |
| 1867 Ops/s | GPU Compute | 7473 Ops/s |
| 4394 | GB6 ML Single Precision | 16276 |
| 4387 | GB6 ML Half Precision | 27406 |
| 3246 | GB6 ML Quantized | 10983 |
| 1911 | Image Classification (SP) | 6648 |
| 2536 | Image Segmentation (HP) | 16442 |
| 4111 | Image Super Resolution (Q) | 15383 |
| 5175 | Face Detection (HP) | 32861 |
| 13374 | Pose Estimation (Q) | 66348 |
| 1514 | Text Classification (SP) | 2166 |
| 1481 | Machine Translation (HP) | 4239 |
| 2070 | Object Detection (SP) | 8194 |
| 7813 | Depth Estimation (Q) | 26192 |
| 36156 | Style Transfer (SP) | 137642 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 30-50 GPixel/s | Pixel Fill Rate | 113 GPixel/s |
| 52-88 GTexel/s | Texture Fill Rate | 283 GTexel/s |
| 1.7-2.8 TFLOPS | FLOPS (FP32) | 9.1 TFLOPS |
| 10000 Mbps | Effective Memory Speed | 14000 Mbps |
| 64-bit | Bus | 256-bit |
| — | ECC | No |
| 80 GB/s | Memory Bandwidth | 448 GB/s |
| GDDR6 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 8 GB |
| 1250 MHz | Memory Clock | 1750 MHz |
| PCIe 4.0 x4 | Interface | PCIe 3.0 x16 |
| 10-30 W (configurable) | TGP | 215 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 12 nm |
| 200 mm² | Die Size | 545 mm² |
| 4.7 billion | Transistor Count | 13 billion |
| 23.5 MTr/mm² | Transistor Density | 23.85 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 7.5 | CUDA | 7.5 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| 1.4 | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| August 25, 2020 | Released | July 9, 2019 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Turing | Architecture | Turing |
| TU117 | GPU Codename | TU104 |
| -Intel Core i5 11300Hor above | Recommended CPU | -Intel Core i7 9700Kor above |
| 1174 | Steel Nomad Lite Score | 10053 |
| 2118 | Time Spy | 10167 |
| — | Solar Bay | 45871 |
| — | Port Royal | 6032 |
| 5267 | Fire Strike | 25675 |
| 4259 | Wild Life Extreme | 20745 |
| 26243 | Night Raid | 102728 |
| 720-1395 MHz (configurable) | Base Clock | 1605 MHz |
| 930-1575 MHz (configurable) | Boost Clock | 1770 MHz |
| 896 | Shading Units | 2560 |
| 56 | Texture Mapping Units (TMUs) | 160 |
| 32 | Render Output Units (ROPs) | 64 |
| 14 | Compute Units (Pipelines) | 40 |
| No | Tensor Cores | 320 |
| No | Ray-tracing Cores | 40 |
| 64KB per cluster | L1 Cache | 64KB per cluster |
| 512KB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |