Quick/Comparisons
5 | Gaming | 14 |
10 | Workstation | 24 |
4 | AI/ML |
Compare with something else?
Compare GeForce MX350 with another →14 |
67 | Energy Efficiency | 24 |
17 | Quick Comparison Final Score | 17 |
| GP107 | Graphics Processor | Polaris 20 |
| 640 | Cores | 2304 |
| 32 / 16 | TMUs / ROPs | 144 / 32 |
| 96.75 | Blender GPU | 391.86 |
| - | Forza Horizon 5 | 38 |
| - | The Witcher 3 | 41 |
| 16 | Counter-Strike 2 | 56 |
| 15 | Far Cry 6 | 46 |
| - | Hogwarts Legacy | 28 |
| 21 | Call of Duty | 41 |
| - | Ghost of Tsushima | 24 |
| — | Cyberpunk 2077 | 28 |
| 9 | Tomb Raider | 52 |
| 10 | Average FPS | 39 |
| 15 | 1080p High | 51 |
| 10 | 1080p Ultra | 39 |
| - | 1440p Ultra | 26 |
| - | 4K Ultra | 13 |
| Medium | Margin of Error | Low |
| 15572 | GB6 Compute Score | 40514 |
| 40 img/sec | Background Blur | 59.5 img/sec |
| 18.9 img/sec | Face Detection | 33.8 img/sec |
| 0.59 Gpixels/sec | Horizon Detection | 1.56 Gpixels/sec |
| 0.88 Gpixels/sec | Edge Detection | 3.1 Gpixels/sec |
| 0.97 Gpixels/sec | Gaussian Blur | 2.92 Gpixels/sec |
| 0.15 Gpixels/sec | Feature Matching | 0.33 Gpixels/sec |
| 45.1 Gpixels/sec | Stereo Matching | 161.8 Gpixels/sec |
| 1531.6 FPS | Particle Physics | 5395.1 FPS |
| OpenCL | API | OpenCL |
| 2820 | G3D Mark Score | 8792 |
| 238 | G2D Mark | 769 |
| 20 FPS | DirectX 11 | 60 FPS |
| 15 FPS | DirectX 12 | 43 FPS |
| 1251 Ops/s | GPU Compute | 3431 Ops/s |
| 2424 | GB6 ML Single Precision | 7905 |
| 2615 | GB6 ML Half Precision | 8166 |
| 1827 | GB6 ML Quantized | 5642 |
| 949 | Image Classification (SP) | 3143 |
| 1407 | Image Segmentation (HP) | 3955 |
| 2693 | Image Super Resolution (Q) | 7872 |
| 2453 | Face Detection (HP) | 11922 |
| 8112 | Pose Estimation (Q) | 41162 |
| 1170 | Text Classification (SP) | 1199 |
| 1183 | Machine Translation (HP) | 1773 |
| 768 | Object Detection (SP) | 3620 |
| 3878 | Depth Estimation (Q) | 13995 |
| 20820 | Style Transfer (SP) | 84083 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 15-23 GPixel/s | Pixel Fill Rate | 43 GPixel/s |
| 30-47 GTexel/s | Texture Fill Rate | 193 GTexel/s |
| 1.2-1.9 TFLOPS | FLOPS (FP32) | 6.2 TFLOPS |
| GDDR5 | Memory Type | GDDR5 |
| 2 GB | Memory Size | 8 GB |
| 1752 MHz | Memory Clock | 2000 MHz |
| 7000 Mbps | Effective Memory Speed | 8000 Mbps |
| 64-bit | Bus | 256-bit |
| — | ECC | No |
| 56 GB/s | Memory Bandwidth | 256 GB/s |
| PCIe 3.0 x4 | Interface | PCIe 3.0 x16 |
| 15-30 W (configurable) | TGP | 185 W |
| Samsung | Manufacturing | GlobalFoundries |
| 14 nm | Fabrication Process | 14 nm |
| 132 mm² | Die Size | 232 mm² |
| 3.3 billion | Transistor Count | 5 billion |
| 25 MTr/mm² | Transistor Density | 21.55 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 2.1 |
| 6.1 | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.4a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| February 10, 2020 | Released | April 18, 2017 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Pascal | Architecture | GCN 4.0 |
| GP107 | GPU Codename | Polaris 20 |
| -Intel Core i7 1165G7or above | Recommended CPU | -Intel Core i5 8500or above |
| 967 | Steel Nomad Lite Score | 4182 |
| 1235 | Time Spy | 4354 |
| — | Solar Bay | — |
| — | Port Royal | 527 |
| 4234 | Fire Strike | 14979 |
| 2706 | Wild Life Extreme | 8920 |
| 17008 | Night Raid | 56872 |
| 747-1354 MHz (configurable) | Base Clock | 1257 MHz |
| 936-1468 MHz (configurable) | Boost Clock | 1340 MHz |
| 640 | Shading Units | 2304 |
| 32 | Texture Mapping Units (TMUs) | 144 |
| 16 | Render Output Units (ROPs) | 32 |
| 5 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | 16KB per cluster |
| 512KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |