Quick/Comparisons
5 | Gaming | 73 |
10 | Workstation | 82 |
4 | AI/ML |
Compare with something else?
Compare GeForce MX350 with another →54 |
67 | Energy Efficiency | 45 |
17 | Quick Comparison Final Score | 73 |
| GP107 | Graphics Processor | AD102 |
| 640 | Cores | 12800 |
| 32 / 16 | TMUs / ROPs | 400 / 176 |
| 96.75 | Blender GPU | 7348.98 |
| - | Forza Horizon 5 | 146 |
| - | The Witcher 3 | 186 |
| 16 | Counter-Strike 2 | 213 |
| 15 | Far Cry 6 | 151 |
| - | Hogwarts Legacy | 117 |
| 21 | Call of Duty | 179 |
| - | Ghost of Tsushima | 108 |
| — | Cyberpunk 2077 | 148 |
| 9 | Tomb Raider | 242 |
| 10 | Average FPS | 166 |
| 15 | 1080p High | 196 |
| 10 | 1080p Ultra | 166 |
| - | 1440p Ultra | 132 |
| - | 4K Ultra | 78 |
| Medium | Margin of Error | High |
| 15572 | GB6 Compute Score | 260099 |
| 40 img/sec | Background Blur | 286.6 img/sec |
| 18.9 img/sec | Face Detection | 220.4 img/sec |
| 0.59 Gpixels/sec | Horizon Detection | 9.93 Gpixels/sec |
| 0.88 Gpixels/sec | Edge Detection | 13.7 Gpixels/sec |
| 0.97 Gpixels/sec | Gaussian Blur | 18.9 Gpixels/sec |
| 0.15 Gpixels/sec | Feature Matching | 2.2 Gpixels/sec |
| 45.1 Gpixels/sec | Stereo Matching | 1580 Gpixels/sec |
| 1531.6 FPS | Particle Physics | 41235.6 FPS |
| OpenCL | API | OpenCL |
| 2820 | G3D Mark Score | 30196 |
| 238 | G2D Mark | 998 |
| 20 FPS | DirectX 11 | 273 FPS |
| 15 FPS | DirectX 12 | 106 FPS |
| 1251 Ops/s | GPU Compute | 20736 Ops/s |
| 2424 | GB6 ML Single Precision | 24715 |
| 2615 | GB6 ML Half Precision | 36753 |
| 1827 | GB6 ML Quantized | 19649 |
| 949 | Image Classification (SP) | 9943 |
| 1407 | Image Segmentation (HP) | 19696 |
| 2693 | Image Super Resolution (Q) | 32252 |
| 2453 | Face Detection (HP) | 43098 |
| 8112 | Pose Estimation (Q) | 138689 |
| 1170 | Text Classification (SP) | 2893 |
| 1183 | Machine Translation (HP) | 4064 |
| 768 | Object Detection (SP) | 12467 |
| 3878 | Depth Estimation (Q) | 50352 |
| 20820 | Style Transfer (SP) | 265482 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 15-23 GPixel/s | Pixel Fill Rate | 449 GPixel/s |
| 30-47 GTexel/s | Texture Fill Rate | 1020 GTexel/s |
| 1.2-1.9 TFLOPS | FLOPS (FP32) | 65.3 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 32 GB |
| 1752 MHz | Memory Clock | 2250 MHz |
| 7000 Mbps | Effective Memory Speed | 18000 Mbps |
| 64-bit | Bus | 256-bit |
| — | ECC | No |
| 56 GB/s | Memory Bandwidth | 576 GB/s |
| PCIe 3.0 x4 | Interface | PCIe 4.0 x16 |
| 15-30 W (configurable) | TGP | 250 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 5 nm |
| 132 mm² | Die Size | 609 mm² |
| 3.3 billion | Transistor Count | 76 billion |
| 25 MTr/mm² | Transistor Density | 124.79 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 6.1 | CUDA | 8.9 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| 1.4 | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| February 10, 2020 | Released | August 9, 2023 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Professional |
| Entry-level | Segment | High-end |
| Pascal | Architecture | Ada Lovelace |
| GP107 | GPU Codename | AD102 |
| -Intel Core i7 1165G7or above | Recommended CPU | -Intel Core i9 14900Kor above |
| 967 | Steel Nomad Lite Score | 29190 |
| 1235 | Time Spy | 18675 |
| — | Solar Bay | 128428 |
| — | Port Royal | 17754 |
| 4234 | Fire Strike | 62027 |
| 2706 | Wild Life Extreme | 52866 |
| 17008 | Night Raid | 210443 |
| 747-1354 MHz (configurable) | Base Clock | 1155 MHz |
| 936-1468 MHz (configurable) | Boost Clock | 2550 MHz |
| 640 | Shading Units | 12800 |
| 32 | Texture Mapping Units (TMUs) | 400 |
| 16 | Render Output Units (ROPs) | 176 |
| 5 | Compute Units (Pipelines) | 100 |
| No | Tensor Cores | 400 |
| No | Ray-tracing Cores | 100 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 512KB shared | L2 Cache | 72MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |