Quick/Comparisons
5 | Gaming | 27 |
10 | Workstation | 36 |
4 | AI/ML |
Compare with something else?
Compare GeForce MX350 with another →23 |
67 | Energy Efficiency | 44 |
17 | Quick Comparison Final Score | 30 |
| GP107 | Graphics Processor | DG2-512 |
| 640 | Cores | 3072 |
| 32 / 16 | TMUs / ROPs | 192 / 96 |
| 96.75 | Blender GPU | 1860.75 |
| - | Forza Horizon 5 | 59 |
| - | The Witcher 3 | 97 |
| 16 | Counter-Strike 2 | 99 |
| 15 | Far Cry 6 | 83 |
| - | Hogwarts Legacy | 44 |
| 21 | Call of Duty | 56 |
| - | Ghost of Tsushima | 48 |
| — | Cyberpunk 2077 | 61 |
| 9 | Tomb Raider | 83 |
| 10 | Average FPS | 70 |
| 15 | 1080p High | 88 |
| 10 | 1080p Ultra | 70 |
| - | 1440p Ultra | 51 |
| - | 4K Ultra | 27 |
| Medium | Margin of Error | Low |
| 15572 | GB6 Compute Score | 89982 |
| 40 img/sec | Background Blur | 135.5 img/sec |
| 18.9 img/sec | Face Detection | 76.3 img/sec |
| 0.59 Gpixels/sec | Horizon Detection | 2.81 Gpixels/sec |
| 0.88 Gpixels/sec | Edge Detection | 4.37 Gpixels/sec |
| 0.97 Gpixels/sec | Gaussian Blur | 6.43 Gpixels/sec |
| 0.15 Gpixels/sec | Feature Matching | 0.8 Gpixels/sec |
| 45.1 Gpixels/sec | Stereo Matching | 417.1 Gpixels/sec |
| 1531.6 FPS | Particle Physics | 17700.8 FPS |
| OpenCL | API | OpenCL |
| 2820 | G3D Mark Score | 12072 |
| 238 | G2D Mark | 743 |
| 20 FPS | DirectX 11 | 72 FPS |
| 15 FPS | DirectX 12 | 65 FPS |
| 1251 Ops/s | GPU Compute | 4913 Ops/s |
| 2424 | GB6 ML Single Precision | 9364 |
| 2615 | GB6 ML Half Precision | 9631 |
| 1827 | GB6 ML Quantized | 7378 |
| 949 | Image Classification (SP) | 4014 |
| 1407 | Image Segmentation (HP) | 7656 |
| 2693 | Image Super Resolution (Q) | 10138 |
| 2453 | Face Detection (HP) | 12636 |
| 8112 | Pose Estimation (Q) | 50065 |
| 1170 | Text Classification (SP) | 672 |
| 1183 | Machine Translation (HP) | 1569 |
| 768 | Object Detection (SP) | 5323 |
| 3878 | Depth Estimation (Q) | 20334 |
| 20820 | Style Transfer (SP) | 132558 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 15-23 GPixel/s | Pixel Fill Rate | 192 GPixel/s |
| 30-47 GTexel/s | Texture Fill Rate | 384 GTexel/s |
| 1.2-1.9 TFLOPS | FLOPS (FP32) | 12.3 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 8 GB |
| 1752 MHz | Memory Clock | 2000 MHz |
| 7000 Mbps | Effective Memory Speed | 16000 Mbps |
| 64-bit | Bus | 256-bit |
| — | ECC | No |
| 56 GB/s | Memory Bandwidth | 512 GB/s |
| PCIe 3.0 x4 | Interface | PCIe 4.0 x16 |
| 15-30 W (configurable) | TGP | 175 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 6 nm |
| 132 mm² | Die Size | 406 mm² |
| 3.3 billion | Transistor Count | 21 billion |
| 25 MTr/mm² | Transistor Density | 51.72 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 6.1 | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4 | DisplayPort | 2 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Discrete |
| February 10, 2020 | Released | October 10, 2023 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Pascal | Architecture | Generation 12.7 |
| GP107 | GPU Codename | DG2-512 |
| -Intel Core i7 1165G7or above | Recommended CPU | -Intel Core i5 13400or above |
| 967 | Steel Nomad Lite Score | 9225 |
| 1235 | Time Spy | 10820 |
| — | Solar Bay | 40676 |
| — | Port Royal | 5636 |
| 4234 | Fire Strike | 25198 |
| 2706 | Wild Life Extreme | 21117 |
| 17008 | Night Raid | 104083 |
| 747-1354 MHz (configurable) | Base Clock | 1700 MHz |
| 936-1468 MHz (configurable) | Boost Clock | 2000 MHz |
| 640 | Shading Units | 3072 |
| 32 | Texture Mapping Units (TMUs) | 192 |
| 16 | Render Output Units (ROPs) | 96 |
| 5 | Compute Units (Pipelines) | — |
| No | Tensor Cores | 384 |
| No | Ray-tracing Cores | 24 |
| 48KB per cluster | L1 Cache | — |
| 512KB shared | L2 Cache | 8MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |