Quick/Comparisons
The Radeon 880M takes the lead in gaming performance with a score of 11, outpacing the GeForce MX330's score of 5.
The Radeon 880M's higher score of 16 in content creation indicates its better performance in this area, surpassing the GeForce MX330's score of 9.
The Radeon 880M's strong AI and machine learning capabilities, with a score of 16, leave the GeForce MX330's score of 3 in the dust.
5 | Gaming | 11 |
9 | Workstation | 16 |
3 | AI/ML |
Compare with something else?
Compare GeForce MX330 with another →16 |
67 | Energy Efficiency | 85 |
16 | Quick Comparison Final Score | 25 |
| GP108 | Graphics Processor | Strix Point |
| 384 | Cores | 768 |
| 24 / 16 | TMUs / ROPs | 48 / 16 |
| 107.46 | Blender GPU | 277.09 |
| - | Forza Horizon 5 | 30 |
| — | The Witcher 3 | 26 |
| 14 | Counter-Strike 2 | 30 |
| 15 | Far Cry 6 | 37 |
| - | Hogwarts Legacy | 18 |
| 21 | Call of Duty | 32 |
| - | Ghost of Tsushima | 16 |
| — | Cyberpunk 2077 | 20 |
| - | Tomb Raider | 35 |
| 10 | Average FPS | 27 |
| 13 | 1080p High | 37 |
| 10 | 1080p Ultra | 27 |
| - | 1440p Ultra | 18 |
| - | 4K Ultra | 9 |
| High | Margin of Error | Low |
| 11508 | GB6 Compute Score | 37347 |
| 29.1 img/sec | Background Blur | 72 img/sec |
| 14.1 img/sec | Face Detection | 35.7 img/sec |
| 0.43 Gpixels/sec | Horizon Detection | 1.04 Gpixels/sec |
| 0.62 Gpixels/sec | Edge Detection | 1.33 Gpixels/sec |
| 0.65 Gpixels/sec | Gaussian Blur | 1.17 Gpixels/sec |
| 0.12 Gpixels/sec | Feature Matching | 0.44 Gpixels/sec |
| 37.8 Gpixels/sec | Stereo Matching | 115.5 Gpixels/sec |
| 1049.5 FPS | Particle Physics | 4880.8 FPS |
| OpenCL | API | OpenCL |
| 2341 | G3D Mark Score | 7689 |
| 225 | G2D Mark | 972 |
| 18 FPS | DirectX 11 | 74 FPS |
| 12 FPS | DirectX 12 | 32 FPS |
| 968 Ops/s | GPU Compute | 3743 Ops/s |
| 1842 | GB6 ML Single Precision | 8534 |
| 1862 | GB6 ML Half Precision | 12638 |
| 1354 | GB6 ML Quantized | 6209 |
| 383 | Image Classification (SP) | 3202 |
| 1006 | Image Segmentation (HP) | 5252 |
| 2266 | Image Super Resolution (Q) | 9782 |
| 1558 | Face Detection (HP) | 11315 |
| 7914 | Pose Estimation (Q) | 30704 |
| 843 | Text Classification (SP) | 2351 |
| 1011 | Machine Translation (HP) | 4339 |
| 540 | Object Detection (SP) | 2843 |
| 2861 | Depth Estimation (Q) | 14243 |
| 17362 | Style Transfer (SP) | 69169 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 15-26 GPixel/s | Pixel Fill Rate | 46 GPixel/s |
| 22-38 GTexel/s | Texture Fill Rate | 139 GTexel/s |
| 0.7-1.2 TFLOPS | FLOPS (FP32) | 4.5 TFLOPS |
| GDDR5 | Memory Type | System Shared |
| 2 GB | Memory Size | — |
| 1752 MHz | Memory Clock | — |
| 7000 Mbps | Effective Memory Speed | — |
| 64-bit | Bus | — |
| — | ECC | — |
| 56 GB/s | Memory Bandwidth | — |
| PCIe 3.0 x4 | Interface | PCIe 4.0 x16 |
| 10-30 W (configurable) | TGP | 15-54 W (configurable) |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 4 nm |
| 74 mm² | Die Size | 233 mm² |
| 1.8 billion | Transistor Count | 34 billion |
| 24.32 MTr/mm² | Transistor Density | 145.92 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 2.1 |
| 6.1 | CUDA | No |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4 | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| February 10, 2020 | Released | June 3, 2024 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Entry-level | Segment | Mid-range |
| Pascal | Architecture | RDNA 3.5 |
| GP108 | GPU Codename | Strix Point |
| -Intel Core i5 1135G7or above | Recommended CPU | -AMD Ryzen AI 9 365or above |
| 815 | Steel Nomad Lite Score | 2998 |
| 1069 | Time Spy | 3120 |
| — | Solar Bay | 14257 |
| — | Port Royal | 1413 |
| 3279 | Fire Strike | 8603 |
| 2430 | Wild Life Extreme | 6313 |
| 15106 | Night Raid | 38054 |
| 746-1531 MHz (configurable) | Base Clock | 400 MHz |
| 936-1594 MHz (configurable) | Boost Clock | 2900 MHz |
| 384 | Shading Units | 768 |
| 24 | Texture Mapping Units (TMUs) | 48 |
| 16 | Render Output Units (ROPs) | 16 |
| 3 | Compute Units (Pipelines) | 12 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | 12 |
| 48KB per cluster | L1 Cache | 512KB per cluster |
| 512KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |