Quick/Comparisons
9 | Gaming | 13 |
8 | Workstation | 22 |
3 | AI/ML |
Compare with something else?
Compare GeForce MX230 with another →12 |
73 | Energy Efficiency | 32 |
19 | Quick Comparison Final Score | 16 |
| GP108 | Graphics Processor | Polaris 20 |
| 256 | Cores | 2048 |
| 16 / 16 | TMUs / ROPs | 128 / 32 |
| 41.33 | Blender GPU | 329.21 |
| — | Forza Horizon 5 | 36 |
| — | The Witcher 3 | 34 |
| — | Counter-Strike 2 | 43 |
| — | Far Cry 6 | 40 |
| — | Hogwarts Legacy | 22 |
| — | Call of Duty | 36 |
| — | Ghost of Tsushima | 21 |
| — | Cyberpunk 2077 | 26 |
| — | Tomb Raider | 42 |
| — | Average FPS | 33 |
| — | 1080p High | 45 |
| — | 1080p Ultra | 33 |
| — | 1440p Ultra | 23 |
| — | 4K Ultra | 12 |
| — | Margin of Error | Low |
| 7785 | GB6 Compute Score | 37147 |
| 19.4 img/sec | Background Blur | 55.7 img/sec |
| 9.09 img/sec | Face Detection | 31.3 img/sec |
| 0.29 Gpixels/sec | Horizon Detection | 1.41 Gpixels/sec |
| 0.43 Gpixels/sec | Edge Detection | 2.82 Gpixels/sec |
| 0.44 Gpixels/sec | Gaussian Blur | 2.57 Gpixels/sec |
| 0.08 Gpixels/sec | Feature Matching | 0.31 Gpixels/sec |
| 25 Gpixels/sec | Stereo Matching | 143.2 Gpixels/sec |
| 759.2 FPS | Particle Physics | 5080.1 FPS |
| OpenCL | API | OpenCL |
| 1818 | G3D Mark Score | 7922 |
| 213 | G2D Mark | 724 |
| 15 FPS | DirectX 11 | 55 FPS |
| 9 FPS | DirectX 12 | 39 FPS |
| 762 Ops/s | GPU Compute | 2890 Ops/s |
| 1408 | GB6 ML Single Precision | 6885 |
| 1384 | GB6 ML Half Precision | 7446 |
| 1028 | GB6 ML Quantized | 4931 |
| 277 | Image Classification (SP) | 2676 |
| 726 | Image Segmentation (HP) | 3757 |
| 1787 | Image Super Resolution (Q) | 6179 |
| 1076 | Face Detection (HP) | 10752 |
| 5990 | Pose Estimation (Q) | 35488 |
| 743 | Text Classification (SP) | 1051 |
| 970 | Machine Translation (HP) | 1933 |
| 379 | Object Detection (SP) | 3048 |
| 2059 | Depth Estimation (Q) | 12040 |
| 11915 | Style Transfer (SP) | 71201 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 24 GPixel/s | Pixel Fill Rate | 40 GPixel/s |
| 24 GTexel/s | Texture Fill Rate | 159 GTexel/s |
| 0.8 TFLOPS | FLOPS (FP32) | 5.1 TFLOPS |
| GDDR5 | Memory Type | GDDR5 |
| 2 GB | Memory Size | 4 GB |
| 1502 MHz | Memory Clock | 1750 MHz |
| 6000 Mbps | Effective Memory Speed | 7000 Mbps |
| 64-bit | Bus | 256-bit |
| — | ECC | No |
| 48 GB/s | Memory Bandwidth | 224 GB/s |
| PCIe 3.0 x4 | Interface | PCIe 3.0 x16 |
| 10 W | TGP | 150 W |
| Samsung | Manufacturing | GlobalFoundries |
| 14 nm | Fabrication Process | 14 nm |
| 74 mm² | Die Size | 232 mm² |
| 1.8 billion | Transistor Count | 5 billion |
| 24.32 MTr/mm² | Transistor Density | 21.55 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 2.1 |
| 6.1 | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.4a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| February 21, 2019 | Released | April 18, 2017 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Pascal | Architecture | GCN 4.0 |
| GP108 | GPU Codename | Polaris 20 |
| -Intel Core i7 1065G7or above | Recommended CPU | -Intel Core i5 8500or above |
| — | Steel Nomad Lite Score | 3702 |
| — | Time Spy | 3855 |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 13443 |
| — | Wild Life Extreme | 7941 |
| — | Night Raid | 50379 |
| 1519 MHz | Base Clock | 1168 MHz |
| 1531 MHz | Boost Clock | 1244 MHz |
| 256 | Shading Units | 2048 |
| 16 | Texture Mapping Units (TMUs) | 128 |
| 16 | Render Output Units (ROPs) | 32 |
| 2 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | 16KB per cluster |
| 512KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |