Quick/Comparisons
9 | Gaming | 14 |
8 | Workstation | 17 |
3 | AI/ML |
Compare with something else?
Compare GeForce MX230 with another →6 |
73 | Energy Efficiency | 64 |
19 | Quick Comparison Final Score | 22 |
| GP108 | Graphics Processor | Navi 14 |
| 256 | Cores | 1280 |
| 16 / 16 | TMUs / ROPs | 80 / 32 |
| 41.33 | Blender GPU | 238.18 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 7785 | GB6 Compute Score | 27065 |
| 19.4 img/sec | Background Blur | 59.6 img/sec |
| 9.09 img/sec | Face Detection | 34.3 img/sec |
| 0.29 Gpixels/sec | Horizon Detection | 1.19 Gpixels/sec |
| 0.43 Gpixels/sec | Edge Detection | 1.56 Gpixels/sec |
| 0.44 Gpixels/sec | Gaussian Blur | 1.31 Gpixels/sec |
| 0.08 Gpixels/sec | Feature Matching | 0.28 Gpixels/sec |
| 25 Gpixels/sec | Stereo Matching | 95.4 Gpixels/sec |
| 759.2 FPS | Particle Physics | 2473.3 FPS |
| OpenCL | API | OpenCL |
| 1818 | G3D Mark Score | 5812 |
| 213 | G2D Mark | 559 |
| 15 FPS | DirectX 11 | 36 FPS |
| 9 FPS | DirectX 12 | 25 FPS |
| 762 Ops/s | GPU Compute | 2580 Ops/s |
| 1408 | GB6 ML Single Precision | 3321 |
| 1384 | GB6 ML Half Precision | 3307 |
| 1028 | GB6 ML Quantized | 1043 |
| 277 | Image Classification (SP) | 2457 |
| 726 | Image Segmentation (HP) | 394 |
| 1787 | Image Super Resolution (Q) | 6055 |
| 1076 | Face Detection (HP) | 9021 |
| 5990 | Pose Estimation (Q) | 2239 |
| 743 | Text Classification (SP) | 344 |
| 970 | Machine Translation (HP) | 458 |
| 379 | Object Detection (SP) | 2523 |
| 2059 | Depth Estimation (Q) | 10775 |
| 11915 | Style Transfer (SP) | 30282 |
| ONNX | Framework | Core ML |
| DirectML | Backend | GPU |
| 24 GPixel/s | Pixel Fill Rate | 40 GPixel/s |
| 24 GTexel/s | Texture Fill Rate | 100 GTexel/s |
| 0.8 TFLOPS | FLOPS (FP32) | 3.2 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 4 GB |
| 1502 MHz | Memory Clock | 1500 MHz |
| 6000 Mbps | Effective Memory Speed | 12000 Mbps |
| 64-bit | Bus | 128-bit |
| — | ECC | — |
| 48 GB/s | Memory Bandwidth | 192 GB/s |
| PCIe 3.0 x4 | Interface | PCIe 4.0 x8 |
| 10 W | TGP | 85 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 7 nm |
| 74 mm² | Die Size | 158 mm² |
| 1.8 billion | Transistor Count | 6.4 billion |
| 24.32 MTr/mm² | Transistor Density | 40.51 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 2.1 |
| 6.1 | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.4 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| February 21, 2019 | Released | November 13, 2019 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Pascal | Architecture | RDNA 1.0 |
| GP108 | GPU Codename | Navi 14 |
| -Intel Core i7 1065G7or above | Recommended CPU | — |
| — | Steel Nomad Lite Score | — |
| — | Time Spy | 3404 |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | — |
| — | Wild Life Extreme | — |
| — | Night Raid | — |
| 1519 MHz | Base Clock | 1000 MHz |
| 1531 MHz | Boost Clock | 1250 MHz |
| 256 | Shading Units | 1280 |
| 16 | Texture Mapping Units (TMUs) | 80 |
| 16 | Render Output Units (ROPs) | 32 |
| 2 | Compute Units (Pipelines) | 20 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | — |
| 512KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |