Quick/Comparisons
9 | Gaming | 51 |
8 | Workstation | 56 |
3 | AI/ML |
Compare with something else?
Compare GeForce MX230 with another →33 |
73 | Energy Efficiency | 41 |
19 | Quick Comparison Final Score | 49 |
| GP108 | Graphics Processor | GA103 |
| 256 | Cores | 7424 |
| 16 / 16 | TMUs / ROPs | 232 / 96 |
| 41.33 | Blender GPU | 2925.42 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 7785 | GB6 Compute Score | 144566 |
| 19.4 img/sec | Background Blur | 222.1 img/sec |
| 9.09 img/sec | Face Detection | 132.2 img/sec |
| 0.29 Gpixels/sec | Horizon Detection | 6.83 Gpixels/sec |
| 0.43 Gpixels/sec | Edge Detection | 9.64 Gpixels/sec |
| 0.44 Gpixels/sec | Gaussian Blur | 7.81 Gpixels/sec |
| 0.08 Gpixels/sec | Feature Matching | 1.27 Gpixels/sec |
| 25 Gpixels/sec | Stereo Matching | 615.9 Gpixels/sec |
| 759.2 FPS | Particle Physics | 18134.8 FPS |
| OpenCL | API | OpenCL |
| 1818 | G3D Mark Score | 17167 |
| 213 | G2D Mark | 713 |
| 15 FPS | DirectX 11 | 132 FPS |
| 9 FPS | DirectX 12 | 84 FPS |
| 762 Ops/s | GPU Compute | 7423 Ops/s |
| 1408 | GB6 ML Single Precision | 15704 |
| 1384 | GB6 ML Half Precision | 26550 |
| 1028 | GB6 ML Quantized | 9885 |
| 277 | Image Classification (SP) | 6982 |
| 726 | Image Segmentation (HP) | 15050 |
| 1787 | Image Super Resolution (Q) | 14412 |
| 1076 | Face Detection (HP) | 27475 |
| 5990 | Pose Estimation (Q) | 66491 |
| 743 | Text Classification (SP) | 2852 |
| 970 | Machine Translation (HP) | 3306 |
| 379 | Object Detection (SP) | 8121 |
| 2059 | Depth Estimation (Q) | 24442 |
| 11915 | Style Transfer (SP) | 156421 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 24 GPixel/s | Pixel Fill Rate | 101-160 GPixel/s |
| 24 GTexel/s | Texture Fill Rate | 244-386 GTexel/s |
| 0.8 TFLOPS | FLOPS (FP32) | 15.6-24.7 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 16 GB |
| 1502 MHz | Memory Clock | 2000 MHz |
| 6000 Mbps | Effective Memory Speed | 16000 Mbps |
| 64-bit | Bus | 256-bit |
| — | ECC | Yes |
| 48 GB/s | Memory Bandwidth | 512 GB/s |
| PCIe 3.0 x4 | Interface | PCIe 4.0 x16 |
| 10 W | TGP | 80-165 W (configurable) |
| Samsung | Manufacturing | Samsung |
| 14 nm | Fabrication Process | 8 nm |
| 74 mm² | Die Size | 496 mm² |
| 1.8 billion | Transistor Count | 22 billion |
| 24.32 MTr/mm² | Transistor Density | 44.35 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 6.1 | CUDA | 8.6 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| 1.4 | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| February 21, 2019 | Released | March 30, 2022 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Professional |
| Entry-level | Segment | High-end |
| Pascal | Architecture | Ampere |
| GP108 | GPU Codename | GA103 |
| -Intel Core i7 1065G7or above | Recommended CPU | -Intel Core i9 12900HXor above |
| — | Steel Nomad Lite Score | — |
| — | Time Spy | 8880 |
| — | Solar Bay | 32222 |
| — | Port Royal | 5730 |
| — | Fire Strike | 24599 |
| — | Wild Life Extreme | 16879 |
| — | Night Raid | 27155 |
| 1519 MHz | Base Clock | — |
| 1531 MHz | Boost Clock | 1050-1663 MHz (configurable) |
| 256 | Shading Units | 7424 |
| 16 | Texture Mapping Units (TMUs) | 232 |
| 16 | Render Output Units (ROPs) | 96 |
| 2 | Compute Units (Pipelines) | 58 |
| No | Tensor Cores | 232 |
| No | Ray-tracing Cores | 58 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 512KB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |