Quick/Comparisons
8 | Gaming | 51 |
16 | Workstation | 56 |
6 | AI/ML |
Compare with something else?
Compare GeForce GTX 960 with another →33 |
18 | Energy Efficiency | 41 |
11 | Quick Comparison Final Score | 49 |
| GM206 | Graphics Processor | GA103 |
| 1024 | Cores | 7424 |
| 64 / 32 | TMUs / ROPs | 232 / 96 |
| 170.84 | Blender GPU | 2925.42 |
| 14 | Forza Horizon 5 | — |
| 18 | The Witcher 3 | — |
| 29 | Counter-Strike 2 | — |
| 27 | Far Cry 6 | — |
| 12 | Hogwarts Legacy | — |
| 24 | Call of Duty | — |
| - | Ghost of Tsushima | — |
| 11 | Cyberpunk 2077 | — |
| 26 | Tomb Raider | — |
| 19 | Average FPS | — |
| 26 | 1080p High | — |
| 19 | 1080p Ultra | — |
| 13 | 1440p Ultra | — |
| - | 4K Ultra | — |
| Low | Margin of Error | — |
| 20370 | GB6 Compute Score | 144566 |
| 51.7 img/sec | Background Blur | 222.1 img/sec |
| 26.1 img/sec | Face Detection | 132.2 img/sec |
| 0.84 Gpixels/sec | Horizon Detection | 6.83 Gpixels/sec |
| 1.36 Gpixels/sec | Edge Detection | 9.64 Gpixels/sec |
| 1.26 Gpixels/sec | Gaussian Blur | 7.81 Gpixels/sec |
| 0.14 Gpixels/sec | Feature Matching | 1.27 Gpixels/sec |
| 64.9 Gpixels/sec | Stereo Matching | 615.9 Gpixels/sec |
| 1825 FPS | Particle Physics | 18134.8 FPS |
| OpenCL | API | OpenCL |
| 6141 | G3D Mark Score | 17167 |
| 677 | G2D Mark | 713 |
| 42 FPS | DirectX 11 | 132 FPS |
| 28 FPS | DirectX 12 | 84 FPS |
| 2801 Ops/s | GPU Compute | 7423 Ops/s |
| 3784 | GB6 ML Single Precision | 15704 |
| 3830 | GB6 ML Half Precision | 26550 |
| 2724 | GB6 ML Quantized | 9885 |
| 1492 | Image Classification (SP) | 6982 |
| 2183 | Image Segmentation (HP) | 15050 |
| 3618 | Image Super Resolution (Q) | 14412 |
| 3654 | Face Detection (HP) | 27475 |
| 11306 | Pose Estimation (Q) | 66491 |
| 1315 | Text Classification (SP) | 2852 |
| 2085 | Machine Translation (HP) | 3306 |
| 1927 | Object Detection (SP) | 8121 |
| 5491 | Depth Estimation (Q) | 24442 |
| 22683 | Style Transfer (SP) | 156421 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 38 GPixel/s | Pixel Fill Rate | 101-160 GPixel/s |
| 75 GTexel/s | Texture Fill Rate | 244-386 GTexel/s |
| 2.4 TFLOPS | FLOPS (FP32) | 15.6-24.7 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 16 GB |
| 1753 MHz | Memory Clock | 2000 MHz |
| 7000 Mbps | Effective Memory Speed | 16000 Mbps |
| 128-bit | Bus | 256-bit |
| No | ECC | Yes |
| 112.2 GB/s | Memory Bandwidth | 512 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 120 W | TGP | 80-165 W (configurable) |
| TSMC | Manufacturing | Samsung |
| 28 nm | Fabrication Process | 8 nm |
| 228 mm² | Die Size | 496 mm² |
| 2 billion | Transistor Count | 22 billion |
| 8.77 MTr/mm² | Transistor Density | 44.35 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 5.2 | CUDA | 8.6 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| 1.2 | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 22, 2015 | Released | March 30, 2022 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| Mid-range | Segment | High-end |
| Maxwell 2.0 | Architecture | Ampere |
| GM206 | GPU Codename | GA103 |
| — | Recommended CPU | -Intel Core i9 12900HXor above |
| 2179 | Steel Nomad Lite Score | — |
| 2302 | Time Spy | 8880 |
| — | Solar Bay | 32222 |
| — | Port Royal | 5730 |
| 7720 | Fire Strike | 24599 |
| 4543 | Wild Life Extreme | 16879 |
| 31114 | Night Raid | 27155 |
| 1127 MHz | Base Clock | — |
| 1178 MHz | Boost Clock | 1050-1663 MHz (configurable) |
| 1024 | Shading Units | 7424 |
| 64 | Texture Mapping Units (TMUs) | 232 |
| 32 | Render Output Units (ROPs) | 96 |
| 8 | Compute Units (Pipelines) | 58 |
| No | Tensor Cores | 232 |
| No | Ray-tracing Cores | 58 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 1MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |