Quick/Comparisons
18 | Gaming | 14 |
26 | Workstation | 21 |
15 | AI/ML |
Compare with something else?
Compare GeForce GTX 1660 with another →11 |
44 | Energy Efficiency | 68 |
21 | Quick Comparison Final Score | 25 |
| TU116 | Graphics Processor | TU117 |
| 1408 | Cores | 896 |
| 88 / 48 | TMUs / ROPs | 56 / 32 |
| 721.98 | Blender GPU | 417.51 |
| 46 | Forza Horizon 5 | — |
| 58 | The Witcher 3 | — |
| 83 | Counter-Strike 2 | — |
| 56 | Far Cry 6 | — |
| 34 | Hogwarts Legacy | — |
| 39 | Call of Duty | — |
| 28 | Ghost of Tsushima | — |
| 39 | Cyberpunk 2077 | — |
| 65 | Tomb Raider | — |
| 50 | Average FPS | — |
| 63 | 1080p High | — |
| 50 | 1080p Ultra | — |
| 35 | 1440p Ultra | — |
| 18 | 4K Ultra | — |
| Low | Margin of Error | — |
| 60105 | GB6 Compute Score | 33110 |
| 107.7 img/sec | Background Blur | 61.6 img/sec |
| 58.6 img/sec | Face Detection | 31.3 img/sec |
| 2.07 Gpixels/sec | Horizon Detection | 1.17 Gpixels/sec |
| 2.61 Gpixels/sec | Edge Detection | 1.48 Gpixels/sec |
| 3 Gpixels/sec | Gaussian Blur | 1.8 Gpixels/sec |
| 0.77 Gpixels/sec | Feature Matching | 0.43 Gpixels/sec |
| 301.7 Gpixels/sec | Stereo Matching | 149.1 Gpixels/sec |
| 8078.5 FPS | Particle Physics | 4185.6 FPS |
| OpenCL | API | OpenCL |
| 11620 | G3D Mark Score | 7038 |
| 776 | G2D Mark | 482 |
| 79 FPS | DirectX 11 | 51 FPS |
| 49 FPS | DirectX 12 | 32 FPS |
| 4938 Ops/s | GPU Compute | 2678 Ops/s |
| 8617 | GB6 ML Single Precision | 6235 |
| 7365 | GB6 ML Half Precision | 4946 |
| 6243 | GB6 ML Quantized | 4599 |
| 3814 | Image Classification (SP) | 2490 |
| 4931 | Image Segmentation (HP) | 3507 |
| 8081 | Image Super Resolution (Q) | 6427 |
| 8691 | Face Detection (HP) | 5241 |
| 33497 | Pose Estimation (Q) | 21102 |
| 1586 | Text Classification (SP) | 1520 |
| 2227 | Machine Translation (HP) | 2350 |
| 4384 | Object Detection (SP) | 2982 |
| 16173 | Depth Estimation (Q) | 10665 |
| 72011 | Style Transfer (SP) | 43183 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 86 GPixel/s | Pixel Fill Rate | 45 GPixel/s |
| 157 GTexel/s | Texture Fill Rate | 78 GTexel/s |
| 5 TFLOPS | FLOPS (FP32) | 2.5 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 6 GB | Memory Size | 4 GB |
| 2001 MHz | Memory Clock | 1250 MHz |
| 8000 Mbps | Effective Memory Speed | 10000 Mbps |
| 192-bit | Bus | 128-bit |
| No | ECC | — |
| 192.1 GB/s | Memory Bandwidth | 160 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 120 W | TGP | 40 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 12 nm |
| 284 mm² | Die Size | 200 mm² |
| 6 billion | Transistor Count | 4.7 billion |
| 21.13 MTr/mm² | Transistor Density | 23.5 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 7.5 | CUDA | 7.5 |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4a | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| March 14, 2019 | Released | April 12, 2021 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| Entry-level | Segment | Entry-level |
| Turing | Architecture | Turing |
| TU116 | GPU Codename | TU117 |
| -Intel Core i5 9500or above | Recommended CPU | -Intel Core i7 11800Hor above |
| 5101 | Steel Nomad Lite Score | — |
| 5443 | Time Spy | — |
| 18093 | Solar Bay | — |
| 1455 | Port Royal | — |
| 14206 | Fire Strike | — |
| 10949 | Wild Life Extreme | — |
| 66346 | Night Raid | — |
| 1530 MHz | Base Clock | 930 MHz |
| 1785 MHz | Boost Clock | 1395 MHz |
| 1408 | Shading Units | 896 |
| 88 | Texture Mapping Units (TMUs) | 56 |
| 48 | Render Output Units (ROPs) | 32 |
| 22 | Compute Units (Pipelines) | 14 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | — |
| 64KB per cluster | L1 Cache | 64KB per cluster |
| 1536KB shared | L2 Cache | 1MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |