Quick/Comparisons
18 | Gaming | 31 |
26 | Workstation | 52 |
15 | AI/ML |
Compare with something else?
Compare GeForce GTX 1660 with another →31 |
44 | Energy Efficiency | 48 |
21 | Quick Comparison Final Score | 40 |
| TU116 | Graphics Processor | GA104 |
| 1408 | Cores | 5888 |
| 88 / 48 | TMUs / ROPs | 184 / 96 |
| 721.98 | Blender GPU | 2757.5 |
| 46 | Forza Horizon 5 | 71 |
| 58 | The Witcher 3 | 100 |
| 83 | Counter-Strike 2 | 137 |
| 56 | Far Cry 6 | 86 |
| 34 | Hogwarts Legacy | 56 |
| 39 | Call of Duty | 75 |
| 28 | Ghost of Tsushima | 52 |
| 39 | Cyberpunk 2077 | 66 |
| 65 | Tomb Raider | 100 |
| 50 | Average FPS | 83 |
| 63 | 1080p High | 104 |
| 50 | 1080p Ultra | 83 |
| 35 | 1440p Ultra | 60 |
| 18 | 4K Ultra | 34 |
| Low | Margin of Error | High |
| 60105 | GB6 Compute Score | 119474 |
| 107.7 img/sec | Background Blur | 158.7 img/sec |
| 58.6 img/sec | Face Detection | 115.8 img/sec |
| 2.07 Gpixels/sec | Horizon Detection | 5.95 Gpixels/sec |
| 2.61 Gpixels/sec | Edge Detection | 8.2 Gpixels/sec |
| 3 Gpixels/sec | Gaussian Blur | 5.85 Gpixels/sec |
| 0.77 Gpixels/sec | Feature Matching | 1.13 Gpixels/sec |
| 301.7 Gpixels/sec | Stereo Matching | 505.2 Gpixels/sec |
| 8078.5 FPS | Particle Physics | 15517.5 FPS |
| OpenCL | API | OpenCL |
| 11620 | G3D Mark Score | 16804 |
| 776 | G2D Mark | 714 |
| 79 FPS | DirectX 11 | 131 FPS |
| 49 FPS | DirectX 12 | 77 FPS |
| 4938 Ops/s | GPU Compute | 6679 Ops/s |
| 8617 | GB6 ML Single Precision | 14763 |
| 7365 | GB6 ML Half Precision | 23628 |
| 6243 | GB6 ML Quantized | 10163 |
| 3814 | Image Classification (SP) | 6159 |
| 4931 | Image Segmentation (HP) | 12031 |
| 8081 | Image Super Resolution (Q) | 15490 |
| 8691 | Face Detection (HP) | 29614 |
| 33497 | Pose Estimation (Q) | 65582 |
| 1586 | Text Classification (SP) | 1918 |
| 2227 | Machine Translation (HP) | 3097 |
| 4384 | Object Detection (SP) | 8192 |
| 16173 | Depth Estimation (Q) | 23635 |
| 72011 | Style Transfer (SP) | 142647 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 86 GPixel/s | Pixel Fill Rate | 99-143 GPixel/s |
| 157 GTexel/s | Texture Fill Rate | 190-273 GTexel/s |
| 5 TFLOPS | FLOPS (FP32) | 12.2-17.5 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 6 GB | Memory Size | 16 GB |
| 2001 MHz | Memory Clock | 2000 MHz |
| 8000 Mbps | Effective Memory Speed | 16000 Mbps |
| 192-bit | Bus | 256-bit |
| No | ECC | Yes |
| 192.1 GB/s | Memory Bandwidth | 512 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 120 W | TGP | 80-140 W (configurable) |
| TSMC | Manufacturing | Samsung |
| 12 nm | Fabrication Process | 8 nm |
| 284 mm² | Die Size | 392 mm² |
| 6 billion | Transistor Count | 17.4 billion |
| 21.13 MTr/mm² | Transistor Density | 44.39 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 7.5 | CUDA | 8.6 |
| No | Ray Tracing | Yes |
| No | DLSS | — |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| March 14, 2019 | Released | March 22, 2022 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| Entry-level | Segment | High-end |
| Turing | Architecture | Ampere |
| TU116 | GPU Codename | GA104 |
| -Intel Core i5 9500or above | Recommended CPU | -Intel Core i7 12800HXor above |
| 5101 | Steel Nomad Lite Score | 8802 |
| 5443 | Time Spy | 9410 |
| 18093 | Solar Bay | 39802 |
| 1455 | Port Royal | 6116 |
| 14206 | Fire Strike | 25494 |
| 10949 | Wild Life Extreme | 19741 |
| 66346 | Night Raid | 93933 |
| 1530 MHz | Base Clock | 510-1035 MHz (configurable) |
| 1785 MHz | Boost Clock | 1035-1485 MHz (configurable) |
| 1408 | Shading Units | 5888 |
| 88 | Texture Mapping Units (TMUs) | 184 |
| 48 | Render Output Units (ROPs) | 96 |
| 22 | Compute Units (Pipelines) | 46 |
| No | Tensor Cores | 184 |
| No | Ray-tracing Cores | 46 |
| 64KB per cluster | L1 Cache | 128KB per cluster |
| 1536KB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |