Quick/Comparisons
19 | Gaming | 6 |
29 | Workstation | 9 |
17 | AI/ML |
Compare with something else?
Compare GeForce GTX 1660 with another →9 |
43 | Energy Efficiency | 86 |
22 | Quick Comparison Final Score | 20 |
| TU116 | Graphics Processor | Krackan Point |
| 1408 | Cores | 256 |
| 88 / 48 | TMUs / ROPs | 16 / 8 |
| 772.88 | Blender GPU | 122.02 |
| 49 | Forza Horizon 5 | 13 |
| 67 | The Witcher 3 | 12 |
| 91 | Counter-Strike 2 | 18 |
| 64 | Far Cry 6 | 16 |
| 37 | Hogwarts Legacy | - |
| 44 | Call of Duty | 19 |
| 33 | Ghost of Tsushima | 9 |
| 40 | Cyberpunk 2077 | 9 |
| 68 | Tomb Raider | 17 |
| 55 | Average FPS | 13 |
| 70 | 1080p High | 18 |
| 55 | 1080p Ultra | 13 |
| 39 | 1440p Ultra | 10 |
| 20 | 4K Ultra | - |
| Low | Margin of Error | High |
| 67074 | GB6 Compute Score | 14025 |
| 122.5 img/sec | Background Blur | 31.8 img/sec |
| 68.6 img/sec | Face Detection | 16.8 img/sec |
| 2.56 Gpixels/sec | Horizon Detection | 0.46 Gpixels/sec |
| 3.33 Gpixels/sec | Edge Detection | 0.58 Gpixels/sec |
| 3.21 Gpixels/sec | Gaussian Blur | 0.42 Gpixels/sec |
| 0.86 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 273.3 Gpixels/sec | Stereo Matching | 52.5 Gpixels/sec |
| 8476.3 FPS | Particle Physics | 2048.6 FPS |
| OpenCL | API | OpenCL |
| 12684 | G3D Mark Score | — |
| 807 | G2D Mark | — |
| 104 FPS | DirectX 11 | — |
| 50 FPS | DirectX 12 | — |
| 5050 Ops/s | GPU Compute | — |
| 10238 | GB6 ML Single Precision | 4884 |
| 8153 | GB6 ML Half Precision | 6067 |
| 7392 | GB6 ML Quantized | 3946 |
| 4278 | Image Classification (SP) | 1988 |
| 5856 | Image Segmentation (HP) | 2184 |
| 9561 | Image Super Resolution (Q) | 4788 |
| 9830 | Face Detection (HP) | 6857 |
| 36109 | Pose Estimation (Q) | 17396 |
| 1858 | Text Classification (SP) | 1628 |
| 3286 | Machine Translation (HP) | 2053 |
| 5151 | Object Detection (SP) | 1825 |
| 18021 | Depth Estimation (Q) | 8471 |
| 73708 | Style Transfer (SP) | 31032 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 86 GPixel/s | Pixel Fill Rate | 23 GPixel/s |
| 157 GTexel/s | Texture Fill Rate | 46 GTexel/s |
| 5 TFLOPS | FLOPS (FP32) | 1.5 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 6 GB | Memory Size | — |
| 1750 MHz | Memory Clock | — |
| 14000 Mbps | Effective Memory Speed | — |
| 192-bit | Bus | — |
| No | ECC | — |
| 336 GB/s | Memory Bandwidth | — |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 125 W | TGP | 15-54 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 4 nm |
| 284 mm² | Die Size | — |
| 6 billion | Transistor Count | — |
| 21.13 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 7.5 | CUDA | No |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| October 29, 2019 | Released | January 7, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Turing | Architecture | RDNA 3.5 |
| TU116 | GPU Codename | Krackan Point |
| -Intel Core i5 9500or above | Recommended CPU | -AMD Ryzen AI 5 340or above |
| 5672 | Steel Nomad Lite Score | 1293 |
| 6044 | Time Spy | 1700 |
| 19269 | Solar Bay | 7155 |
| 1548 | Port Royal | 577 |
| 16189 | Fire Strike | 5317 |
| 12328 | Wild Life Extreme | — |
| 74668 | Night Raid | 22727 |
| 1530 MHz | Base Clock | 400 MHz |
| 1785 MHz | Boost Clock | 2900 MHz |
| 1408 | Shading Units | 256 |
| 88 | Texture Mapping Units (TMUs) | 16 |
| 48 | Render Output Units (ROPs) | 8 |
| 22 | Compute Units (Pipelines) | 4 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | 4 |
| 64KB per cluster | L1 Cache | 512KB per cluster |
| 1536KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |