Quick/Comparisons
12 | Gaming | 14 |
22 | Workstation | 21 |
12 | AI/ML |
Compare with something else?
Compare GeForce GTX 1650 with another →11 |
65 | Energy Efficiency | 68 |
24 | Quick Comparison Final Score | 25 |
| TU117 (N18P-G62) | Graphics Processor | TU117 |
| 1024 | Cores | 896 |
| 64 / 32 | TMUs / ROPs | 56 / 32 |
| 442.65 | Blender GPU | 417.51 |
| 31 | Forza Horizon 5 | — |
| 37 | The Witcher 3 | — |
| 53 | Counter-Strike 2 | — |
| 40 | Far Cry 6 | — |
| 18 | Hogwarts Legacy | — |
| 28 | Call of Duty | — |
| 15 | Ghost of Tsushima | — |
| 24 | Cyberpunk 2077 | — |
| 46 | Tomb Raider | — |
| 32 | Average FPS | — |
| 43 | 1080p High | — |
| 32 | 1080p Ultra | — |
| 23 | 1440p Ultra | — |
| 11 | 4K Ultra | — |
| Low | Margin of Error | — |
| 47056 | GB6 Compute Score | 33110 |
| 83.5 img/sec | Background Blur | 61.6 img/sec |
| 45.7 img/sec | Face Detection | 31.3 img/sec |
| 1.77 Gpixels/sec | Horizon Detection | 1.17 Gpixels/sec |
| 2.32 Gpixels/sec | Edge Detection | 1.48 Gpixels/sec |
| 2.28 Gpixels/sec | Gaussian Blur | 1.8 Gpixels/sec |
| 0.62 Gpixels/sec | Feature Matching | 0.43 Gpixels/sec |
| 204.1 Gpixels/sec | Stereo Matching | 149.1 Gpixels/sec |
| 5954.3 FPS | Particle Physics | 4185.6 FPS |
| OpenCL | API | OpenCL |
| 7540 | G3D Mark Score | 7038 |
| 372 | G2D Mark | 482 |
| 61 FPS | DirectX 11 | 51 FPS |
| 33 FPS | DirectX 12 | 32 FPS |
| 2720 Ops/s | GPU Compute | 2678 Ops/s |
| 7029 | GB6 ML Single Precision | 6235 |
| 5688 | GB6 ML Half Precision | 4946 |
| 5358 | GB6 ML Quantized | 4599 |
| 2866 | Image Classification (SP) | 2490 |
| 3745 | Image Segmentation (HP) | 3507 |
| 6865 | Image Super Resolution (Q) | 6427 |
| 6519 | Face Detection (HP) | 5241 |
| 24706 | Pose Estimation (Q) | 21102 |
| 1793 | Text Classification (SP) | 1520 |
| 1906 | Machine Translation (HP) | 2350 |
| 3498 | Object Detection (SP) | 2982 |
| 13936 | Depth Estimation (Q) | 10665 |
| 50917 | Style Transfer (SP) | 43183 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 48 GPixel/s | Pixel Fill Rate | 45 GPixel/s |
| 95 GTexel/s | Texture Fill Rate | 78 GTexel/s |
| 3 TFLOPS | FLOPS (FP32) | 2.5 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 4 GB | Memory Size | 4 GB |
| 1500 MHz | Memory Clock | 1250 MHz |
| 12000 Mbps | Effective Memory Speed | 10000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | — |
| 192 GB/s | Memory Bandwidth | 160 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 50 W | TGP | 40 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 12 nm |
| 200 mm² | Die Size | 200 mm² |
| 4.7 billion | Transistor Count | 4.7 billion |
| 23.5 MTr/mm² | Transistor Density | 23.5 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 7.5 | CUDA | 7.5 |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| April 2, 2020 | Released | April 12, 2021 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Professional |
| Mid-range | Segment | Entry-level |
| Turing | Architecture | Turing |
| TU117 (N18P-G62) | GPU Codename | TU117 |
| -Intel Core i5 10300Hor above | Recommended CPU | -Intel Core i7 11800Hor above |
| 3492 | Steel Nomad Lite Score | — |
| 3674 | Time Spy | — |
| — | Solar Bay | — |
| — | Port Royal | — |
| 10075 | Fire Strike | — |
| 7557 | Wild Life Extreme | — |
| 42903 | Night Raid | — |
| 1350 MHz | Base Clock | 930 MHz |
| 1485 MHz | Boost Clock | 1395 MHz |
| 1024 | Shading Units | 896 |
| 64 | Texture Mapping Units (TMUs) | 56 |
| 32 | Render Output Units (ROPs) | 32 |
| 16 | Compute Units (Pipelines) | 14 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | — |
| 64KB per cluster | L1 Cache | 64KB per cluster |
| 1MB shared | L2 Cache | 1MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |