Quick/Comparisons
20 | Gaming | 57 |
27 | Workstation | 55 |
15 | AI/ML |
Compare with something else?
Compare GeForce GTX 1070 with another →48 |
28 | Energy Efficiency | 45 |
22 | Quick Comparison Final Score | 53 |
| GP104 | Graphics Processor | AD104 (GN21-X9) |
| 1920 | Cores | 7424 |
| 120 / 64 | TMUs / ROPs | 232 / 80 |
| 557.8 | Blender GPU | 5463.87 |
| 53 | Forza Horizon 5 | 120 |
| 69 | The Witcher 3 | 163 |
| 96 | Counter-Strike 2 | 209 |
| 65 | Far Cry 6 | 139 |
| 39 | Hogwarts Legacy | 98 |
| 49 | Call of Duty | 153 |
| 35 | Ghost of Tsushima | 92 |
| 40 | Cyberpunk 2077 | 122 |
| 72 | Tomb Raider | 208 |
| 58 | Average FPS | 145 |
| 71 | 1080p High | 171 |
| 58 | 1080p Ultra | 145 |
| 41 | 1440p Ultra | 112 |
| 20 | 4K Ultra | 66 |
| Low | Margin of Error | Low |
| 53429 | GB6 Compute Score | 170767 |
| 142.3 img/sec | Background Blur | 328.9 img/sec |
| 65.1 img/sec | Face Detection | 192.3 img/sec |
| 2.2 Gpixels/sec | Horizon Detection | 6.51 Gpixels/sec |
| 3.23 Gpixels/sec | Edge Detection | 9.11 Gpixels/sec |
| 3.74 Gpixels/sec | Gaussian Blur | 10.1 Gpixels/sec |
| 0.3 Gpixels/sec | Feature Matching | 1.56 Gpixels/sec |
| 195.6 Gpixels/sec | Stereo Matching | 660.7 Gpixels/sec |
| 5161.6 FPS | Particle Physics | 20765.5 FPS |
| OpenCL | API | OpenCL |
| 13508 | G3D Mark Score | 24711 |
| 847 | G2D Mark | 922 |
| 100 FPS | DirectX 11 | 241 FPS |
| 48 FPS | DirectX 12 | 96 FPS |
| 6118 Ops/s | GPU Compute | 11008 Ops/s |
| 8330 | GB6 ML Single Precision | 26637 |
| 8293 | GB6 ML Half Precision | 39211 |
| 6176 | GB6 ML Quantized | 19995 |
| 2295 | Image Classification (SP) | 10385 |
| 4955 | Image Segmentation (HP) | 25896 |
| 10587 | Image Super Resolution (Q) | 27816 |
| 8747 | Face Detection (HP) | 51976 |
| 51263 | Pose Estimation (Q) | 142459 |
| 1461 | Text Classification (SP) | 3405 |
| 2342 | Machine Translation (HP) | 4860 |
| 2960 | Object Detection (SP) | 13308 |
| 15275 | Depth Estimation (Q) | 49203 |
| 104907 | Style Transfer (SP) | 262792 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 108 GPixel/s | Pixel Fill Rate | 133-182 GPixel/s |
| 202 GTexel/s | Texture Fill Rate | 386-529 GTexel/s |
| 6.5 TFLOPS | FLOPS (FP32) | 24.7-33.9 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 8 GB | Memory Size | 12 GB |
| 2002 MHz | Memory Clock | 2250 MHz |
| 8000 Mbps | Effective Memory Speed | 18000 Mbps |
| 256-bit | Bus | 192-bit |
| No | ECC | No |
| 256.3 GB/s | Memory Bandwidth | 432 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 150 W | TGP | 60-175 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 16 nm | Fabrication Process | 5 nm |
| 314 mm² | Die Size | 295 mm² |
| 7 billion | Transistor Count | 35.8 billion |
| 22.29 MTr/mm² | Transistor Density | 121.36 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 6.1 | CUDA | 8.9 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 10, 2016 | Released | February 8, 2023 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Pascal | Architecture | Ada Lovelace |
| GP104 | GPU Codename | AD104 (GN21-X9) |
| -Intel Core i7 7700Kor above | Recommended CPU | -Intel Core Ultra 9 185Hor above |
| 5857 | Steel Nomad Lite Score | 19263 |
| 6091 | Time Spy | 18832 |
| 16018 | Solar Bay | 85404 |
| 1282 | Port Royal | 11837 |
| 18706 | Fire Strike | 41182 |
| 12190 | Wild Life Extreme | 36965 |
| 72438 | Night Raid | 147212 |
| 1506 MHz | Base Clock | 1290-1860 MHz (configurable) |
| 1683 MHz | Boost Clock | 1665-2280 MHz (configurable) |
| 1920 | Shading Units | 7424 |
| 120 | Texture Mapping Units (TMUs) | 232 |
| 64 | Render Output Units (ROPs) | 80 |
| 15 | Compute Units (Pipelines) | 58 |
| No | Tensor Cores | 232 |
| No | Ray-tracing Cores | 58 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 2MB shared | L2 Cache | 48MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |