Quick/Comparisons
18 | Gaming | 11 |
26 | Workstation | 15 |
| — | AI/ML |
Compare with something else?
Compare GeForce GTX 1070 with another →37 | Energy Efficiency | 89 |
| — | Quick Comparison Final Score | 25 |
| GP104 | Graphics Processor | Arrow Lake iGPU |
| 2048 | Cores | 896 |
| 128 / 64 | TMUs / ROPs | 56 / 28 |
| 512.01 | Blender GPU | 640.3 |
| 48 | Forza Horizon 5 | 25 |
| 59 | The Witcher 3 | 31 |
| 88 | Counter-Strike 2 | 25 |
| 60 | Far Cry 6 | 32 |
| 36 | Hogwarts Legacy | 12 |
| 41 | Call of Duty | 28 |
| 29 | Ghost of Tsushima | 15 |
| 39 | Cyberpunk 2077 | 18 |
| 67 | Tomb Raider | 31 |
| 52 | Average FPS | 24 |
| 66 | 1080p High | 32 |
| 52 | 1080p Ultra | 24 |
| 37 | 1440p Ultra | 18 |
| 19 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 48520 | GB6 Compute Score | 36282 |
| 134.6 img/sec | Background Blur | 70.9 img/sec |
| 61.4 img/sec | Face Detection | 34.9 img/sec |
| 1.98 Gpixels/sec | Horizon Detection | 1.13 Gpixels/sec |
| 3.02 Gpixels/sec | Edge Detection | 1.42 Gpixels/sec |
| 3.44 Gpixels/sec | Gaussian Blur | 1.96 Gpixels/sec |
| 0.27 Gpixels/sec | Feature Matching | 0.45 Gpixels/sec |
| 159.9 Gpixels/sec | Stereo Matching | 131.5 Gpixels/sec |
| 4611.7 FPS | Particle Physics | 7360.9 FPS |
| OpenCL | API | OpenCL |
| 10465 | G3D Mark Score | 6157 |
| 603 | G2D Mark | 793 |
| 92 FPS | DirectX 11 | 43 FPS |
| 34 FPS | DirectX 12 | 27 FPS |
| 4591 Ops/s | GPU Compute | 2702 Ops/s |
| — | GB6 ML Single Precision | 7262 |
| — | GB6 ML Half Precision | 9964 |
| — | GB6 ML Quantized | 5008 |
| — | Image Classification (SP) | 3978 |
| — | Image Segmentation (HP) | 8374 |
| — | Image Super Resolution (Q) | 5792 |
| — | Face Detection (HP) | 13023 |
| — | Pose Estimation (Q) | 16149 |
| — | Text Classification (SP) | 1356 |
| — | Machine Translation (HP) | 2594 |
| — | Object Detection (SP) | 4754 |
| — | Depth Estimation (Q) | 12040 |
| — | Style Transfer (SP) | 51653 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 105 GPixel/s | Pixel Fill Rate | 62 GPixel/s |
| 211 GTexel/s | Texture Fill Rate | 123 GTexel/s |
| 6.7 TFLOPS | FLOPS (FP32) | 3.9 TFLOPS |
| GDDR5 | Memory Type | System Shared |
| 8 GB | Memory Size | — |
| 2002 MHz | Memory Clock | — |
| 8008 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | — |
| 256.3 GB/s | Memory Bandwidth | — |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x8 |
| 120 W | TGP | 35 W |
| TSMC | Manufacturing | TSMC |
| 16 nm | Fabrication Process | 5 nm |
| 314 mm² | Die Size | — |
| 7.2 billion | Transistor Count | — |
| 22.93 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 6.1 | CUDA | No |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| August 15, 2016 | Released | January 6, 2025 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| High-end | Segment | Entry-level |
| Pascal | Architecture | Xe+ |
| GP104 | GPU Codename | Arrow Lake iGPU |
| -Intel Core i7 8750Hor above | Recommended CPU | -Intel Core Ultra 5 225Hor above |
| 5473 | Steel Nomad Lite Score | 2921 |
| 5540 | Time Spy | 3407 |
| 14681 | Solar Bay | 12731 |
| 1207 | Port Royal | 1902 |
| 17005 | Fire Strike | 8020 |
| 11402 | Wild Life Extreme | 5985 |
| 56792 | Night Raid | 37233 |
| 1442 MHz | Base Clock | 300 MHz |
| 1645 MHz | Boost Clock | 2200 MHz |
| 2048 | Shading Units | 896 |
| 128 | Texture Mapping Units (TMUs) | 56 |
| 64 | Render Output Units (ROPs) | 28 |
| 16 | Compute Units (Pipelines) | 7 |
| No | Tensor Cores | 112 |
| No | Ray-tracing Cores | 7 |
| 48KB per cluster | L1 Cache | — |
| 2MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |