Quick/Comparisons
14 | Gaming | 63 |
22 | Workstation | 63 |
12 | AI/ML |
Compare with something else?
Compare GeForce GTX 1060 with another →55 |
37 | Energy Efficiency | 45 |
17 | Quick Comparison Final Score | 59 |
| GP106 | Graphics Processor | AD103 (GN21-X11) |
| 1280 | Cores | 9728 |
| 80 / 48 | TMUs / ROPs | 304 / 112 |
| 377.15 | Blender GPU | 7059.06 |
| 38 | Forza Horizon 5 | 131 |
| 43 | The Witcher 3 | 182 |
| 67 | Counter-Strike 2 | 208 |
| 46 | Far Cry 6 | 147 |
| 22 | Hogwarts Legacy | 108 |
| 34 | Call of Duty | 164 |
| 23 | Ghost of Tsushima | 100 |
| 28 | Cyberpunk 2077 | 137 |
| 53 | Tomb Raider | 231 |
| 39 | Average FPS | 156 |
| 50 | 1080p High | 187 |
| 39 | 1080p Ultra | 156 |
| 27 | 1440p Ultra | 123 |
| 14 | 4K Ultra | 72 |
| Low | Margin of Error | Low |
| 39230 | GB6 Compute Score | 203263 |
| 100.2 img/sec | Background Blur | 264 img/sec |
| 48.1 img/sec | Face Detection | 134.3 img/sec |
| 1.54 Gpixels/sec | Horizon Detection | 9.27 Gpixels/sec |
| 2.25 Gpixels/sec | Edge Detection | 12.7 Gpixels/sec |
| 2.58 Gpixels/sec | Gaussian Blur | 13.2 Gpixels/sec |
| 0.25 Gpixels/sec | Feature Matching | 1.92 Gpixels/sec |
| 136.9 Gpixels/sec | Stereo Matching | 1060 Gpixels/sec |
| 4220.5 FPS | Particle Physics | 29225.1 FPS |
| OpenCL | API | OpenCL |
| 10050 | G3D Mark Score | 27060 |
| 741 | G2D Mark | 988 |
| 72 FPS | DirectX 11 | 258 FPS |
| 37 FPS | DirectX 12 | 106 FPS |
| 4260 Ops/s | GPU Compute | 12206 Ops/s |
| 6580 | GB6 ML Single Precision | 29362 |
| 6649 | GB6 ML Half Precision | 42611 |
| 4804 | GB6 ML Quantized | 22212 |
| 1462 | Image Classification (SP) | 11346 |
| 3872 | Image Segmentation (HP) | 24625 |
| 8136 | Image Super Resolution (Q) | 36874 |
| 6356 | Face Detection (HP) | 50088 |
| 33181 | Pose Estimation (Q) | 174844 |
| 1806 | Text Classification (SP) | 3226 |
| 3149 | Machine Translation (HP) | 4905 |
| 2096 | Object Detection (SP) | 14667 |
| 10515 | Depth Estimation (Q) | 53868 |
| 67831 | Style Transfer (SP) | 340056 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 82 GPixel/s | Pixel Fill Rate | 163-228 GPixel/s |
| 137 GTexel/s | Texture Fill Rate | 442-620 GTexel/s |
| 4.4 TFLOPS | FLOPS (FP32) | 28.3-39.7 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 6 GB | Memory Size | 16 GB |
| 2002 MHz | Memory Clock | 2000 MHz |
| 8000 Mbps | Effective Memory Speed | 16000 Mbps |
| 192-bit | Bus | 256-bit |
| No | ECC | No |
| 192.2 GB/s | Memory Bandwidth | 512 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 120 W | TGP | 80-175 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 16 nm | Fabrication Process | 5 nm |
| 200 mm² | Die Size | 379 mm² |
| 4 billion | Transistor Count | 45.9 billion |
| 20 MTr/mm² | Transistor Density | 121.11 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 6.1 | CUDA | 8.9 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| July 19, 2016 | Released | February 8, 2023 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Pascal | Architecture | Ada Lovelace |
| GP106 | GPU Codename | AD103 (GN21-X11) |
| -Intel Core i7 7700or above | Recommended CPU | -Intel Core Ultra 9 185Hor above |
| 4087 | Steel Nomad Lite Score | 22501 |
| 4203 | Time Spy | 21401 |
| 11274 | Solar Bay | 96130 |
| 844 | Port Royal | 13733 |
| 13132 | Fire Strike | 45218 |
| 8510 | Wild Life Extreme | 42491 |
| 54680 | Night Raid | 147892 |
| 1506 MHz | Base Clock | 930-1620 MHz (configurable) |
| 1709 MHz | Boost Clock | 1455-2040 MHz (configurable) |
| 1280 | Shading Units | 9728 |
| 80 | Texture Mapping Units (TMUs) | 304 |
| 48 | Render Output Units (ROPs) | 112 |
| 10 | Compute Units (Pipelines) | 76 |
| No | Tensor Cores | 304 |
| No | Ray-tracing Cores | 76 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 1536KB shared | L2 Cache | 64MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |