Quick/Comparisons
8 | Gaming | 28 |
17 | Workstation | 35 |
8 | AI/ML |
Compare with something else?
Compare GeForce GTX 1050 with another →26 |
54 | Energy Efficiency | 36 |
12 | Quick Comparison Final Score | 30 |
| GP107 | Graphics Processor | Navi 10 |
| 768 | Cores | 2560 |
| 48 / 32 | TMUs / ROPs | 160 / 64 |
| 214.48 | Blender GPU | 978.14 |
| 15 | Forza Horizon 5 | 73 |
| 20 | The Witcher 3 | 93 |
| 29 | Counter-Strike 2 | 126 |
| 28 | Far Cry 6 | 90 |
| 13 | Hogwarts Legacy | 57 |
| 26 | Call of Duty | 85 |
| 9 | Ghost of Tsushima | 58 |
| 12 | Cyberpunk 2077 | 60 |
| 27 | Tomb Raider | 107 |
| 20 | Average FPS | 83 |
| 26 | 1080p High | 106 |
| 20 | 1080p Ultra | 83 |
| 14 | 1440p Ultra | 58 |
| - | 4K Ultra | 31 |
| Low | Margin of Error | Low |
| 21180 | GB6 Compute Score | 81739 |
| 56.6 img/sec | Background Blur | 148 img/sec |
| 27.4 img/sec | Face Detection | 89.5 img/sec |
| 0.82 Gpixels/sec | Horizon Detection | 3.52 Gpixels/sec |
| 1.2 Gpixels/sec | Edge Detection | 4.98 Gpixels/sec |
| 1.27 Gpixels/sec | Gaussian Blur | 4.11 Gpixels/sec |
| 0.18 Gpixels/sec | Feature Matching | 0.75 Gpixels/sec |
| 66.3 Gpixels/sec | Stereo Matching | 295.8 Gpixels/sec |
| 1916.5 FPS | Particle Physics | 10480.7 FPS |
| OpenCL | API | OpenCL |
| 6362 | G3D Mark Score | 16097 |
| 655 | G2D Mark | 922 |
| 44 FPS | DirectX 11 | 115 FPS |
| 26 FPS | DirectX 12 | 64 FPS |
| 2665 Ops/s | GPU Compute | 7555 Ops/s |
| 4117 | GB6 ML Single Precision | 14920 |
| 3560 | GB6 ML Half Precision | 16852 |
| 3084 | GB6 ML Quantized | 11883 |
| 1518 | Image Classification (SP) | 6764 |
| 2085 | Image Segmentation (HP) | 7615 |
| 4847 | Image Super Resolution (Q) | 19081 |
| 3275 | Face Detection (HP) | 20621 |
| 16118 | Pose Estimation (Q) | 73667 |
| 1440 | Text Classification (SP) | 1970 |
| 1875 | Machine Translation (HP) | 2417 |
| 1743 | Object Detection (SP) | 6684 |
| 6258 | Depth Estimation (Q) | 30456 |
| 26368 | Style Transfer (SP) | 147087 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 45 GPixel/s | Pixel Fill Rate | 122 GPixel/s |
| 67 GTexel/s | Texture Fill Rate | 305 GTexel/s |
| 2.1 TFLOPS | FLOPS (FP32) | 9.8 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 4 GB | Memory Size | 8 GB |
| 1752 MHz | Memory Clock | 1750 MHz |
| 7000 Mbps | Effective Memory Speed | 14000 Mbps |
| 128-bit | Bus | 256-bit |
| No | ECC | No |
| 112.1 GB/s | Memory Bandwidth | 448 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 75 W | TGP | 225 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 7 nm |
| 132 mm² | Die Size | 251 mm² |
| 3 billion | Transistor Count | 10 billion |
| 22.73 MTr/mm² | Transistor Density | 39.84 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 6.1 | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| October 25, 2016 | Released | July 7, 2019 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Pascal | Architecture | RDNA 1.0 |
| GP107 | GPU Codename | Navi 10 |
| — | Recommended CPU | -Intel Core i5 9600Kor above |
| 2312 | Steel Nomad Lite Score | 8570 |
| 2352 | Time Spy | 9422 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 7702 | Fire Strike | 27547 |
| 4908 | Wild Life Extreme | 18391 |
| 33485 | Night Raid | 103065 |
| 1291 MHz | Base Clock | 1605 MHz |
| 1392 MHz | Boost Clock | 1905 MHz |
| 768 | Shading Units | 2560 |
| 48 | Texture Mapping Units (TMUs) | 160 |
| 32 | Render Output Units (ROPs) | 64 |
| 6 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | — |
| 1024KB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |