Quick/Comparisons
8 | Gaming | 8 |
17 | Workstation | 16 |
7 | AI/ML |
Compare with something else?
Compare GeForce GTX 1050 with another →6 |
57 | Energy Efficiency | 18 |
19 | Quick Comparison Final Score | 11 |
| GP107 (N17P-G1) | Graphics Processor | GM206 |
| 768 | Cores | 1024 |
| 48 / 32 | TMUs / ROPs | 64 / 32 |
| 219.05 | Blender GPU | 170.84 |
| 18 | Forza Horizon 5 | 14 |
| 22 | The Witcher 3 | 18 |
| 28 | Counter-Strike 2 | 29 |
| 30 | Far Cry 6 | 27 |
| 13 | Hogwarts Legacy | 12 |
| 26 | Call of Duty | 24 |
| - | Ghost of Tsushima | - |
| 12 | Cyberpunk 2077 | 11 |
| 23 | Tomb Raider | 26 |
| 20 | Average FPS | 19 |
| 27 | 1080p High | 26 |
| 20 | 1080p Ultra | 19 |
| 14 | 1440p Ultra | 13 |
| - | 4K Ultra | - |
| Low | Margin of Error | Low |
| 27.8 img/sec | Face Detection | 26.1 img/sec |
| 0.84 Gpixels/sec | Horizon Detection | 0.84 Gpixels/sec |
| 1.22 Gpixels/sec | Edge Detection | 1.36 Gpixels/sec |
| 1.32 Gpixels/sec | Gaussian Blur | 1.26 Gpixels/sec |
| 0.19 Gpixels/sec | Feature Matching | 0.14 Gpixels/sec |
| 73.2 Gpixels/sec | Stereo Matching | 64.9 Gpixels/sec |
| 2037 FPS | Particle Physics | 1825 FPS |
| OpenCL | API | OpenCL |
| 21976 | GB6 Compute Score | 20370 |
| 57 img/sec | Background Blur | 51.7 img/sec |
| 5918 | G3D Mark Score | 6141 |
| 323 | G2D Mark | 677 |
| 45 FPS | DirectX 11 | 42 FPS |
| 24 FPS | DirectX 12 | 28 FPS |
| 2190 Ops/s | GPU Compute | 2801 Ops/s |
| 4032 | GB6 ML Single Precision | 3784 |
| 3569 | GB6 ML Half Precision | 3830 |
| 3070 | GB6 ML Quantized | 2724 |
| 1393 | Image Classification (SP) | 1492 |
| 2013 | Image Segmentation (HP) | 2183 |
| 4766 | Image Super Resolution (Q) | 3618 |
| 3370 | Face Detection (HP) | 3654 |
| 17580 | Pose Estimation (Q) | 11306 |
| 1319 | Text Classification (SP) | 1315 |
| 1662 | Machine Translation (HP) | 2085 |
| 1771 | Object Detection (SP) | 1927 |
| 6411 | Depth Estimation (Q) | 5491 |
| 28772 | Style Transfer (SP) | 22683 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 52 GPixel/s | Pixel Fill Rate | 38 GPixel/s |
| 78 GTexel/s | Texture Fill Rate | 75 GTexel/s |
| 2.5 TFLOPS | FLOPS (FP32) | 2.4 TFLOPS |
| GDDR5 | Memory Type | GDDR5 |
| 4 GB | Memory Size | 2 GB |
| 1752 MHz | Memory Clock | 1753 MHz |
| 7008 Mbps | Effective Memory Speed | 7000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | No |
| 112.1 GB/s | Memory Bandwidth | 112.2 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 65 W | TGP | 120 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 28 nm |
| 132 mm² | Die Size | 228 mm² |
| 3.3 billion | Transistor Count | 2 billion |
| 25 MTr/mm² | Transistor Density | 8.77 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2.131 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 6.1 | CUDA | 5.2 |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.2 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 3, 2017 | Released | January 22, 2015 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Pascal | Architecture | Maxwell 2.0 |
| GP107 (N17P-G1) | GPU Codename | GM206 |
| -Intel Core i5 8300Hor above | Recommended CPU | — |
| 2303 | Steel Nomad Lite Score | 2179 |
| 2345 | Time Spy | 2302 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 7708 | Fire Strike | 7720 |
| 4955 | Wild Life Extreme | 4543 |
| 31460 | Night Raid | 31114 |
| 1493 MHz | Base Clock | 1127 MHz |
| 1620 MHz | Boost Clock | 1178 MHz |
| 768 | Shading Units | 1024 |
| 48 | Texture Mapping Units (TMUs) | 64 |
| 32 | Render Output Units (ROPs) | 32 |
| 6 | Compute Units (Pipelines) | 8 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | 48KB per cluster |
| 1024KB shared | L2 Cache | 1MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |