Quick/Comparisons
7 | Gaming | 14 |
17 | Workstation | 17 |
6 | AI/ML |
Compare with something else?
Compare GeForce GTX 1050 with another →6 |
60 | Energy Efficiency | 64 |
19 | Quick Comparison Final Score | 22 |
| GP107 (N17P-G0) | Graphics Processor | Navi 14 |
| 640 | Cores | 1280 |
| 40 / 16 | TMUs / ROPs | 80 / 32 |
| 169.72 | Blender GPU | 238.18 |
| 13 | Forza Horizon 5 | — |
| 15 | The Witcher 3 | — |
| 23 | Counter-Strike 2 | — |
| 26 | Far Cry 6 | — |
| 11 | Hogwarts Legacy | — |
| 22 | Call of Duty | — |
| - | Ghost of Tsushima | — |
| 9 | Cyberpunk 2077 | — |
| 20 | Tomb Raider | — |
| 16 | Average FPS | — |
| 23 | 1080p High | — |
| 16 | 1080p Ultra | — |
| 12 | 1440p Ultra | — |
| - | 4K Ultra | — |
| Low | Margin of Error | — |
| 22121 | GB6 Compute Score | 27065 |
| 54.1 img/sec | Background Blur | 59.6 img/sec |
| 25.9 img/sec | Face Detection | 34.3 img/sec |
| 0.9 Gpixels/sec | Horizon Detection | 1.19 Gpixels/sec |
| 1.31 Gpixels/sec | Edge Detection | 1.56 Gpixels/sec |
| 1.4 Gpixels/sec | Gaussian Blur | 1.31 Gpixels/sec |
| 0.2 Gpixels/sec | Feature Matching | 0.28 Gpixels/sec |
| 70.1 Gpixels/sec | Stereo Matching | 95.4 Gpixels/sec |
| 2008.1 FPS | Particle Physics | 2473.3 FPS |
| OpenCL | API | OpenCL |
| 4463 | G3D Mark Score | 5812 |
| 292 | G2D Mark | 559 |
| 35 FPS | DirectX 11 | 36 FPS |
| 19 FPS | DirectX 12 | 25 FPS |
| 1813 Ops/s | GPU Compute | 2580 Ops/s |
| 3460 | GB6 ML Single Precision | 3321 |
| 3027 | GB6 ML Half Precision | 3307 |
| 2504 | GB6 ML Quantized | 1043 |
| 1251 | Image Classification (SP) | 2457 |
| 1693 | Image Segmentation (HP) | 394 |
| 3586 | Image Super Resolution (Q) | 6055 |
| 2839 | Face Detection (HP) | 9021 |
| 14257 | Pose Estimation (Q) | 2239 |
| 1087 | Text Classification (SP) | 344 |
| 1492 | Machine Translation (HP) | 458 |
| 1531 | Object Detection (SP) | 2523 |
| 5281 | Depth Estimation (Q) | 10775 |
| 23251 | Style Transfer (SP) | 30282 |
| ONNX | Framework | Core ML |
| DirectML | Backend | GPU |
| 24 GPixel/s | Pixel Fill Rate | 40 GPixel/s |
| 60 GTexel/s | Texture Fill Rate | 100 GTexel/s |
| 1.9 TFLOPS | FLOPS (FP32) | 3.2 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 4 GB | Memory Size | 4 GB |
| 1752 MHz | Memory Clock | 1500 MHz |
| 7008 Mbps | Effective Memory Speed | 12000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | — |
| 112.1 GB/s | Memory Bandwidth | 192 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x8 |
| 55 W | TGP | 85 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 7 nm |
| 132 mm² | Die Size | 158 mm² |
| 3.3 billion | Transistor Count | 6.4 billion |
| 25 MTr/mm² | Transistor Density | 40.51 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 2.1 |
| 6.1 | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.4 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| January 3, 2017 | Released | November 13, 2019 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Pascal | Architecture | RDNA 1.0 |
| GP107 (N17P-G0) | GPU Codename | Navi 14 |
| -Intel Core i5 8300Hor above | Recommended CPU | — |
| 1820 | Steel Nomad Lite Score | — |
| 2092 | Time Spy | 3404 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 6525 | Fire Strike | — |
| 4262 | Wild Life Extreme | — |
| 28125 | Night Raid | — |
| 1354 MHz | Base Clock | 1000 MHz |
| 1493 MHz | Boost Clock | 1250 MHz |
| 640 | Shading Units | 1280 |
| 40 | Texture Mapping Units (TMUs) | 80 |
| 16 | Render Output Units (ROPs) | 32 |
| 5 | Compute Units (Pipelines) | 20 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | — |
| 1024KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |