Quick/Comparisons
27 | Gaming | 3 |
38 | Workstation | 7 |
50 | AI/ML |
Compare with something else?
Compare Apple M5 Pro with another →1 |
94 | Energy Efficiency | 80 |
43 | Quick Comparison Final Score | 17 |
| Custom | Graphics Processor | Jasper Lake GT1 |
| 2560 | Cores | 256 |
| 160 / 80 | TMUs / ROPs | 16 / 8 |
| 4282.65 | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 87961 | GB6 Compute Score | 3270 |
| 177.6 img/sec | Background Blur | 7.2 img/sec |
| 114.5 img/sec | Face Detection | 4.28 img/sec |
| 3.19 Gpixels/sec | Horizon Detection | 0.14 Gpixels/sec |
| 4.45 Gpixels/sec | Edge Detection | 0.17 Gpixels/sec |
| 4.59 Gpixels/sec | Gaussian Blur | 0.12 Gpixels/sec |
| 0.96 Gpixels/sec | Feature Matching | 0.04 Gpixels/sec |
| 250.4 Gpixels/sec | Stereo Matching | 9.35 Gpixels/sec |
| 12529.9 FPS | Particle Physics | 487.1 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | — |
| — | G2D Mark | — |
| — | DirectX 11 | — |
| — | DirectX 12 | — |
| — | GPU Compute | — |
| 20378 | GB6 ML Single Precision | 438 |
| 35427 | GB6 ML Half Precision | 573 |
| 34316 | GB6 ML Quantized | 323 |
| 8870 | Image Classification (SP) | 307 |
| 28795 | Image Segmentation (HP) | 363 |
| 34820 | Image Super Resolution (Q) | 359 |
| 55699 | Face Detection (HP) | 565 |
| 212347 | Pose Estimation (Q) | 685 |
| 3018 | Text Classification (SP) | 229 |
| 9102 | Machine Translation (HP) | 229 |
| 8163 | Object Detection (SP) | 204 |
| 70908 | Depth Estimation (Q) | 628 |
| 152297 | Style Transfer (SP) | 2844 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 130 GPixel/s | Pixel Fill Rate | 7 GPixel/s |
| 259 GTexel/s | Texture Fill Rate | 14 GTexel/s |
| 8.3 TFLOPS | FLOPS (FP32) | 0.4-0.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 9600 MHz | Memory Clock | — |
| — | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | — |
| 307 GB/s | Memory Bandwidth | — |
| Custom | Interface | Ring Bus |
| 28 W | TGP | 6-10 W (configurable) |
| TSMC | Manufacturing | Intel |
| 3 nm | Fabrication Process | 10 nm |
| — | Die Size | — |
| 28 billion | Transistor Count | — |
| — | Transistor Density | — |
| — | DirectX | 12 |
| — | Vulkan | 1.2 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | — |
| Apple | Vendor | Intel |
| Integrated | Build | Integrated |
| March 3, 2026 | Released | January 11, 2021 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Apple M GPU | Architecture | Generation 11.0 |
| Custom | GPU Codename | Jasper Lake GT1 |
| -Apple M5 Pro (18-Core)or above | Recommended CPU | -Intel Core i5 11500Hor above |
| 10059 | Steel Nomad Lite Score | 220 |
| — | Time Spy | 309 |
| 46898 | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 946 |
| 23773 | Wild Life Extreme | 782 |
| — | Night Raid | 4753 |
| — | Base Clock | 350 MHz |
| 1620 MHz | Boost Clock | 850-900 MHz (configurable) |
| 2560 | Shading Units | 256 |
| 160 | Texture Mapping Units (TMUs) | 16 |
| 80 | Render Output Units (ROPs) | 8 |
| 320 | Compute Units (Pipelines) | 32 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |