Quick/Comparisons
38 | Gaming | 53 |
48 | Workstation | 50 |
63 | AI/ML |
Compare with something else?
Compare Apple M5 Max with another →51 |
100 | Energy Efficiency | 36 |
53 | Quick Comparison Final Score | 51 |
| Custom | Graphics Processor | Navi 21 |
| 4096 | Cores | 4608 |
| 256 / 128 | TMUs / ROPs | 288 / 128 |
| 6539.47 | Blender GPU | 2413.97 |
| — | Forza Horizon 5 | 132 |
| — | The Witcher 3 | 175 |
| — | Counter-Strike 2 | 201 |
| — | Far Cry 6 | 139 |
| — | Hogwarts Legacy | 97 |
| — | Call of Duty | 161 |
| — | Ghost of Tsushima | 103 |
| — | Cyberpunk 2077 | 118 |
| — | Tomb Raider | 190 |
| — | Average FPS | 146 |
| — | 1080p High | 178 |
| — | 1080p Ultra | 146 |
| — | 1440p Ultra | 112 |
| — | 4K Ultra | 64 |
| — | Margin of Error | Low |
| 124299 | GB6 Compute Score | 138858 |
| 234.8 img/sec | Background Blur | 335.7 img/sec |
| 158.1 img/sec | Face Detection | 221.1 img/sec |
| 4.48 Gpixels/sec | Horizon Detection | 6.16 Gpixels/sec |
| 6.62 Gpixels/sec | Edge Detection | 8.96 Gpixels/sec |
| 7.19 Gpixels/sec | Gaussian Blur | 7.44 Gpixels/sec |
| 1.17 Gpixels/sec | Feature Matching | 1.31 Gpixels/sec |
| 384.9 Gpixels/sec | Stereo Matching | 263 Gpixels/sec |
| 17866.8 FPS | Particle Physics | 14755 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 25040 |
| — | G2D Mark | 1043 |
| — | DirectX 11 | 265 FPS |
| — | DirectX 12 | 99 FPS |
| — | GPU Compute | 13129 Ops/s |
| 27222 | GB6 ML Single Precision | 30220 |
| 43864 | GB6 ML Half Precision | 30423 |
| 40615 | GB6 ML Quantized | 22583 |
| 10338 | Image Classification (SP) | 11942 |
| 42053 | Image Segmentation (HP) | 7603 |
| 41729 | Image Super Resolution (Q) | 30511 |
| 71929 | Face Detection (HP) | 42862 |
| 287035 | Pose Estimation (Q) | 160019 |
| 2958 | Text Classification (SP) | 4247 |
| 9156 | Machine Translation (HP) | 6279 |
| 9951 | Object Detection (SP) | 13910 |
| 82338 | Depth Estimation (Q) | 51794 |
| 264780 | Style Transfer (SP) | 324124 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 207 GPixel/s | Pixel Fill Rate | 288 GPixel/s |
| 415 GTexel/s | Texture Fill Rate | 648 GTexel/s |
| 13.3 TFLOPS | FLOPS (FP32) | 20.7 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| 9600 MHz | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 16000 Mbps |
| 384-bit | Bus | 256-bit |
| No | ECC | No |
| 460.8 GB/s | Memory Bandwidth | 512 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| — | TGP | 300 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 7 nm |
| — | Die Size | 520 mm² |
| 28 billion | Transistor Count | 26 billion |
| — | Transistor Density | 50 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2.1 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Amd |
| Integrated | Build | Discrete |
| March 3, 2026 | Released | November 18, 2020 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | RDNA 2.0 |
| Custom | GPU Codename | Navi 21 |
| -Apple M5 Max (32-сore GPU)or above | Recommended CPU | -Intel Core i7 12700Kor above |
| 15356 | Steel Nomad Lite Score | 17589 |
| — | Time Spy | 19370 |
| 70002 | Solar Bay | 78731 |
| — | Port Royal | 9712 |
| — | Fire Strike | 53016 |
| 36403 | Wild Life Extreme | 35632 |
| — | Night Raid | 155398 |
| — | Base Clock | 1825 MHz |
| 1620 MHz | Boost Clock | 2250 MHz |
| 4096 | Shading Units | 4608 |
| 256 | Texture Mapping Units (TMUs) | 288 |
| 128 | Render Output Units (ROPs) | 128 |
| 512 | Compute Units (Pipelines) | — |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | 72 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |