Quick/Comparisons
24 | Gaming | 16 |
34 | Workstation | 25 |
34 | AI/ML |
Compare with something else?
Compare Apple M4 Pro with another →22 |
94 | Energy Efficiency | 100 |
39 | Quick Comparison Final Score | 33 |
| Custom | Graphics Processor | Panther Lake |
| 2560 | Cores | 1536 |
| 160 / 80 | TMUs / ROPs | 48 / 24 |
| 2520.96 | Blender GPU | 1268.79 |
| — | Forza Horizon 5 | 38 |
| — | The Witcher 3 | 55 |
| — | Counter-Strike 2 | 60 |
| — | Far Cry 6 | 49 |
| — | Hogwarts Legacy | 21 |
| — | Call of Duty | 32 |
| — | Ghost of Tsushima | 25 |
| — | Cyberpunk 2077 | 33 |
| — | Tomb Raider | 52 |
| — | Average FPS | 41 |
| — | 1080p High | 52 |
| — | 1080p Ultra | 41 |
| — | 1440p Ultra | 29 |
| — | 4K Ultra | 14 |
| — | Margin of Error | Low |
| 70029 | GB6 Compute Score | 64546 |
| 125.1 img/sec | Background Blur | — |
| 80 img/sec | Face Detection | — |
| 2.88 Gpixels/sec | Horizon Detection | — |
| 4.22 Gpixels/sec | Edge Detection | — |
| 2.98 Gpixels/sec | Gaussian Blur | — |
| 0.8 Gpixels/sec | Feature Matching | — |
| 235 Gpixels/sec | Stereo Matching | — |
| 9516.1 FPS | Particle Physics | — |
| OpenCL | API | — |
| — | G3D Mark Score | 9029 |
| — | G2D Mark | 786 |
| — | DirectX 11 | 70 FPS |
| — | DirectX 12 | 50 FPS |
| — | GPU Compute | 3702 Ops/s |
| 17327 | GB6 ML Single Precision | 11871 |
| 18455 | GB6 ML Half Precision | 20120 |
| 17831 | GB6 ML Quantized | 7879 |
| 8046 | Image Classification (SP) | 5487 |
| 15443 | Image Segmentation (HP) | 16864 |
| 20807 | Image Super Resolution (Q) | 8788 |
| 30860 | Face Detection (HP) | 25029 |
| 56783 | Pose Estimation (Q) | 18852 |
| 2888 | Text Classification (SP) | 2115 |
| 6167 | Machine Translation (HP) | 4266 |
| 7592 | Object Detection (SP) | 7449 |
| 33607 | Depth Estimation (Q) | 22207 |
| 126726 | Style Transfer (SP) | 95039 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 126 GPixel/s | Pixel Fill Rate | 60 GPixel/s |
| 252 GTexel/s | Texture Fill Rate | 120 GTexel/s |
| 8.1 TFLOPS | FLOPS (FP32) | 7.7 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 8533 MHz | Memory Clock | — |
| 15000 Mbps | Effective Memory Speed | — |
| 192-bit | Bus | — |
| No | ECC | No |
| 273 GB/s | Memory Bandwidth | — |
| Custom | Interface | PCIe 5.0 |
| 26 W | TGP | — |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 3 nm |
| — | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| — | DirectX | 12.1 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Apple | Vendor | Intel |
| Integrated | Build | Integrated |
| October 29, 2024 | Released | January 5, 2026 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Celestial |
| Custom | GPU Codename | Panther Lake |
| -Apple M4 Pro (14-Core)or above | Recommended CPU | -Intel Core Ultra X9 388Hor above |
| 8075 | Steel Nomad Lite Score | 4242 |
| — | Time Spy | 6595 |
| 33402 | Solar Bay | 26399 |
| — | Port Royal | 3886 |
| — | Fire Strike | 16770 |
| 19523 | Wild Life Extreme | 11707 |
| — | Night Raid | 68498 |
| 500 MHz | Base Clock | 300 MHz |
| 1578 MHz | Boost Clock | 2500 MHz |
| 2560 | Shading Units | 1536 |
| 160 | Texture Mapping Units (TMUs) | 48 |
| 80 | Render Output Units (ROPs) | 24 |
| 320 | Compute Units (Pipelines) | 12 |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | — |
| — | L1 Cache | 64KB per cluster |
| — | L2 Cache | 16MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |