Quick/Comparisons
24 | Gaming | 32 |
34 | Workstation | 39 |
34 | AI/ML |
Compare with something else?
Compare Apple M4 Pro with another →33 |
94 | Energy Efficiency | 27 |
39 | Quick Comparison Final Score | 34 |
| Custom | Graphics Processor | TU104 |
| 2560 | Cores | 2560 |
| 160 / 80 | TMUs / ROPs | 160 / 64 |
| 2520.96 | Blender GPU | 2361.66 |
| — | Forza Horizon 5 | 77 |
| — | The Witcher 3 | 109 |
| — | Counter-Strike 2 | 150 |
| — | Far Cry 6 | 91 |
| — | Hogwarts Legacy | 61 |
| — | Call of Duty | 82 |
| — | Ghost of Tsushima | 58 |
| — | Cyberpunk 2077 | 71 |
| — | Tomb Raider | 113 |
| — | Average FPS | 90 |
| — | 1080p High | 111 |
| — | 1080p Ultra | 90 |
| — | 1440p Ultra | 66 |
| — | 4K Ultra | 38 |
| — | Margin of Error | Low |
| 70029 | GB6 Compute Score | 105349 |
| 125.1 img/sec | Background Blur | 166.7 img/sec |
| 80 img/sec | Face Detection | 103.3 img/sec |
| 2.88 Gpixels/sec | Horizon Detection | 4.21 Gpixels/sec |
| 4.22 Gpixels/sec | Edge Detection | 5.56 Gpixels/sec |
| 2.98 Gpixels/sec | Gaussian Blur | 5.58 Gpixels/sec |
| 0.8 Gpixels/sec | Feature Matching | 1.17 Gpixels/sec |
| 235 Gpixels/sec | Stereo Matching | 489.7 Gpixels/sec |
| 9516.1 FPS | Particle Physics | 13242.9 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 18141 |
| — | G2D Mark | 878 |
| — | DirectX 11 | 153 FPS |
| — | DirectX 12 | 67 FPS |
| — | GPU Compute | 7473 Ops/s |
| 17327 | GB6 ML Single Precision | 16276 |
| 18455 | GB6 ML Half Precision | 27406 |
| 17831 | GB6 ML Quantized | 10983 |
| 8046 | Image Classification (SP) | 6648 |
| 15443 | Image Segmentation (HP) | 16442 |
| 20807 | Image Super Resolution (Q) | 15383 |
| 30860 | Face Detection (HP) | 32861 |
| 56783 | Pose Estimation (Q) | 66348 |
| 2888 | Text Classification (SP) | 2166 |
| 6167 | Machine Translation (HP) | 4239 |
| 7592 | Object Detection (SP) | 8194 |
| 33607 | Depth Estimation (Q) | 26192 |
| 126726 | Style Transfer (SP) | 137642 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 126 GPixel/s | Pixel Fill Rate | 113 GPixel/s |
| 252 GTexel/s | Texture Fill Rate | 283 GTexel/s |
| 8.1 TFLOPS | FLOPS (FP32) | 9.1 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 8 GB |
| 8533 MHz | Memory Clock | 1750 MHz |
| 15000 Mbps | Effective Memory Speed | 14000 Mbps |
| 192-bit | Bus | 256-bit |
| No | ECC | No |
| 273 GB/s | Memory Bandwidth | 448 GB/s |
| Custom | Interface | PCIe 3.0 x16 |
| 26 W | TGP | 215 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 12 nm |
| — | Die Size | 545 mm² |
| — | Transistor Count | 13 billion |
| — | Transistor Density | 23.85 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 7.5 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 29, 2024 | Released | July 9, 2019 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Turing |
| Custom | GPU Codename | TU104 |
| -Apple M4 Pro (14-Core)or above | Recommended CPU | -Intel Core i7 9700Kor above |
| 8075 | Steel Nomad Lite Score | 10053 |
| — | Time Spy | 10167 |
| 33402 | Solar Bay | 45871 |
| — | Port Royal | 6032 |
| — | Fire Strike | 25675 |
| 19523 | Wild Life Extreme | 20745 |
| — | Night Raid | 102728 |
| 500 MHz | Base Clock | 1605 MHz |
| 1578 MHz | Boost Clock | 1770 MHz |
| 2560 | Shading Units | 2560 |
| 160 | Texture Mapping Units (TMUs) | 160 |
| 80 | Render Output Units (ROPs) | 64 |
| 320 | Compute Units (Pipelines) | 40 |
| — | Tensor Cores | 320 |
| — | Ray-tracing Cores | 40 |
| — | L1 Cache | 64KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |