Quick/Comparisons
21 | Gaming | 63 |
32 | Workstation | 63 |
33 | AI/ML |
Compare with something else?
Compare Apple M4 Pro with another →55 |
94 | Energy Efficiency | 45 |
37 | Quick Comparison Final Score | 59 |
| Custom | Graphics Processor | AD103 (GN21-X11) |
| 2048 | Cores | 9728 |
| 128 / 64 | TMUs / ROPs | 304 / 112 |
| 2355.52 | Blender GPU | 7059.06 |
| — | Forza Horizon 5 | 131 |
| — | The Witcher 3 | 182 |
| — | Counter-Strike 2 | 208 |
| — | Far Cry 6 | 147 |
| — | Hogwarts Legacy | 108 |
| — | Call of Duty | 164 |
| — | Ghost of Tsushima | 100 |
| — | Cyberpunk 2077 | 137 |
| — | Tomb Raider | 231 |
| — | Average FPS | 156 |
| — | 1080p High | 187 |
| — | 1080p Ultra | 156 |
| — | 1440p Ultra | 123 |
| — | 4K Ultra | 72 |
| — | Margin of Error | Low |
| 61008 | GB6 Compute Score | 203263 |
| 106 img/sec | Background Blur | 264 img/sec |
| 73.1 img/sec | Face Detection | 134.3 img/sec |
| 2.59 Gpixels/sec | Horizon Detection | 9.27 Gpixels/sec |
| 3.8 Gpixels/sec | Edge Detection | 12.7 Gpixels/sec |
| 2.4 Gpixels/sec | Gaussian Blur | 13.2 Gpixels/sec |
| 0.73 Gpixels/sec | Feature Matching | 1.92 Gpixels/sec |
| 198.6 Gpixels/sec | Stereo Matching | 1060 Gpixels/sec |
| 8166.3 FPS | Particle Physics | 29225.1 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 27060 |
| — | G2D Mark | 988 |
| — | DirectX 11 | 258 FPS |
| — | DirectX 12 | 106 FPS |
| — | GPU Compute | 12206 Ops/s |
| 16605 | GB6 ML Single Precision | 29362 |
| 18809 | GB6 ML Half Precision | 42611 |
| 17506 | GB6 ML Quantized | 22212 |
| 7548 | Image Classification (SP) | 11346 |
| 15108 | Image Segmentation (HP) | 24625 |
| 20789 | Image Super Resolution (Q) | 36874 |
| 28665 | Face Detection (HP) | 50088 |
| 57124 | Pose Estimation (Q) | 174844 |
| 2888 | Text Classification (SP) | 3226 |
| 6086 | Machine Translation (HP) | 4905 |
| 6804 | Object Detection (SP) | 14667 |
| 32732 | Depth Estimation (Q) | 53868 |
| 123465 | Style Transfer (SP) | 340056 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 101 GPixel/s | Pixel Fill Rate | 163-228 GPixel/s |
| 202 GTexel/s | Texture Fill Rate | 442-620 GTexel/s |
| 6.5 TFLOPS | FLOPS (FP32) | 28.3-39.7 TFLOPS |
| — | Memory Size | 16 GB |
| 8533 MHz | Memory Clock | 2000 MHz |
| 15000 Mbps | Effective Memory Speed | 16000 Mbps |
| 192-bit | Bus | 256-bit |
| No | ECC | No |
| 273 GB/s | Memory Bandwidth | 512 GB/s |
| System Shared | Memory Type | GDDR6 |
| Custom | Interface | PCIe 4.0 x16 |
| 26 W | TGP | 80-175 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 5 nm |
| — | Die Size | 379 mm² |
| — | Transistor Count | 45.9 billion |
| — | Transistor Density | 121.11 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.9 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 29, 2024 | Released | February 8, 2023 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | Ada Lovelace |
| Custom | GPU Codename | AD103 (GN21-X11) |
| -Apple M4 Pro (12-Core)or above | Recommended CPU | -Intel Core Ultra 9 185Hor above |
| 6944 | Steel Nomad Lite Score | 22501 |
| — | Time Spy | 21401 |
| 28721 | Solar Bay | 96130 |
| — | Port Royal | 13733 |
| — | Fire Strike | 45218 |
| 16466 | Wild Life Extreme | 42491 |
| — | Night Raid | 147892 |
| 500 MHz | Base Clock | 930-1620 MHz (configurable) |
| 1578 MHz | Boost Clock | 1455-2040 MHz (configurable) |
| 2048 | Shading Units | 9728 |
| 128 | Texture Mapping Units (TMUs) | 304 |
| 64 | Render Output Units (ROPs) | 112 |
| 256 | Compute Units (Pipelines) | 76 |
| — | Tensor Cores | 304 |
| — | Ray-tracing Cores | 76 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 64MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |